Ranger Archive
Thread: Frightened harvest droid?
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Oharea
Sat Sep 04, 2004 6:52 am
#1
I was wondering if someone could shed some light on this or if it was just my luck on a bum purchase? I recently picked up a harvest droid(bonus of 107) and it's been working out rather well for me til last night. My guildmates and me went off to Dath for some rancor hunting and I began to notice that after hitting the nests when I would send my droid in for the meat, the little **edit** would move about 10-15 meters to the target than get spooked or something and haul ass the opposite direction clean out of sight!
BelarrnSorak
Sat Sep 04, 2004 7:06 am
#2
Oharea wrote:
I was wondering if someone could shed some light on this or if it was just my luck on a bum purchase? I recently picked up a harvest droid(bonus of 107) and it's been working out rather well for me til last night. My guildmates and me went off to Dath for some rancor hunting and I began to notice that after hitting the nests when I would send my droid in for the meat, the little **edit** would move about 10-15 meters to the target than get spooked or something and haul ass the opposite direction clean out of sight!
my trappingdroid dose the same thing, it will get spooked and run 100m away if something gets to close toit. i didn't know what was going on the first timeit happend. i ran after it yelling and telling it to stay but the little tin can kept goin. now when i use him, i keep him at his max trapping range,seams to work out a bit better.
Fodder650
Sat Sep 04, 2004 7:50 am
#3
Dont group him and he will have less chance of getting aggroed. And all my scout droids have 1 combat module so they stand their ground
Phenix1050
Sat Sep 04, 2004 8:56 am
#4
There are two possible explanations: one is the what Fodder said: you are grouped with him and as such they attack him, too. Second is that you're fighting a creature with an AoE attack and your droid is within that area. If you do group with him, don't, and if not, try to keep him outside the AoE range.
DesktopSaki
Sat Sep 04, 2004 2:11 pm
#5
I have this problem--but almost exclusively in hilly terrain. The more hilly it is, the more it happens. I really have to wonder if it's not some sort of bug. (My droid is never grouped, and it happens even without AE's.)
Jaxus
Sat Sep 04, 2004 3:43 pm
#6
Its not a bug, hes getting arrgo'ed. Even if he is not grouped, enraged and mutant rancors scare off the harv droids. Guess theyre just mad at everything lol.
DesktopSaki
Sat Sep 04, 2004 6:51 pm
#7
Maybe it's just that when I'm fighting on rocky ground (Dath), I tend to be fighting meaner things than when I'm on flatter ground (Tatooine). 
Keiner
Sat Sep 04, 2004 9:46 pm
#8
It happens to mine all the time too, I actually think it's kind of funny...
I always imagine it tearing off into the sunset screaming that R2D2 "WWWWWWAAAAAAAAAOOOOOOOO!"
heheh
I always imagine it tearing off into the sunset screaming that R2D2 "WWWWWWAAAAAAAAAOOOOOOOO!"
heheh
Sir_Perro
Mon Sep 06, 2004 8:05 am
#9
I've seen this happen time and again when fighting rancors, Bull rancors in particular do it the most and, incidentally, the little harvesting droid runs away at the same time the Bull Rancor roars.
I find this hilarious and actually doesn't bother me as much, as I can usually just hit my macro for /tellpet harvest and the lil sucker comes back and does his job, so it's not that you got a bogus droid, it happens to all of them
I find this hilarious and actually doesn't bother me as much, as I can usually just hit my macro for /tellpet harvest and the lil sucker comes back and does his job, so it's not that you got a bogus droid, it happens to all of them
Phenix1050
Mon Sep 06, 2004 1:01 pm
#10
however, note that a single combat module will reduce your harvest.
The theoretical cap for droids is 120 (six modules with a +20) so a single combat module will reduce that theoretical cap to 100 (five with +20)
It's a tradeoff...If you do things right (kill all creatures, send droid, recall droid, tap lair, kill creature, repeat) you should be able to get your droid to stay, since no creatures will agro him. another simple way is to put your droid on patrol 5 meters behind you, send him to harvest and then put him back on patrol. That way you're always in front of him and if you're ungrouped, he should stay.
Squidwalker
Mon Sep 06, 2004 5:56 pm
#11
Phenix1050 wrote:
however, note that a single combat module will reduce your harvest.
The theoretical cap for droids is 120 (six modules with a +20) so a single combat module will reduce that theoretical cap to 100 (five with +20)
It's a tradeoff...If you do things right (kill all creatures, send droid, recall droid, tap lair, kill creature, repeat) you should be able to get your droid to stay, since no creatures will agro him. another simple way is to put your droid on patrol 5 meters behind you, send him to harvest and then put him back on patrol. That way you're always in front of him and if you're ungrouped, he should stay.
True. Personally I use the droid out of convenience, not to get a little more units harvested. Especially being a rifleman now, it's much easier using the droid to roll in and harvest for me. My droid harvest what I would by myself. So for me that's just fine. I'm master ranger, and take a little vaghash, and I'm fine.
Fodder650
Mon Sep 06, 2004 5:59 pm
#12
I know one of the DE's I knew was trying to convince me the probot was the way to go. Since it has an inherent combat capability, and really fast attack and TN speeds, and 5 slots. Mine has 3100 ham that im using.
Neowulf2014
Tue Sep 07, 2004 12:05 am
#13
Yes grouping is bad, but on a side note...ive noticed that i get more xp doing the harvest myself (had a 108 harv droid)...but more harvest with droid....go figure.
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