Ranger Archive

Thread: The In Concept Forum has a call for Ranger comments.

Calculus_Entropy
Tue Jan 20, 2004 4:28 pm
#1

The thread basically asks us to do what we have spent the last few weeks doing; define what a ranger is/should be. Instead of rehashing everything we discussed, I plugged the Outdoorsman concept document. I urge all rangers to make at least some mention of this concept, if not directly answering TH's questions.



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
NRaas
Tue Jan 20, 2004 5:13 pm
#2

A link to the Ranger thread is:


IC 1-11: Combat Roles; Ranger





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NRaas
Tue Jan 20, 2004 5:52 pm
#3

I would urge all the regular community members to make their presence known on the thread... I wouldn't want the "other" forum members dictating our future.


You don't need to laud the Outdoorsman approach (though if you feel like doing it, it wouldn't hurt), but I would like to ensure that everyone in the community makestheir voice heard.





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Eklectrick
Tue Jan 20, 2004 8:12 pm
#4

wow, we are a very active group. already we are #1 in the number of posts with BH following closely in 2nd. I'm sure that will change in time, but I just think it's cool that with us being a fairly uncommon and undesireable profession, there are so many of us eager to speak out. It makes me proud.





Star Wars Galaxies or: How I Learned to Stop Worrying and Love the Jedi.
theshagnasty
Wed Jan 21, 2004 5:20 am
#5

Added my bit - this is good, i'm pleased to see this being considered.



Marcus Nasticus - FarStar

-=Master Ranger=-
By choice, not holo....!
Dyrwen
Wed Jan 21, 2004 5:55 am
#6

Adding in what I could and where I failed, The Outdoorsman succeeds.




000000000000000000Dyrwen Sy-X
000000000000000000
00000000000000000
0
Imperial Master Ranger.
000000000000000000Meat Manager
000000000000000000Hide Heretic.
000000000000000000Bone Busybody.
000000000000000000
00000000000000000
0General PAC Man
000000000000000000Penny Arcade Clan
000000000000000000

AgonThalia
Wed Jan 21, 2004 10:30 am
#7

i have put my 2 credits in,

thanks Calc for the heads up...

oh..one more vote for the outdoorsman



Draknev
The Last Ranger Correspondent
Subterfuge and Sabotage, Concealment and Camouflage:
Colonel: Rebel Alliance

Puck_Starfire
Wed Jan 21, 2004 10:14 pm
#8

Wow! I haven't stopped by these boards for a while.I usually play Rangers in other games but overlooked them in this game because of the "space" feel of the game. After working towards Bounty Hunter, I realized how much fun working through Scout and parts of Ranger was(yes I ENJOYED working through the Scout class haha). Well, I wasn't about to scratch the BH profession, it took too long to get there. So I decided to make a sooner-or-later-to-be Ranger character today, and I can't wait.


Looking over the Outdoorsman, I love most of it. The Ranger in this game, to me, just seems like more Scout bonuses. Okay, you get Conceal. Just a different Mask Scent if you ask me. Does anyone really use Rescue? And Track. Okay, you gain a very basic Ranger skill that all Rangers in all games have, and I feel Scouts in this game should have. Now let's make Track better. Traps.... the only area that I was really disappointed with were the Traps. First, they have little use (to me). Second, you can't use them on NPC's/PC's. Come on, what is stopping me from throwing a Wire Mesh Trap at a Stormtrooper? And why again wouldn't it (feasibly) effect him? Now, if they improved the Traps, and made them more useful in combat, then I'm sold all-around.


I REALLY love the Harvesting idea. I agree that a Master Ranger would never let the other resources go to waste. First they skin them(harvest hide), then they carve the meat from the bones(harvest meat). Then theytake the bones along in case they come in handy(harvest bone). It just makes sense to me, that a high-level Ranger(and only that) would be able to harvest all three.


Well I think I've rambled on enough. But...I would loooove to see some changes made that, to me, has been the most fun of all the professions to play.


Tereri - Master Merchant (Shadowfire)

Entreri - Novice Bounty Hunter (Tempest)

Thel - Novice Scout (Chilastra)

NRaas
Wed Jan 21, 2004 10:30 pm
#9

Remember everyone... If you haven't posted your views on the In Concept thread.


Whether youbackcreature-centric, willderness-centric, or paramilitary,the developers are looking for your opinions on the future of the profession in a combat role.


The faster we convince them one way or the other, the faster they can start working on changes in that direction.


And come on, we are lagging behind the Bounty Hunter thread. Can't let them beat us, can we?


----


Let's keep it orderly...One post per player will make the developer's reading easier.


Good Hunting.





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Telephius
Thu Jan 22, 2004 12:32 am
#10

No way! don't worry we have tracking we can go directly to our professions conclusion, they have to send out droids and find a spy-net guy and all this stuff before they can finish their thread. Plus if the thread posts slow to a crawl heck we got em beat.



Telephius Surtalga
-De Oppresso Liber *DOL* Sunrunner.
-Rebel
-Master Ranger, Rifleman 4/3/3/3 Marksman 4/0/0/4
theshagnasty
Thu Jan 22, 2004 5:06 am
#11






Puck_Starfire wrote:

Does anyone really use Rescue?




As it happens I decided to "play" with it last night for the first time. Bit of a giggle really as I didnt know that it came with an animation of me waving my arms about. All that was missing was a chat bubble with "You-hoo, over here ya' big beastie" in it.


As an actual skill, its dubious to say the least. I'm not a class that can really handle big stuff bearing down on me, I feel that this should be a Squad Leader skill really. Ranger should perhaps be able to do something to make a beastie back off or at least pause, not bring it down on me. It has been suggsted before that something like OB1's immertation of a screaming beast to scare of the Tuskan Raiders would be more appropiate for us. This I agree with.


But, for those that have never actually had a go with /rescue, try it, its a giggle if nothing else.





Marcus Nasticus - FarStar

-=Master Ranger=-
By choice, not holo....!
Calculus_Entropy
Thu Jan 22, 2004 8:19 am
#12






NRaas wrote:

And come on, we are lagging behind the Bounty Hunter thread. Can't let them beat us, can we?





But half the people in the game are BH (either dabble or master)? How can we hope to keep up? I would like to see that demographics (professions) list updated and see how the ratios compare now....




Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
NRaas
Thu Jan 22, 2004 8:39 am
#13

"But half the people in the game are BH (either dabble or master)? How can we hope to keep up?"


Aye, I guess that is a slight problem.


Bah! We'll come in second then!




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