Ranger Archive

Thread: If I were a DEV... [Wayfaring & Frontiering]

PlayaHatah
Mon Dec 08, 2003 12:41 pm
#1

Looking at the other half of the Ranger tree and thinking 'If I were a DEV and had free time, what would I do?'

1.) Cammo kits are lovely, I use them all the time. Following the fix to the Lok kit only two non-critical irritations remain: you should have some range associated with being able to apply them (we can currently apply them to anyone whom we can target, groupped or not); and non-Rangers should be able to cancel concealment. Adding a different icon from mask scent would be keen as well.

2.) Terrain Negoation beyond +50 currently blows. If you applied the bonuses above +50 (both for Ranger and for the bonuses granted to a group by Squad Leader) to swim speeds and to a mount's (but not vehicle's) Terrain Negotiation the bonuses above +50 would be much more meaningful.

3.) Please discard the notion of a hunting blind. In its place please consider the communities request for some form of permanent hunting lodge. The ability to have some form of permanent hunting lodge (similar to a house) on the advanced planets would be very useful. Perhaps make this available at the Master Ranger level, and require some form of Architectural components to promote class interdependance. Ideally, the lodges would be small, planet specific and require the use of cammo kits specific to that planet in their design. Such a lodge should not be able to be redeeded, and we should be limited to one at any time.

4.) Fixing the creature repelling abilities of the High Tech base would be nice. Further, changing the High Tech Base such that the Ranger staking the tent could attack without the camp being abandoned would be a huge boon to our class and overall group hunting. As one member of the community noted, it is a 'base' right? Having a forward base like this would also make any new form of hunting lodge camp even more unneeded.

I feel these two branches require a less work than the tracking and trapping branches. I would really like to see our cammo kits remove us from the player radar (though we should still be visible to group members; able to be targetted; and viewable through /areatrack) but I fear that doing so would make us unbalanced in PvP were we to also get the Tracking changes I think we are more in need of.



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Binacca
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