Ranger Archive

Thread: Traps Experimentation

Ripchi
Wed Oct 29, 2003 9:31 am
#1

I know that at one point you could experiment on traps, but yesterday when I tried this I didn't get the option to experiment. I know it was argued that experimenting on traps had not effect, so did they take this option out for traps, or am I just doing something wrong? I got the option to create a prototype or schematic, but the experiment option was missing. Can anyone explain?



Ripchi (Master Swordsman) My Roleplay (RP) Threads
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NRaas
Wed Oct 29, 2003 10:13 am
#2

"so did they take this option out for traps"


The ability was removed in the last publish to remove confusion, as you noted, experimentation did nothing.





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Ripchi
Wed Oct 29, 2003 10:36 am
#3

That's what I figured. Does using high quality resources help the traps at all? Make them affect the target more often or for longer, or anything like that?




Ripchi (Master Swordsman) My Roleplay (RP) Threads
Agod (Artisan & Architect) My Interior Design Gallery
Citizen of Stars End on Lok, Tarquinas Galaxy (Located at 5205, 4457)

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Sirhc71
Wed Oct 29, 2003 11:29 am
#4

Forgive the rant, but I'm feeling a bit ... umm... CASTRATED by this fact that we do not have as much latitude with aspect of our profession. We hunt and traps are one of the marks of this profession. I'm tired of "amazing success" traps failing 2 or 3 times in a row (just be fore I get creamed). Experimenting with trap effectiveness / duration would help Rangers across the board make a better living for themselves.


Did I help with this particular thread - probably not... but thanks for letting me vent.




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Ripchi
Wed Oct 29, 2003 11:39 am
#5






Sirhc71 wrote:

thanks for letting me vent.





I don't think I let you vent, you just did it. LOL


I know what you mean though, and understand your frustration.


Do higher quality resources give a better success rate when the traps are used? Does anyone know?




Ripchi (Master Swordsman) My Roleplay (RP) Threads
Agod (Artisan & Architect) My Interior Design Gallery
Citizen of Stars End on Lok, Tarquinas Galaxy (Located at 5205, 4457)

Visit the SEE 2cpu Bulk Resource Vendor outside Coronet at 245 -3585.
NRaas
Wed Oct 29, 2003 12:20 pm
#6

"Do higher quality resources give a better success rate when the traps are used?"


Doubtful... Otherwise there would be some reason to experiment.





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xevious999
Wed Oct 29, 2003 2:19 pm
#7

yes, yes, and yes...


You experiment to make your lure traps last longer. You can also experiment that trap launcher of yours for slightly better accuracy or fire rate.


Then again, you can experiment that nifty new trap to give it a heat, cold, acid, or whatever type of attack you need

Wha.. What?? Oh, crap, I just woke up
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