Ranger Archive
Thread: TRAPS YOU KNOW YOU WANT THEM
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Guler
Thu Aug 07, 2003 7:36 pm
#1
Alright here i go feel free to shoot this post down but don't you think our traping should be improved a bit i mean as rangers we get 2 whole traps i have seen many posts with great advice on how to improve this my next thing is we need a trap assibly and experimention skill maybe the traps can veriy in strength it seems like every other class gets this medics, chefs, smugglers everyone why not rangers i guess this is more of a rant then a post feel free to shoot it down. good day
JonSee
Fri Aug 08, 2003 4:02 am
#2
Guler I think it's a good idea I don't see why anyone would flame it down .
It's logical that we should be able to experiment , as it stands now I see ZERO improvements on traps even when they are experimented on by a Master Artisan . Zero increase in uses , effectiveness or ANYTHING . So , this is broken too .
I like the idea of having assembly and experimentation added to our list of abilities . We have nothing else anywayze ...
Ohh , whoops we have Rescue and two buggy , broken traps . My bad .
Thames
Fri Aug 08, 2003 4:11 am
#3
I fully support the idea of experimentation of traps. Seems silly that there isn't, IMHO. Not to change the subject, but I'd like to see experimentation of camps as well. Cheers. ![]()
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