Ranger Archive

Thread: TRAPS YOU KNOW YOU WANT THEM

Guler
Thu Aug 07, 2003 7:36 pm
#1

Alright here i go feel free to shoot this post down but don't you think our traping should be improved a bit i mean as rangers we get 2 whole traps i have seen many posts with great advice on how to improve this my next thing is we need a trap assibly and experimention skill maybe the traps can veriy in strength it seems like every other class gets this medics, chefs, smugglers everyone why not rangers i guess this is more of a rant then a post feel free to shoot it down. good day
JonSee
Fri Aug 08, 2003 4:02 am
#2

Guler I think it's a good idea I don't see why anyone would flame it down .



It's logical that we should be able to experiment , as it stands now I see ZERO improvements on traps even when they are experimented on by a Master Artisan . Zero increase in uses , effectiveness or ANYTHING . So , this is broken too .



I like the idea of having assembly and experimentation added to our list of abilities . We have nothing else anywayze ...



Ohh , whoops we have Rescue and two buggy , broken traps . My bad .

Thames
Fri Aug 08, 2003 4:11 am
#3

I fully support the idea of experimentation of traps. Seems silly that there isn't, IMHO. Not to change the subject, but I'd like to see experimentation of camps as well. Cheers.




Odax Osskip**Far Star**
Master Doctor
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