Ranger Archive

Thread: Creature resource harvester idea

Elaralia
Tue Apr 13, 2004 5:47 am
#1

Hello, a guildmate of mine had this idea when we were talking about ranger.


The ability for either rangers or architects to build traps that function like a harvester for hides meat or bone.

They would be 2 sizes small and medium,.. small placeable my master scout only and medium placeable my master ranger only.

Instead of using power, they would use any organic food as bait.


What do you think?


- Elaralia

- Scar-face (the ideas creator)



Elaralia T'sarran
[PvP] Guild, Tarquinas
www.werebetterthanyou.com
Owen-Lars
Tue Apr 13, 2004 6:09 am
#2

There has been lots of ideas regarding automated harvesting or hides/meats/bone in the recent past.


The general response ive seen is that we would prefer increases to our personal harvesting/manual harvesting skill rather than take away the need for hunting.


Most rangers will tell you they enjoy hunting and that the main reason they remain rangers despite the clear lack of features suporting this ideal.


There was a rescent proposal put forward by the CH board that sugested giving them the ability to harvest hides in an automated manner which was met with lots of critisism. The general impression i got from that post was our harvesting system is busted badly and is lacking in effectiveness, having players able to (even masters of scout or ranger)harvest automatically would further demote the usefulness of our harvesting system just making things worse.


I do like the idea of medium and small harvesters based on master ranger or master scout status. This could balance things out and not impact on the hunt effectiveness too much.





THORTAC BALCOR
The Lost Ranger
RANGER
Fred_Skinner
Tue Apr 13, 2004 7:32 am
#3

I would not normally be for this, but I have found it to be a problem when I have to choose between 2 really good shifts on different planets or a low volume, boring for hunting type of shift.


I'd rather not see a "normal" harvestor. I'd rather just have a waypoint and a device to craft, like any trap. You could have a stack of say 5 small animal (Durni, Gubber, Chubba, CL1-10) or 2 med (CL11-20) or a large (CL21-40? 50?). Each use leaves a waypoint and will collect the "bodies". We would still have to harvest them (or have the Droid do it?).


I would like to avoid actual, lots consuming, eats up land type harvestor. The woods are already cluttered with all the mining operations going on, I'd rather not add to it. I'm also not fond of "drop and forget".



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


Page 1 of 1
Previous Next