Ranger Archive

Thread: Are traps broken now?

Galaxlerner
Thu May 13, 2004 7:56 am
#1

I have several traps a made a month ago and when I try to use them in combat they don't work. I've tried putting them in the toolbar and double clicking them in my inventory. The Throw Trap icon appears in the combat command box but disappears.


Is anyone else experiencing this and is there a work around?
Calculus_Entropy
Thu May 13, 2004 8:03 am
#2

Are they in your backpack? A recent break has caused traps to only work out of your main inventory.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Galaxlerner
Thu May 13, 2004 9:59 am
#3

They are in a cargo pocket in my main inventory. Guess I'll have to pull them out to use them. Thanks for the info.
Calculus_Entropy
Thu May 13, 2004 10:05 am
#4


NP The devs are working on a fiw for it, but no ETA yet.

Message Edited by Calculus_Entropy on 05-13-2004 11:05 AM



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
DWolfe
Thu May 13, 2004 1:26 pm
#5

Blah! That sucks. I used to keep 'em in my backpack so they were one less object cluttering up my main inventory. Well, damn.



~Daracca of Valcyn
Corellian Defense Front - Information Officer
Rifleman - Shoot straight, conserve ammo, and never cut a deal with a Hutt.
Master Ranger - Come with me, and I'll show you the world.
Fred_Skinner
Fri May 14, 2004 12:14 am
#6

I can confirm that they now have to be in your inventory to work. I /bug ged it on test the moment they did that, but no acknowledgement.



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


JBMat
Fri May 14, 2004 3:55 am
#7

See, this hasn't been an issue for me. Regardless of location, they count against ya as to inventory, so I always have carried them in the "top inventory". At a glance (ok, control I, I can see how many I have left. The spares are also in the top inventory.


Fact is, most of the important stuff - stims, weapons, traps, clothes, droid repair thingus, are in my top inventory.


JB


VeriBeri
Fri May 14, 2004 6:50 am
#8

Hmm...one of the few benefits of being a noob...i thought thats how they were supposed to work...hehe...silly me.

Related question: are the trap modules on droids working ok? I have 2 droids with these modules. A dedicated mouse trapper droid and an adv r3 with a trap module + 1 combat module + stacked auto rep modules. Mouse works like a charm but the other one doesnt seem to throw a trap at my command. Strange. Whats your experience? Also, do you find trapping modules useful for solo hunting?



___________________________________________________
Beri Beri Syrin--ex Master Ranger & Veteran of the Great Hotpants Wars, current n00bissimo.
Calculus_Entropy
Fri May 14, 2004 7:20 am
#9

Even one trapping module should make the droid throw traps. I wonder if there is something haywire with your programmed command. As far as I know, the more trapping modules a droid has, the more successful it will be at trapping. I personally have (but rarely use) an Advanced R3 with 2 trapping modules.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Cohen001
Fri May 14, 2004 10:11 am
#10

I have and r3 with 3 trapping modules and it does work. You still need to be at 49 m from your target to throw / command it to throw a trap (So anything thats hostile is allready heading towards you to bite your head off). Unfortunaly i didnt get a combat module put in the droid so if it gets attacked it flees makeing it pointless.


Just load it with wire mesh traps then set up a tell pet macro on a alias and spam it while you fight creatures, and the trapping xp will roll in.





Charlize Sommees
Master Rangerete / Master Riflewoman

VeriBeri
Mon May 17, 2004 6:01 am
#11

Thanks for the pointers...
I could finally get some play time and the problem (or feature) seems to be that if the droid is already engaged in combat, it tends to disregard the "throw trap" commands. Since the mouse droid doesnt have a combat module its always available for throwing traps. The other droid is usually busy tanking for me by the time a give the trap command, so it seems to balk at my command. Either that or i have a descendant of the HK-47 on my hands



___________________________________________________
Beri Beri Syrin--ex Master Ranger & Veteran of the Great Hotpants Wars, current n00bissimo.
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