Ranger Archive

Thread: Ranger items and requirements

Neomonk
Thu Oct 30, 2003 4:54 pm
#1

In my spare time (what little I do have) I compiled a list of all things Rangers/Scouts can


craft, a description of each, and the resources required. I don't know if this will


actually help anyone, but I personally like to have things like this lying around.




Here is a list of all things Ranger. I wrote down the requirements and effects of all the


traps, camps, and camo kits. This is current as of 10/26/03. I still need to gather the


stack size of some items.


Here's the format:


(stack size) Name of Item - description (Skill requirement)
## Resource 1
## Resource 2
## Resource 3



***********
* TRAPS *
***********


(5) Sonic Pulse - area effect of stun and dizzy (Advanced Trapping 3)
15 Bone
15 Hide
15 Metal


(5) Flash Bomb - area effect of blind (Advanced Trapping 2)
20 Bone
15 Metal


(2) Adhesive Mesh - immobilizes target, damages action pool (Trapping 4)
15 Bone
7 Metal
13 Polymer


(5) Phecnacine Dart - slows target (Trapping 3)
7 Bone
10 Hide
3 Metal


(5) Glow-wire Trap - easier to hit targe with both melee and ranged attacks (Trapping 3)
7 Bone
10 Hide
3 Organic


(5) Stink Bomb - more vulnerable to status effects (stun, intimidate) (Trapping 2)
10 Bone
5 Meat


(8) Noise Maker - large damage to mind pool (Trapping 2)
10 Hide
5 Bone


(5) Glow-juice - easier to hit with ranged attacks (Trapping 1)
2 Bone
4 Organic
2 Organic


(6) Sharp Bone Spur - damages mind (Trapping 1)
2 Bone
4 Hide
2 Bone


(5) Wire Mesh - easier to hit with melee (Novice Scout)
3 Bone
3 Hide


(5) Lecepanine Dart - dizzies creature and damages action (Novice Scout)
3 Hide
3 Bone




__________________________________________________________
Knomoen Neomonk - Jedi Padawan Cancelled
Pnomoen - Bounty Hunter / Carbineer Cancelled
Gnomoen - Armorsmith / Architect Cancelled
Nomoen - Master Brawler / Teras Kasi Master Cancelled
Spekter
Thu Oct 30, 2003 5:00 pm
#2

High Quality Camp has a heal modifier of 0.85


I think all the scout camps are 0.65, but I'm not positive on that.




---



...I don't want to sell you deathsticks...I want to go home and rethink my life...
NRaas
Thu Oct 30, 2003 6:27 pm
#3

Finally a replacement for that old camo resource requirements thread I have in my Guides section.


Here are the missing elements...


( ) Dathomir
30 Dathomirian Carnivoremeat
40 Dathomirian Leathery hide
25 DathomirianAnimalbone


( ) Lok
30 Lokian Domesticatedmeat ( )
40 Lokian Leatheryhide
20 Lokian Animalbone


( ) Endor
30 Endorian Insectmeat
40 Endorian Leatheryhide
20 Endorian Avianbone


Keep up the good works.





Ranger Threads
State of the Profession
The Outdoorsman
(please refresh once you arrive to receive the latest version)
Celadrieldor
Thu Oct 30, 2003 6:29 pm
#4

One question is there even such a thing as Lokian Domesticated Wheat or is it yet another non existant resource?



Rauhi Oveir - Teras Kasi Master - Master Smuggler - Imperial Second Lieutenant - Freelance Pilot of the Smuggler Alliance
Celadrieldor - Musician - Merchant - Artisan - Flying Officer Storm Squadron
SolrFlare
Thu Oct 30, 2003 6:53 pm
#5

High Quality is .85


For scout camps I believe its either .6 with the improved .65 or its .65 with the improved .75


I forget off hand, but I do remember all but the improved have the same modifier with the improved being slightly higher.




------------
Solr_Flare

Server: Chilastra
Character: Solarius Kerash
Profession: Master Ranger/Pistoleer
KiloCharlie7
Fri Oct 31, 2003 2:21 am
#6

you forgot on the sharp bone spur that it also causes blindness.



Akiyuki: Master Artisan/ Novice Tailor/Novice Armorsmith/TKM

There is no emotion; there is peace. There is no ignorance; there is knowledge. There is no passion; there is serenity. There is no death; there is the force. (The Jedi Code)
Neomonk
Fri Oct 31, 2003 8:20 am
#7

Here's the updated list. Thanks for all your help.


This is current as of 10/31/03.


Here's the format:


(stack size) Name of Item - description (Skill requirement)
## Resource 1
## Resource 2
## Resource 3



***********
* TRAPS *
***********


(5) Sonic Pulse - area effect of stun and dizzy (Advanced Trapping 3)
15 Bone
15 Hide
15 Metal


(5) Flash Bomb - area effect of blind (Advanced Trapping 2)
20 Bone
15 Metal


(2) Adhesive Mesh - immobilizes target, damages action pool (Trapping 4)
15 Bone
7 Metal
13 Polymer


(5) Phecnacine Dart - slows target (Trapping 3)
7 Bone
10 Hide
3 Metal


(5) Glow-wire Trap - easier to hit targe with both melee and ranged attacks (Trapping 3)
7 Bone
10 Hide
3 Organic


(5) Stink Bomb - more vulnerable to status effects (stun, intimidate) (Trapping 2)
10 Bone
5 Meat


(8) Noise Maker - large damage to mind pool (Trapping 2)
10 Hide
5 Bone


(5) Glow-juice - easier to hit with ranged attacks (Trapping 1)
2 Bone
4 Organic
2 Organic


(6) Sharp Bone Spur - causes blindness and damages mind (Trapping 1)
2 Bone
4 Hide
2 Bone


(5) Wire Mesh - easier to hit with melee (Novice Scout)
3 Bone
3 Hide


(5) Lecepanine Dart - dizzies creature and damages action (Novice Scout)
3 Hide
3 Bone



***********
* CAMPS *
***********


*Note* all camps have a stack of 1


High Tech Field Base Kit - Medical & Chemical and Weapon, Droid, Generic Item crafting stations. Heal modifier of 1.0 (Frontiering 4)
50 Hide
35 Bone
30 Metal


Field Base Kit - Medical & Chemical crafting station. Heal modifier of 0.95 (Frontiering 2)
40 Hide
25 Bone
20 Metal


High Quality Camp - Heal modifier of 0.85 (Novice Ranger)
30 Hide
15 Bone
5 Metal


Improved Camp - Heal modifier of 0.65 (Survival 4)
30 Hide
12 Bone


Multiperson Camp - Heal modifier of 0.60 (Survival 2)
20 Hide
8 Bone


Basic Camp - Heal modifier of 0.60 (Novice Scout)
10 Hide
5 Bone



**********
* CAMO *
**********


*Note* description of each kit is that it can be used to conceal you or another player onthat planet.


(5) Dathomir
30 Dathomirian Carnivore meat
40 Dathomirian Leathery hide
25 Dathomirian Animal bone


(5) Lok
30 Lokian Domesticated meat
40 Lokian Leathery hide
20 Lokian Animal bone


(5) Endor
30 Endorian Insect meat
40 Endorian Leathery hide
20 Endorian Avian bone



(5) Dantooine
40 Dantooine Herbivore meat
45 Dantooine Scaley hide


(5) Yavin
30 Yavin Carnivor meat
35 Yavin Scaley hide
20 Yavin Animal bone


(5) Talus
25 Talus Avian meat
30 Talus Leathery hide
15 Talus Avian bone


(5) Rori
25 Rori Carnivore meat
30 Rori Leathery hide
15 Rori Animal bone


(5) Tatooine
20 Tatooine Reptile meat
30 Tatooine Wooly hide
10 Tatooine Animal bone


(5) Naboo
20 Naboo Herbivore meat
30 Naboo Scaley hide
10 Naboo Avian bone


(5) Corellia
20 Corellia Insect meat
30 Corellia Bristley hide
10 Corellia Animal bone




__________________________________________________________
Knomoen Neomonk - Jedi Padawan Cancelled
Pnomoen - Bounty Hunter / Carbineer Cancelled
Gnomoen - Armorsmith / Architect Cancelled
Nomoen - Master Brawler / Teras Kasi Master Cancelled
NRaas
Sun Nov 02, 2003 9:57 am
#8

Alrighty then...


I need some space in the float area.


This thread has been added to my Guides available via Ranger Threads in my signature.





Ranger Threads
State of the Profession
The Outdoorsman
(please refresh once you arrive to receive the latest version)
Page 1 of 1
Previous Next