Ranger Archive
Thread: Another recycler finished!
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DaveG
Wed Jan 26, 2005 4:52 am
#1
I've just assembled my "organic combiner", which I believe is the first on FarStar server.
Spent hours on Lok fighting it out at the canyon corsair stronghold, and as my battle fatigue just passed 550, I looted the agitator motor schematic, which was the last peice I needed.
So I sped home, dropped my 1000 medic skills and got the same in artisan ("Tinkering"), ran in my house, and built it.
For my colleagues on FarStar if you want anything recycling, I'll be happy to come do it for you 
Bethya
Wed Jan 26, 2005 5:15 am
#2
Oooh, well done Dave and congrats...
I'll be sure to pop next door if I have anything to recycle (I must admit I'm terrible for destroying the oddments up till now but that will now change obviously).
DaveG
Wed Jan 26, 2005 5:26 am
#3
Well, I've left it on display in my house while I'm logged off, so just pop in next door and take a look 
DaveG
Wed Jan 26, 2005 5:38 am
#5
JascoSmlee wrote:
/cheer DaveG! Now get back to proper hunting!
Indeed sir, I must say, loot hunting felt quite dirty. I even had to buya doc buff!
/me goes for a thorough wash and scrub.
JascoSmlee
Wed Jan 26, 2005 5:43 am
#6
DaveG wrote:
/me goes for a thorough wash and scrub.
/me pictures a big frizzy wookiee using a hair dryer ![]()
Can you confirm that stuff comes out with 200 stats across the board? Also, have you had a chance to recycle fish yet? I hear eggs come out as meat ![]()
DaveG
Wed Jan 26, 2005 7:11 am
#7
Yeah, I can confirm that everything out with 200 across the board. There'ssix settings:
- Hide
- Bone
- Meat
- Horn
- Seafood
- Milk
I only had the first three at hand, and I respectively produced synthesised hide, ground bones and processed meat. I'm going to try to get some fish meat and milk together. However, there's molusk harvestors we can get, but I don't know anything about those. Could you elucidate that peice of kit to me?
JascoSmlee
Wed Jan 26, 2005 7:19 am
#8
I think there's a couple of quests you can do on Tat to get the schematic for the mollusk harvestor. Might be just as easy to buy one off the bazaar though. I've never had one myself so I can't comment on how to actually use one.
DaveG
Wed Jan 26, 2005 7:22 am
#9
WellI am curious now, the recycler opens up whole new possibilities 
Do you know anywhere I can get some more information about it?
Message Edited by DaveG on 01-26-2005 02:26 PM
TheHammer317
Wed Jan 26, 2005 7:29 am
#10
so how does it work u throw in a few diff stacks of *resource type* then it makes a generic stack of it? how do u get the stats on it? does it average them or sumthin? (i ask cause i wanna know if its worth the time to get one made)
DaveG
Wed Jan 26, 2005 7:33 am
#11
You just set the recycler to the resource type you're going to recycle (radial menu). Then you just drag the resource onto the recycler andit is replaced in your inventory with the generic version. None of the stats depend on what you put in. They are all a blanket 200 for every stat. That's how you can consolidate everything you have into single stacks.
JascoSmlee
Wed Jan 26, 2005 7:37 am
#12
"The Shellfish harvesting is very time consuming. You have to stand in shallow water and use the tool to find the shellfish."
Message Edited by JascoSmlee on 01-26-2005 02:39 PM
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