Ranger Archive

Thread: High Tech Field Base QUestion...

TheBlur
Thu Oct 30, 2003 12:34 pm
#1

Ok, they look REALLY kewl..so ergo..I DEFINITELY cant wait to be able to make em myself..


but here comes the question...


Are the laserbeam perrimeter things just for show?


Do the camps keep out Critters?


I have a final question


so ill just wait till you answer this before i reply..


thanx!

SpitNyerEye
Thu Oct 30, 2003 12:37 pm
#2




Are the laserbeam perrimeter things just for show?



Yes





Do the camps keep out Critters?



At best, its questionable...Based on my personal experience (maxed exp in wilderness survival-Master Ranger) I'd say no.

NRaas
Thu Oct 30, 2003 12:39 pm
#3

"Are the laserbeam perrimeter things just for show?"


They are supposed to graphically represent the outer radius of the camp.


"Do the camps keep out Critters?"


The campsare supposed to repel aggressives, but right now, that functionality is hosed.


----


This problem was escalated as our Top bug in the last report.





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The Outdoorsman
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Vorlin
Thu Oct 30, 2003 5:11 pm
#4

ROFL, peeve off a rancor. I don't honestly think that any amount of "light beams" would keep out a pissed-off rancor. However, I've had piket protectors stroll in and plop down all over my buildings as well as having a huurton get mad and storm the camp from 60 m out. It's a weird situation, hehe...
Arialias
Thu Oct 30, 2003 5:43 pm
#5

Can someon tell me what materials are required to make these portible cities/.


I am heading for master and like to be prepared. Only need trapping 3 and 4 than Ill have master scout. I have enough camp exp for lvl 1 and I think anough scout exp for one more on top of Novice ranger. What would be the best one to go into first? I was thinking about area track first..




DARK SIDE FORCE MASTER

(gnn[[[[[[[[[[]nnnWXggggggggggggggggggggggggggggg)




TheBlur
Fri Oct 31, 2003 1:12 am
#6

Ahhh well thanks for the speedy replies!! you guys rock!


And im sure you can figure out where i was going with my question..and now i know the answer..



If me and my buddies roll out to dathomir, and I set up one of those camps..and they go peeve off an ancient bull rancor .. and come screaming back into the camp and try to moon the rancor...they will in fact NOT be protected..and summarily be rancor food..


Would be kewl if it DID work..specially after all this work to be able to make em in the first place...

TheBlur
Fri Oct 31, 2003 10:13 am
#7

Can someon tell me what materials are required to make these portible cities/.


I am heading for master and like to be prepared. Only need trapping 3 and 4 than Ill have master scout. I have enough camp exp for lvl 1 and I think anough scout exp for one more on top of Novice ranger. What would be the best one to go into first? I was thinking about area track first..


______________________________________________________________________________________



The Ranger tents use the exact same resources as the tents in the Scout Tree. It just takes alot more of them. Lots of Hide, Lots of Bone, and Lots Metal (well lots being defined as20ish). I say "a lot" Cuz I hate single crafting them, and I create factory crates of em....


Goto an Advanced Planet (dathomir..Yavin) and group up, and have the sole job of being the grenadier. You should get your trap 3 and 4 within a few hours.


I went Area Track First, only cuz I ... well I wanted to TRACK.. Barump bump.. but I am a master CH, and I wanted to find my own babies...



Have fun!

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