Ranger Archive
Thread: new krayt spwn rate = not so much fun
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lunas
Mon Feb 14, 2005 3:33 pm
#1
last night my guild decided to go on a krayt hunt( now i haven't been on a krayt hunt since they increased the spawn rates so i had no idea what i was in for). On Shadowfire there is a city right next to the krayt valley poi called mos krayt. Now i was banned from mos krayt almost a year ago so i couldn't shuttle there( not a big issue accept noone else was willing to shuttle to the nearest city with me) so i had to catch up with everyone. They all attacked a dragon before i got there so they were screaming for me to get there as fast as i could to help ( again no big deal) to my surprise as soon as i got there i jumped off of my swoop and my camo was broken and i had 2 ancients on me ( neither of wich was the one my guild was attacking). This is what threw me. I have been on many krayt hunts but nothing could prepare me for this. Every other time i had to area track for awhile before i could find one. This time i could attack one without being aggroed by 2 to 5 others. I couldn't believe it i mean aren't krayts supposed to be a little rare? I know the devs cater to the jedi above all elsa but c'mon this is ridiculous when a ranger can't wlk around without being eaten before i even see the 27 krayts standing around.
Fodder650
Mon Feb 14, 2005 4:40 pm
#2
Krayts are supposed to be one of the toughest content in game. They have been farmed and people have templates to solo them. Same as the acklay and NS Elders. There is no fear of the dragon graveyard and hasnt beeen for a long time.
There was so little fear that on almost every server there is a Mos Krayt in the graveyard. Now the time has come for you guys to play and understand what your dealing with which are dragons. The city on Bloodfin's graveyard is now warning its residents to avoid there own shuttleport because a lot of people are dying at it when Ancients are pulled through town.
So I say thank you devs for finally making the graveyard a dangerous place again. Its supposed to put fear in the hearts of the players not "pH@T l00T FTW!"
If what the devs have said about the CURB publicly is true you are looking at the future of the game. Where it takes tactics and planning and groups to clear out the high end content. Not players in spam cans with super templates
There was so little fear that on almost every server there is a Mos Krayt in the graveyard. Now the time has come for you guys to play and understand what your dealing with which are dragons. The city on Bloodfin's graveyard is now warning its residents to avoid there own shuttleport because a lot of people are dying at it when Ancients are pulled through town.
So I say thank you devs for finally making the graveyard a dangerous place again. Its supposed to put fear in the hearts of the players not "pH@T l00T FTW!"
If what the devs have said about the CURB publicly is true you are looking at the future of the game. Where it takes tactics and planning and groups to clear out the high end content. Not players in spam cans with super templates
Preacher-UM
Mon Feb 14, 2005 4:58 pm
#3
If what the devs have said about the CURB publicly is true you are looking at the future of the game. Where it takes tactics and planning and groups to clear out the high end content. Not players in spam cans with super templates
Can I get an Amen! for Brother Fodder? Good lord I hope so on this board.
lunas
Tue Feb 15, 2005 9:16 pm
#5
i like that in the curb it is going to take tactics and planning. what i was posting about was that i was in a group ( all be it the planning was a little lacking) but it's hard to use tactics when you get aggroes by 4 ancients at the same time.
Eszra
Wed Feb 16, 2005 2:01 am
#6
No fun... yes, I had no fun, but I had another reason.
I went to the graveyard yesterday. My guild wanted to huntsome krayts and I went ahead to take a look.But I didn't have to worry about aggro or something. Sure, my camo did break the second I arrived, but there was already a group of Jediaround... and another... and another...
They were slicing and dicing Krayts... it was no fun. I stayed for some time, tracked, and everytime I came near to a krayt I heared the humming oflightsabers.
I told my guild to stay at home, it was hopeless. Where is Vader when you need him? 
Skaythe
Wed Feb 16, 2005 12:55 pm
#8
Not to bring in the discussion from another thread, but the One Shot Kill would be wonderful here to help curb farming. Bring in a group of MR's with a hopefully improved Camo ability and start dropping krayts in front of poor jedi's eyes.
Message Edited by Skaythe on 02-16-2005 11:55 AM
DitahCotton
Wed Feb 16, 2005 2:53 pm
#9
Krayts? Try going after Gorax. I assure you they don't like picnics, or tea and crumpets.
Fodder650
Wed Feb 16, 2005 7:12 pm
#10
One shot kill. Horrid bad idea. This isnt counterstrike and we dont need bunny hopping either. I understand the logic i just dont think your seeing the game breaking implications in line.
As for the Dragon spawns. Thank you Devs for putting fear into the player population again with these and nova troopers /applaud
SovietGuy
Wed Feb 16, 2005 11:13 pm
#11
I was walking 1000m from the graveyard when an ancient broke my maskscent and my self-esteem, stalked me for all of 5 seconds, and killed me. My kaadu put up a good fight but was also disabled. I was just there to shop! (I did get a nifty rustic bookcase and armoire for my hunting lodge, but still)
Fodder650
Wed Feb 16, 2005 11:23 pm
#12
Maybe its just me. But dont you think Mr Kaduu no matter how strong willed would have looked at the Krayt and looked at you then looked at the fact it was tat and said
"Sorry but im outta here QUUAAAAAAAAACK"
Hakai
Thu Feb 17, 2005 12:22 am
#13
Fodder650 wrote:
Maybe its just me. But dont you think Mr Kaduu no matter how strong willed would have looked at the Krayt and looked at you then looked at the fact it was tat and said
"Sorry but im outta here QUUAAAAAAAAACK"
you just wrote my second comic........lol
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