Ranger Archive

Thread: Examine Menu

brohamX
Sat Apr 30, 2005 11:42 am
#1

What happened to all the info on creature protections and attacks that used to come up when you examined a creature ?
Cryos_Merovingian
Sat Apr 30, 2005 5:46 pm
#2

I was a little put back by this too.

It seems as though a any schmo off the street now has the same creature knowledge as a master ranger.

Sounds strange to you too eh... huh.



___________________________________
CRYOS MEROVINGIAN
Elder Ranger

SickSix
Sat Apr 30, 2005 10:13 pm
#3

yeah, uh, can we not see the weaknesses/strenghts of creatures anymore?



i haven't examined a sinlge thing yet that showed any kind of resistance to anything.........





SickSix
MASTER INVISI-PUSS
HadesNNHellriders
You're supposed to sit here
and die while I poison you.

BioEngine
Sat Apr 30, 2005 10:57 pm
#4

Some creatures I examined just said "it looks weak to you."



The best I've seen?


Name:


Aggressive:


Stalker:


Tamable:


Meat:


Hide:


Base to-hit:


Damage:


Con:



That about wraps it up, and not necessarily in that order either.



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Stamina
Deadtech
Sun May 01, 2005 12:22 am
#5

I haven't checked really. Be back in a bit to see what i come with.



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Arkadius_Radd
Sun May 01, 2005 3:43 am
#6

I tested this last night. I created a noob char on another server and went hunting.


Upon examining the dead critter, I got the same info as my Ranger (only lacking MR box).


Same thing on examing the critters before entering combat.





Life is funny sometimes, too bad the joke's on us.
Typho
Sun May 01, 2005 7:59 am
#7

Does the examine window really matter now except to see what type of hide/meat a creature has? All resists/vulnerabilities are gone so damage type doesn't matter with creatures anymore. I used to use between 3-4 pistols pre cu depending on what creature I was attacking. However, now it appears that you just find your highest dps weapon and use that. I hope that the creature knowledge skill is replaced with something useful once we get our revamp.

Message Edited by Typho on 05-01-2005 07:08 PM





Isxossk

-Elder Ranger-

-Elder Pistoleer-
SickSix
Sun May 01, 2005 11:07 am
#8

so damage type is only relevant for PvP?



wow, they really do want to kill PvE dont they





SickSix
MASTER INVISI-PUSS
HadesNNHellriders
You're supposed to sit here
and die while I poison you.

Huntseeker
Sun May 01, 2005 4:04 pm
#9






Typho wrote:
Does the examine windo really matter now except to see what type of hide/meat a creature has? All resists/vulnerabilities are gone so damage type doesn't matter with creatures anymore. I used to use between 3-4 pistols pre cu depending on what creature I was attacking. However, now it appears that you just find your highest dps weapon and use that. I hope that the creature knowledge skill is replaced with something useful once we get our revamp.





I would say it does, as some creatures have more resists to kinetic (melee weapons) with various types of elemental damage, and ranged (runted boars for example lvl 80 now, and a group i was in had problems with them as most of us where melee classes)




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Typho
Sun May 01, 2005 5:06 pm
#10





Huntseeker wrote:I would say it does, as some creatures have more resists to kinetic (melee weapons) with various types of elemental damage, and ranged (runted boars for example lvl 80 now, and a group i was in had problems with them as most of us where melee classes)






I could be wrong but I don't think that creatures have resists/vulnerabilities anymore with the change in armor. I have a suspision that kenetic versus energy now only matters with PvP and maybe some NPCs. Then again I'm just guessing and basing this off my game experience thus far.





Isxossk

-Elder Ranger-

-Elder Pistoleer-
Huntseeker
Sun May 01, 2005 5:48 pm
#11

Hrmm well since this coming week's a double XP week, might be worth trying these theories out?





Karimicu's Sukkarius Master Ranger\Bounty Hunter CAUSAL FIZZ PLAYER
VT-49 Decimator R.A.M.B.O {Ranger Armoured, Mobile Base of Operations} Y8-Minning ship RAMBO II {Ranger Armoured Mining Base of Operations}



THE INSANE IMPERIAL RANGER!

Azaraphel1
Mon May 02, 2005 1:01 am
#12


"I could be wrong but I don't think that creatures have resists/vulnerabilities anymore with the change in armor. Then again I'm just guessing and basing this off my game experience thus far."


I agree. Before the CU a Malkloc Plainswalker had 100% resistance against kinetic damage. Twice I fought one with TKM and did zero damage to it. And once I watched two rancors attack one and they did zero damage. Post CU I took my TKM up against a Plainswalker and I was able to kill it.
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