Ranger Archive

Thread: New Ranger Ability: Call Creature

mochloD
Mon Sep 22, 2003 7:08 am
#1

I remember hunting with my grandfather when i was younger. He had a deer call. Its this little tool that allows someone to get a deer to come closer to you. You can call it down from its location.


Im a Master Ranger on Lowca... what do i use to call a creature? A scout blaster... thats my tool.


I would like a /callcreature command that brings a targeted creature closer to the player. This isnt far fetched, it can be done by any old man or young child on the planet Earth, im sure that someone in the star wars universe could do it too (i make huge camps out of Hide Bone and Steel). This would actually add a little more HUNT into our hunting instead of just attacking and getting attacked.


Just an idea, feel free to crap all over it or add in your two creds




mochloD'tmos
Order of Teras Kasi
~ Teras Kasi Master ~
~ Shock Trooper/Heavy Infantry/Trickshot/Medic ~

roidoc
Mon Sep 22, 2003 7:10 am
#2

some dev post talked about a lure trap coming which would do pretty much what you're saying.
DragonPoo
Mon Sep 22, 2003 7:10 am
#3

I like it!





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Jai-Bri
Mon Sep 22, 2003 7:21 am
#4

The main function of this lure should be to draw the creature away from it's herd/pack. It shouldn't initiate combat, or cause the creature to go aggro, or make it's buddies go aggro. The real SWG benefit, I think, should be to help you draw one creature that you can handle away from a group that would eat you for lunch.


jb

Alfgand
Mon Sep 22, 2003 7:54 am
#5

Sounds cool
NRaas
Mon Sep 22, 2003 8:21 am
#6

"The main function of this lure should be to draw the creature away from it's herd/pack. It shouldn't initiate combat, or cause the creature to go aggro, or make it's buddies go aggro."


Actually we have no idea whether GreenMarine's Lure Trap won't do just that.


He has described it as a ground deployed trap... So perhaps it will simply lurea crittertowards it, at which point you can do whatever you want.





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Shadowe
Mon Sep 22, 2003 11:37 am
#7






NRaas wrote:

"The main function of this lure should be to draw the creature away from it's herd/pack. It shouldn't initiate combat, or cause the creature to go aggro, or make it's buddies go aggro."


Actually we have no idea whether GreenMarine's Lure Trap won't do just that.


He has described it as a ground deployed trap... So perhaps it will simply lurea crittertowards it, at which point you can do whatever you want.






If it is an agrressive creature I would expect it to attack.
Adasi
Mon Sep 22, 2003 2:38 pm
#8

I've got a sinking suspicion that the new lure trap will work wonderfully at luring a creature to it, however, it will draw all creatures to it. I really hope I'm wrong. In order for a lure trap to be useful to us it needs to be targeted or effect a single creature only.
NRaas
Mon Sep 22, 2003 2:54 pm
#9

"however, it will draw all creatures to it. I really hope I'm wrong."


It is possible for the code behind the trap to latch onto the nearest creature and pull it in.


But we have no way of knowing how GreenMarine will implement it yet.





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SelinarSHX
Mon Sep 22, 2003 9:12 pm
#10

acually i really like this idea instead of a lure trap. mainly cause the lure trap as stated will require some greens for herb creatures and some meat for carnivor types. which means more floral components and more meat. And loooking at the items needed for camo kist it will probally require 4 planet specific resouses for a trap with 2 charges hehe J/K [kind of]



Sel'inar
A Leader of men without people too follow him, Is mearly out for a walk.
PA Jesters of Eclispe Anyone can die, but Jesters do it with STYLE
Japhy_Chilastra
Mon Sep 22, 2003 9:54 pm
#11

I can see the lure being used to get those poor little baby animals away from the pack for CH's to tame. Might be a profitable side business too.





Japhy Riesling
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RozhlokLightningskull
Tue Sep 23, 2003 8:55 am
#12

Also what would be cool is the flip side of that. Remeber in ANH when Obi-Wan made a Krayt Dragon noise to scare off the sand people. You should have calls that work as a way to scare critters (as well as some NPCs) off, could work like warning shot.





/+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++\
| Razhlok Lightningskull: Master Bounty Hunter ~ Master Rifleman ~ Alliance Pilot -- Wanderhome Galaxy |
| Lynsana Jantal: Teräs Käsi Master ~ Master Swordswoman ~ Privateer -- Bria Galaxy |
\+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++/

Ki_Gu_Lon
Tue Sep 23, 2003 9:03 am
#13

I am all for animal calls. I would rather see lures as an ability rather than a "trap"


They could be used to attract a targeted creature, or avert (scare) a targeted creature.





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