Ranger Archive

Thread: Field base: More than a total waste?

DarthTomm
Fri Aug 08, 2003 5:04 am
#1

I would like to see the Field Bases stay put when we fight or at least have something like charges. I find it a terrible discription of an item, when can't use it as a base of operations. I feel it should stay up and be used as a place to afford us some protection in a big fight where our medics could be healing our wounded while my group and I attack. It doesn't make sense to me that we should have to be stuck with a choice of either not fighting or losing our camps, which take alot of metal(something we have to go outside our profession to get) to make.



TYTAN®
Master Rifleman ► ◄ Master Teräs Käsi ► ◄ Master Brawler
LUCAN' ROKA®
Master of Lightsabers ► ◄ Master Defender ► ◄ Healer 4004
Thames
Fri Aug 08, 2003 5:33 am
#2

I agree. A base should be just that - a base. Let camps disband, but leave bases up. Cheers



Odax Osskip**Far Star**
Master Doctor
Rancorrider4
Fri Aug 08, 2003 6:05 am
#3

You have really thought this out. Well said again. Wish I could have you mentor me in Ranger. Heh.


Oppma Hamus


Eternal Conclave Keren, Naboo


P.S. Hey Dev's I hope your bending an ear towards Darthtomm.




nppmaHamus

o Galactic Geographic Explorero

Master Mountain Climber


Fred_Skinner
Fri Aug 08, 2003 6:11 am
#4

Valid point... Search a little and you will see that this has been discussed



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


Brian_92gsr
Fri Aug 08, 2003 10:41 am
#5

Do none of the bases stay up when you attack? I thought I read people currently used HTFB's that only disbanded when you logged off.
StarSprinter
Fri Aug 08, 2003 11:55 am
#6

High Tech Field Bases do indeed stay up when the ranger leaves camp, travels to another planet, kills some creatures, buys some new guns, visits a cantina, pays maintenance on his house, returns to the planet, and strolls back, while killing things on the way. Unless you need a general crafting station, theis is the big draw. You can only take the base down with the disband camp if you are on the same subserver, not only does it not work from another planet, it doesn't work from another city. And you do have to pick up those camp controls, unless you feel like allowing the first griefing retard to force you to logout to disband.

Why only the HTFB? Probably because you don't need any more experience, and indeed it generates none, so that unlike other skills, once you use this base, you aren't generating xp overage. So this indicates that the other camps are nerfed to prevent you from getting too much xp from one camp.



Righ Badenoch, Master Ranger
" The answer is not always what it seems."
"I was warned before coming to these forums that the SWG community can get out of control."

Brian_92gsr
Fri Aug 08, 2003 3:01 pm
#7

So after you pick up the controller you can still use it in your inventory?


I'm working on my scouting xp to hit novice ranger, and might get there tonight. By that time I should have close to 30k survival xp, and then the really fun camping will commence. Fortunately I'm on these forums a lot and whenever I am I'm camping in-game. Getting through the survival tree in scout was the easiest and fastest skill I've done yet (except surveying). Getting to 80,000 for the last skill will be another story though.

DarthTomm
Fri Aug 08, 2003 5:39 pm
#8

ahhh so the HTFBs stay up, cool. ok nevermind then. as much as I would like to have my others stay up at least its in the game and I can get it. thanks




TYTAN®
Master Rifleman ► ◄ Master Teräs Käsi ► ◄ Master Brawler
LUCAN' ROKA®
Master of Lightsabers ► ◄ Master Defender ► ◄ Healer 4004
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