Ranger Archive
Thread: Spy = Ranger
Thunderheart wrote:
Yes andchanging it the way you described hasbeen discussed. The Spy profession evolved out of Ranger. Ranger was previously certed for Battle and that was so they could still wear RIS armor if they had it.
I'm pushing them to keep the name Ranger in the game, but we can see here that the spy is essentially the new Ranger role. Of course, they did remove the hunter ideal of Ranger, but the paramilitary side is still there, in a sense.
CuchulainnDarklight wrote:
Phenix1050 wrote:
Thunderheart wrote:
Yes and changing it the way you described has been discussed. The Spy profession evolved out of Ranger. Ranger was previously certed for Battle and that was so they could still wear RIS armor if they had it.
I'm pushing them to keep the name Ranger in the game, but we can see here that the spy is essentially the new Ranger role. Of course, they did remove the hunter ideal of Ranger, but the paramilitary side is still there, in a sense.
The greatest irony is that while some pushed for the removal of the fantasy type LOTR rangers to be replaced by the iconic Star Wars type of Ranger (a la the antarians/Imperial sector etc). Now we have the placement of a fantasy style Rogue in the game, with it barely covered by the laughable idea that SPY is an iconic SW class, after all didnt Leia once dress up like a BH, isnt that spying. Im spinning round in circles trying to figure it all out.
That's ok... so are the Devs.
So Leia got to do 2 professions Spy, and Officer....whaaaaaa...not fair.
I couldn't help it, just j/k.
To that very point tho, that's one thing that REALLY bugs me about being limited to only 1 toon if we aren't allowed to change or drop our profession/class after we're out of respecs. We see MOST of the major character fulfill many of those roles in the movies... let's take Han Solo, my favorite from the movie.s....
1) Ace Pilot
2) Smuggler
3) Spy (he conceals and dons opposite faction armor to rescue Leia, tho obviously his camo and conceal skills are not Master Level) ![]()
4) Commando & Officer (he leads the squad on Endor then they all help set demolition charges to blow the shield generator facility)
So.... if I want to be just like my favorite character... I'm gonna need multiple toons to experience all those facets of the game, or I need to be able to change my profession on the fly... here's hoping the devs see the light and we at least get a 2nd slot.
AragornSoS wrote:
To that very point tho, that's one thing that REALLY bugs me about being limited to only 1 toon if we aren't allowed to change or drop our profession/class after we're out of respecs. We see MOST of the major character fulfill many of those roles in the movies... let's take Han Solo, my favorite from the movie.s....
1) Ace Pilot
2) Smuggler
3) Spy (he conceals and dons opposite faction armor to rescue Leia, tho obviously his camo and conceal skills are not Master Level)
4) Commando & Officer (he leads the squad on Endor then they all help set demolition charges to blow the shield generator facility)
So.... if I want to be just like my favorite character... I'm gonna need multiple toons to experience all those facets of the game, or I need to be able to change my profession on the fly... here's hoping the devs see the light and we at least get a 2nd slot.
You forgot Shipwright too, he tinkers with his ship, REing his componenets all the time!
Anyway thats how SWG was immersive and Star Warsy, you could become whatever you wanted, a unique character if you will, just like all those unique characters in the films and books. Personally I dont see how removing that makes you MORE immersed in a Star Wars universe.
Message Edited by CuchulainnDarklight on 11-04-2005 01:27 PM
In most Table Top games if you are dual class you have to split your XP between the two, meaning you advance at half the speed. It could also be totaly unbalancing if the system isn't built for it.
I don't know to much about the Current Table Top SW game, but I bet the NGE and it have at least few things in common.
I'm just hopping PvE is intersting again, the CU killed PvE for me, and lets face it that's why Ranger didn't have a place any more.
Yeah if you say so mate.
Ill still have my Master Ranger title flying high sneaking around with my true camo and ill love it ![]()
CuchulainnDarklight wrote:
Anyway thats how SWG was immersive and Star Warsy, you could become whatever you wanted, a unique character if you will, just like all those unique characters in the films and books. Personally I dont see how removing that makes you MORE immersed in a Star Wars universe.
Message Edited by CuchulainnDarklight on 11-04-2005 01:27 PM
Message Edited by Ragao on 11-04-2005 10:45 PM
Phenix1050 wrote:
Thunderheart wrote:
Yes andchanging it the way you described hasbeen discussed. The Spy profession evolved out of Ranger. Ranger was previously certed for Battle and that was so they could still wear RIS armor if they had it.
I'm pushing them to keep the name Ranger in the game, but we can see here that the spy is essentially the new Ranger role. Of course, they did remove the hunter ideal of Ranger, but the paramilitary side is still there, in a sense.
The greatest irony is that while some pushed for the removal of the fantasy type LOTR rangers to be replaced by the iconic Star Wars type of Ranger (a la the antarians/Imperial sector etc). Now we have the placement of a fantasy style Rogue in the game, with it barely covered by the laughable idea that SPY is an iconic SW class, after all didnt Leia once dress up like a BH, isnt that spying. Im spinning round in circles trying to figure it all out.
Been reading the NGE forums and, oh dear. We used to keep the special kids corralled in one or two places, now they're well, everywhere.
Fellow Rangers, please, try to set a shining example by being the mature, sane, sensible voices in the maelstrom.
Rangers Lead The Way.