Ranger Archive
Thread: rangers need speed buff
ok everyone is posting what they think a ranger should be, so know i will do it to.
The ranger in SWG should be the FASTEST prof in the game able to outrun (we are not talking burst run here) all other prof. There +40 to terrain Neg already alowes them to out run even a Master Scout on the hillsides of any planet.
There should be a skill that gives rangers aPlus to there normal flat land run speed again we are not talking about burst run.
What would this do for a ranger in the SWG? It would make him a HIt and Run master. It would make the ranger able to close in on a target hit him hard and then run. If anyone here plays Anarchy Online the ranger would be what a Fixer is in AO. Give the ranger a plus to his run speed and a lower plus to TEAM run speed.
This would make a ranger a respected PvP it would make him the bain of most Brawlers. A ranger/rifleman would rain havoc on a team.
well thats my 2cents but even with out the flat land run buff the ranger prof is more or less what i think a ranger should be, that being a scout about to out run anyone in the outdoors. Prob is the other tears in the ranger prof are very weak
Its late i hope u all understand what i am trying to say.
Indee
Master Scout
Novice Rifleman
Novice Ranger
I would love this, but there are some problems that will arise if we run faster, we can kite everyone else, That will make it too uber.
Longer burst run is good too but with sufficient skills I think you can eventually kite some one.
I think that per every one wayfaring level the timer is shorten(sp) 1 minute. so at wayfaring for there is a 4 min timer and at master ranger a three minute timer. Is hard to think of a battle that will last more than 3 minutes, so this will only make us the fastest profession and nbot really give us an advantage on pvp.
But I might be wrong, flame ahead
I don't agree, sorry.
1) Mounts and Vehicles
2) Game inbalance
3) This isn't <insert mmorpg name here with ranger type classes in it with speed buff>
I don't agree either. I don't think its needed and would create imbalance basically making the Ranger unkillable in most situations in PvP. If anyone deserves speed, it would be the Squad Leader and then only when he's leading a group.
If we want a nice PvP skill, it would bea stealth like ability, but a limited ability unlike say in DAoC. Its not invisibility, its just the ability to travel/stalk without appearing on radar. It would be useable without limit until the Ranger attacked from stealth. Once an attack was made, the Ranger would be visible on radar for 10 minutes - basically, it would have a 10 minute reuse timer. I would add one other thing - some kind of a device, crafted by Armorcrafters or Tailors that would allow armor a dynamic camoflague ability - something that enables Rangers to blend into their environment. I'm not sure whether this should be available to all classes or just Rangers - probably all. I can see BH's whining about not having it right off the bat.
Ciao.
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Jund Starstrider - Master Scout * Novice Pistoleer - Chilastra