Ranger Archive

Thread: Harvesting isnt worth The skill points.

NikkiDial
Thu Aug 07, 2003 1:39 pm
#1

Oki


I am NOT a master ranger. Atleast I am not a master ranger anymore. I dropped all my skills to become a master pistoleer. Only because of the impending CH nerf and me being a MAster CH. I picked up Ranger because I thought it would be nice to have a support skill, while my pets tanked for me. Not only that there was many other benifits like traps and increased harvesting.


Anyways this is what I have noticed while Going up and then back down the tree. Ill keep it to just harvesting right now.


The obvious example is the fact we where supposed to be able to harvest the corpse if we had multiple scouts making the grind of harvesting for crafters not as bad. ESP considering all other resource people get the luxary of getting resources in their sleep, while we have to grind for it all.


The next area is Resource fluctuation. I started on Dath pretty much the first week the game came out. What I noticed while clearing Baz Nitch missions was that i would get 140ish hide everytime. This kept up the whole time I was there. Later when people started figuring out how good the BizNAtches where you could see the resources gathered plummet. It went from 144ish to 79-90. Sometimes I would get lucky and get 115-120ish Hides per kill. Theseare the numbers from when I was a master ranger not too long ago.


Now for the real kicker. I have not noticed ANY change in my gathering abilities since I went from Master ranger down to Hunting4 and explore4 (Hope those are the names ) I still get 79-90 with occasional 110-120s. If there is any fluctuation it is 5-10 more hides than I would get than normal. So resources gathered has nothing to do with your skill that I can see, but rather how many people that are gathering the same type of resources on that planet. To me if I have that much invested I should get atleast 20% more hides than someone who has hardly any investment in Harvesting.


Well that is the first thing I have noticed. I will come back another time and point out other things I have noticed and talk about them specifiacally.


Stars- Eclipse





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Pyradius
Thu Aug 07, 2003 2:09 pm
#2

I agree. In reality, we should probably get double what a Scout can get. We are an Elite profession after all.



Otrissk the Trandoshan
Teräs Käsi Master
Sinking Ranger, Rising CH
RhyKnow
Thu Aug 07, 2003 2:22 pm
#3

i dont know what youre talking about, i just got hunting IV today and noticed an increase through ALL the ranger hunting skills. not alot, but between 3-5 hides/meat from each.



maybe they just nerfed the amount of hides baz nitches give because so many people were hunting them? i have a feeling that a novice scout does NOT get 90 hides per kill. but then again, how many novice scouts are soloing baz nitches?





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RhyKnow
Ranger/Pistoleer
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LakotaGhostDance
Thu Aug 07, 2003 2:23 pm
#4

Note: Wayfaring 4 DOES NOT increase your chances of mask scent not being broken. There is no difference in terrain negotiation running up mountains or the likes compared to Exploration 4 even though the + bonuses makes it look like it. The only thing noticeably improved was moving faster while prone which has no use to me, your mask scent is gonna break while prone equally tostanding.
StealthNuck
Thu Aug 07, 2003 3:46 pm
#5

Welcome to life as a Ranger, where ALL skill points are useless.



Caius - | Master Useless Class | Master Rifleman
Eclipse
LeelooSWG
Thu Aug 07, 2003 4:00 pm
#6

Mmmm..I'm starting to notice this too, going up the skill tree. Ranger is getting kind of...well dumb. Your subject line attracted me for another reason...I can't sell the hides I have. If that would have worked, maybe I'd have a theme for my character to work with. But people don't even care about the supposedly good hides anymore. I'm sick of shouting like a mad dog around the bazaar areas and I can'tsell themon the bazaar unless I break it down into small quantities because there is an amount cap - which I didn't know about.
BoyOfLight
Thu Aug 07, 2003 4:21 pm
#7

yeah i was gunna master ranger now i only see a point in fronteiring and trapping...the other 2 are Ehh..its great to see more about a creature..to bad its all wrong




Egnar/Egnards Atop
Tarquinas Legion
Grand High Troll of The Troll Order/A Ninja of One
| If you played with force powers before it was viable, put this in your sig |
JonSee
Thu Aug 07, 2003 4:23 pm
#8

I have posted this on another thread and I'll repeat it here :




I think that people that pick up Novice scout just to harvest should have their ability to harvest SEVERLY limited , like 1/4 of the total amount possible , and the amount increases to full the closer one gets to Master Scout and then we start to get the additional resources with points invested in Ranger skills .



I think Rangers should be able to VASTLY harvest more resources than any novice scout . Why this is not in right now defies logic . I really don't see much difference at all between my harvest yields from Novice scout to the third tier of the Ranger Harvesting skill bonuses . WHY WHY WHY is this occuring it defies logic and trivializes our Ranger class .



And I don't know if anyone has ever tried to skin real life big game but it is EXTREMELY difficult and takes much skill and years of practice . But I guess in-game you can learn it with 100 credits and a trip to the nearest scout NPC trainer .



I don't think that Novice scouts should even posses the ability to skin large game PERIOD they should attempt and fail most times ,and get very low quantities when they do succeed .



I have also noticed no real gain in resources gathered . Sorry but 3 or 5 more hides per kill in exchange for the skill points I used filling up the four ranger Creature Harvesting boxes just doesn't cut it . It's weak and it's lame and it needs addressing



Peace all



Jon

Cirith
Thu Aug 07, 2003 9:49 pm
#9

Hunting kusaks (dont remember what flavor?) I went from harvesting about 49-50 hides to 60-61 hides when I picked up the last level of field bioscience. Just guessing but it probably has a more noticable use on the bigger critters.
NikkiDial
Fri Aug 08, 2003 10:23 am
#10

If you read my post you will see I say that the harvest can be ranged from 5-10 extra hides per kill but nothing I really notice.


BazNitches ARE one of the bigger critters since it is able to give 100+ hides. But my numbers havent changed at all really when I have killed Rancors and Greater Dune Kimogilas either. I still get around 170 for Rancors and still get around 750 for Kimos.


The biggest change in hides I have seen comes from the amount of people Harvesting in the same Region. I believe that everything is based on the resource pool in that area just as sampling is done.


I would expect it to be based off the Harvest value each animal is given. If it says I get 127 hides when I examine it I expect that to be a value that is either scaled at full value for master scout with noticeable bonuses for master ranger. Rangers ARE the resource gathers for Hide and meat. Unlike the other resource gathers ingame we are required to spend ALL our time INGAME and ACTIVE to gather those resources. So we should see noticable benifits for the amount of time we have to invest.


Like I said for the investment I put in I would rather have more gun skills to kill quicker than the ranger skills to get a few more. Its just not worth it right now.


Stars-




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