Ranger Archive
Thread: New Ranger Thoughts
Live trapping is a skill available to the best of the outdoorsman. The ability to trap a baby creature and transport it unharmed to a prospective buyer makes the skill a profitable one. The outdoorsman does not have any knowledge in controlling the creature once it is released however, simply the ability to store and handle the creature while in stasis.
- Possible Implementation:
- A creature container can be used with the /capture command available at Novice Ranger to capture a baby creature and store it within the player's datapad
- A player's Trapping skill would determine the CL of baby creature that player could ever hope to trap
- The only option available for the creature would be to release it, returning it to the game space so that a Creature Handler can attempt to tame it
- Using the datapad would limit the number of creatures a Ranger could collect for transport
- The limit would increase in skill: Starting with 5 at Novice and increasing 2 for each branch of Advanced Tracking and 3 more for Master
- A creature container can be used with the /capture command available at Novice Ranger to capture a baby creature and store it within the player's datapad
Something like this is on the wishlist. A net/cage thing to catch baby animals to sell to CHs who can maybe tame em.
I think I would rather try this with the babies than some full grown critters. Can you see anyone carrying a full grown gronda home?
JB
It's already on the wish list? Even better.
Thanks for all your feedback.
Dakanara
Flurry
well the trapping of creatures aint really useful at mo, as pets dont decay. ok they have vitality loss, wow that only happens when they get inco'd which is hardly ever.
many changes need to be done to some profeesions as they are useless at the mo.