Ranger Archive

Thread: A Squad Leader Trying To Understand Rangers

Redirpraw
Thu Apr 08, 2004 8:02 pm
#1



Hello All,

I am a Squad Leader (almost master) on the Tempest server. I've been playing for well over three months now. However, in my time, I still have not developed a good understanding of the Ranger's abilities. Reading the skill boxes doesn't give that great of a picture, so I cut stright to those who have been playing the profession to let them tell me how it works.


If you could please, explain to me where the Ranger fits into SWG in terms of:

- Economy

- PvP

- PvE

- Role Playing


I am a SL with an eye to entrepreneurship...but I need to understand this profession as best I can, before I embark on my business venture. Also...when laying out my idea, I don't want to sound like an idiot by not understanding a professions which I currently *think* will be so critical for my plans.


Thank You!


- Gredrick Redirpraw

- Squadleader & Rifleman

- Tempest Server



Gredrick Redirpraw
Master Squadleader, Master Rifleman
Loyal Imperial

"Fear will keep the local systems in line." -Moff Tarkin
Nemo0
Thu Apr 08, 2004 8:20 pm
#2






Redirpraw wrote:



Hello All,

I am a Squad Leader (almost master) on the Tempest server. I've been playing for well over three months now. However, in my time, I still have not developed a good understanding of the Ranger's abilities. Reading the skill boxes doesn't give that great of a picture, so I cut stright to those who have been playing the profession to let them tell me how it works.


If you could please, explain to me where the Ranger fits into SWG in terms of:

- Economy

- PvP

- PvE

- Role Playing


I am a SL with an eye to entrepreneurship...but I need to understand this profession as best I can, before I embark on my business venture. Also...when laying out my idea, I don't want to sound like an idiot by not understanding a professions which I currently *think* will be so critical for my plans.


Thank You!


- Gredrick Redirpraw

- Squadleader & Rifleman

- Tempest Server







Currently, Rangers are often supplying resources to crafters. There are not enough of us to fill this niche entirely, though, causing many crafters to either go out and hunt themselves or throw up huge bounties to get the resources they want. I usually just hunt and explore for fun. I am often directed to kill specific creatures by my friends to get resources for them, though. This usually involves me flying to a planet with a good resource and just walking out of the city. If I see a creature with the resource my friends want, I kill it (/areatrack can occasionally help here but I usually just end up running into the spawns first).


Our skill set doesn't do much. If you see a Master Ranger, it is more because of what they want to be than what the game makes them. Our Terrain Negotiation just lets us crawl fast. Our /conceal skill is not much better than /maskscent (although it does work on NPCs occasionally). Some of the effects of /conceal seem to be bugs. Foraging and Camping are about as useful as a CDEF weapon. Trapping doesn't work on anything that would be worth trapping. Rescue is just a way to get yourself killed faster. Creature Knowledge can be useful but most of the information is more of a novelty than actually useful. Harvesting mods let a Master Ranger harvest about 1.75x what a Novice Scout can. /areatrack tells us what has already spawned in a 500m radius. It also has many problems that I won't bother to elaborate on unless you really care.


As far as PvP goes, we don't really have any useful skills. /areatrack can find players that are within 500m but it is rumored that turning off searchable means that you don't show up (I'm not sure on this as I have definately found a few Jedi by using it). It can be used to get a feel for the player situation nearby. Oh, a Master Ranger gets +10 melee/ranged defense. That can help.


As for PvE, read about our skill set. The skill points are mostly wasted.


Roleplaying is about the only place you will find a reason to be a Ranger. I'm a Ranger because it suits my style. I don't know many other players who just wander around the planets for fun (often on foot). The actual skill points spent don't pay off very well. But it hurts to drop my Ranger skills (trust me, I've tried it). While the skills don't do much, I miss them anyway. It might be faster (not to mention more effective) to just hop on a speeder and scout the area but I just like using /areatrack. I like to be able to use /maskscent or /conceal to wander up to a rancor and give them a /hug. But those are things that don't really matter for actual gameplay.


I hope this gives you some idea of what we are like (and sorry if the green type is a bit odd--I just felt like using a different color for this post).


Lythender Nirou
Master Ranger/Master Rifleman
Eclipse Server



Lythender Nirou
Crazy Bothan


SolrFlare
Thu Apr 08, 2004 8:33 pm
#3

- Economy: In theory we should be superior harvestors of all creature based organic resources. Unfortunately, our bonus in harvesting is so minimal that someone with only scout level harvesting, and their remaining points in combat/medical professions, can out-harvest us because they can kill more.


- PvP: Absolutely zero role in PvP. The only possible thing we have that we could contribute would be using our Ranger Tracking to help hunt someone down. But because of the time it takes to rescan(and since we can't move while scaning the area) unless the person is standing still, and not indoors anywhere, we aren't going to see a thing. So basically, no use at all.


- PvE: Well, we should be the masters of PvE creature fighting, afraid thats a big zero here too. We are useful for CHs and BEs though who are hunting for specific creatures to sample/tame. But beyond that, we offer nothing effective over scouts unless you want to count our ability to rescue someone from an attack and just get ourselves killed instead.


- Roleplaying: Ah ha, something we can do because we can use our imaginations here(which you learn to use really well when you are a Ranger). We can roleplay nicely as a guide through the wilderness. Knowledgable to the environments and the creatures that live in them. An adventurous outdoorsman.


So one out of four ain't half bad....right? Man I'm depressed



------------
Solr_Flare

Server: Chilastra
Character: Solarius Kerash
Profession: Master Ranger/Pistoleer
dhcpSilicon
Thu Apr 08, 2004 9:08 pm
#4

Just think of us as the Squad Leaders of the woods, only with a marginallyprofitable harvesting ability =)


earthshredder
Thu Apr 08, 2004 10:42 pm
#5

We aren't very good in some aspects, but for overall effect (besides the role play), I would say that I am a very good moving target for creatures to practice their stealth and kill abilities.



"That which does not kill me........makes me stronger"

ArillOnahe
Fri Apr 09, 2004 5:08 am
#6






Hi, agree with most sentiments, that becoming a Master ranger is more about how you envisage your character, just reading this forum you'll see the issues that the class has, the problems with certain skills. So why become one? Well i know personally that it fits my style, i am drawn to the ethos, the lifestyle. You'll never see me in a set of full composite, it doesn't 'feel' right, much rather be running around in my ranger 'garb' (anything green or brown!). Exploration is as much part of my playing as anything, theres more to life than money and xp!


Economy- I once sold a Dath Camo Kit for 3K? My wookie friend whos not even a master scout is not so far behind in the harvesting stakes


PvP- No real great advantages, (Please let us use traps on others!)


PvE- Camo and mask scent are useful to get you into position without getting attacked, allowing you to engage when and how you want, using hills to your advantage


Role Playing See above


Ranger Onahe

Bria



Captain Arill Onahe, Bria Master Ranger
Corporal Camray Onahe, Wanderhome Ranger
Karisa Onahe, uber leet Ranger Saxonaphist of TC Prime!
RoarkeDeArtane
Fri Apr 09, 2004 7:43 am
#7








...I like to be able to use /maskscent or /conceal to wander up to a rancor and give them a /hug...


Lythender Nirou
Master Ranger/Master Rifleman
Eclipse Server







LOL
JimmyGreendox
Fri Apr 09, 2004 11:22 am
#8

An optomistic view:


Economy - We can't harvest a lot more than a master scout, however, we do tend to be tenacious and are able to get resources in large quantities. Plus, we view our resource gathering as a business and tend to honor our contracts quickly and for the cpu specified.


PVP - lol


PVE - We know what to kill, when, and how. I tend to go hunting without Doctor Buffs and without armor, if possible. We don't run into a social lair and spam area attacks without knowing it will work. You will RARELY see a Master Ranger in the cloning facility either because of death or to set his clone up.


Roleplaying - Yep, that's one thing we're extremely good at. We don't get very much for the skill points with the major exception of the Master Ranger title.



Kade Taedi - BOS

Museum of Filius Gladii, Rori: 3594, -1877

Please note that the vendor inside the museum is NOT mine.

AzucarSalado
Sat Apr 10, 2004 4:59 pm
#9

----------------
Nemo0 :
... If you see a Master Ranger, it is more because of what they want to be than what the game makes them..
----------------

The best definition I've seen of what a ranger currently is. You deserv 11 over 10

****huge ovation****



===========================
Imperial Colonel "Azuc Ar'Salad".
Proud Bothan of his Lineage.
Chalrhynn
Sat Apr 10, 2004 8:03 pm
#10

well for pvp i dont think we will ever get anything for pvp just wasnt made for it also you can multi class thats why i think the devs havent touched on this also reason why entertainers wont get the hidden flamethrower in kloo horn or exploding narlgaron b/c you can pick up a fighting class which is why this game is awesome and drags its feet in many ways




Assistant Force Leader Chalrhynn
Reconnaissance Officer
Ranger/Rifleman
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