Ranger Archive
Thread: Thoughts of a Master Ranger
After a long hard graft i achieved the status of Master Ranger a few days ago (Tikaris Orion - Europe-Chimera). I have just finished reading most of the posts here whilst i am waitning for the servers to come back up after maintenance.
Firstly i too was disappointed when i achieved Master Ranger Status, ok so we are a super scout, but really what is the point, i have to agree that the benefits of being a Master Ranger seem little better than a scout, the Flash Bomb and Sonic Pulse traps are worth aquiring, but should also be usable against NPC's as to should some of the other traps, the noise a Sonic Pulse makes in game stuns me while playing, so it should at the very least stun NPC's.
Ranger Stealth/Conceal is pointless, u may as well use MaskScent unless the skill is changed in someway, the cammo kits are a pain, the MaskScent can be applied instantly, the conceal should be similar to this.
Ranger Camps, any real point? Nice healing modifiers on the Field Base, and yes our camps should definitely remain active if we engage in combat, it's a Field BASE after all not a camp, this is a semi-permanent structure. You can even purchase faction items from it, so it should get a better outcome, and what about another type of crafting station in there as well to really differentiate it from the camp below?
Rangers Lead the Way, ok so our terrain negotiation is better, but it should be more. We should be able to trap lairs, stopping some of the creatures coming out or damaging the lair in someway.
In a hunt situation, the ranger really benefits not at all other than the harvesting, we should get some better weapon bonuses when becoming Master Ranger, that would help in general combat also.
Tracking: how about when u track something a waypoint is created?
I am gonna hang on to my Master Ranger status for a while, but really i don't think i will be keeping it that long, the class should be more ELITE after all it is an Elite profession and really we only get extra scout bonuses.
Thanks for listening
We allunderstand how you feelAmptiv. Luckily we have NRaas doing a great job at getting our voices heard. Alot of what you said are all issues that are being worked on. We would all love a bit more in our High Tech FIeld Base. As of now, i still love it. I still love droping it down and seeing the reactions that people show who have never seen it before. The heal mod is great, it's basically a mobile med center. But, yes, you're right. We should definatley get it tweaked for some more features.
As far as holding the title of Master Ranger. Most of us are role playng our character more then using it to be a power gamer. We like the idea of a Ranger therefore we play the role of the ranger as best we can.
I personally like conceal.It works alot better then mask scent does. You can conceal others who don't have the ability to mask scent, or maybe conceal a novice scout who's mask scent isn't as strong a they would like it to be. It dosn't break nearly as much. You can conceal yourself against NPC's, and it last alot longer then mask scent.
The traps we have now are good, and there is word that new traps are in the making.
I think that tracking is great how it is. Some ranger's don't like the idea of a waypoint being created simply for the fact that we are rangers, so we should be able to determine where our prey is without needing to be taken by the hand and brought there. It basically creates a waypoint for you now when you think about it. Just head in the direction it tells you to go and you'll find your mark. I never had a problem yet.
My only plea is that the range gets increased a bit.
Our class is still in the works. There are features that will be added at a later date. When we will be worked on again, we don't really know. I have my thoughts on what would be a nice addition to the ranger class, as well as everyone else in this forum. I can say that i find the ranger's to be one of the most mature professions out there. If you ever have any questions feel free to post them here, and we will do our best to help. Welcome, and good hunting! ![]()
Amptiv wrote:
Ranger Camps, any real point? Nice healing modifiers on the Field Base, and yes our camps should definitely remain active if we engage in combat, it's a Field BASE after all not a camp, this is a semi-permanent structure. You can even purchase faction items from it, so it should get a better outcome, and what about another type of crafting station in there as well to really differentiate it from the camp below?
I am still just and aspiring Master Ranger 4/3/4/3, so I have not yet seen a high tech field base kit so this may be a dumb question, but are you saying that you can in fact buy Faction Items from one, or are you saying you should be able to? Is there a terminal in the camp?
You can get faction items if you are overt. Look at your camp terminal. THere should be an extra tab there id you are overt that will allow you to get some faction items. Not the full list, but some things. Good for emergencies.... as long as you aren't the wrong race .... and imperial .... and hard up on faction points .... (okay, I'm depressed now.)
Anyway, So yes, you can. Now I dicovered this in the FBK so I am not sure if it exists for the other camps as well.