Ranger Archive
Thread: Prime Harvesting
First off Hello, I’m a Ranger on Lowca. With a little luck in the next day or two it will be Master Ranger.
Working on my last box now! Below are a few things that I have not seen posted or a new take
on things that I like that were posted.
Prime Harvesting:
Make Rangers the Master Skinners, Meat Processors and bone collectors we train to be.
Grade A Prime, we know how to get the best meat off the critter and how to skin him just right.
Of course there are less Prime resources on a creature then normal resource.
Add “Prime Harvesting” to field Bioscience 2
Add “+Prime Harvesting” to field Bioscience 4
Add “++Prime Harvesting” to Master Ranger
(Or it could be spread out in tree like a lot of people want the other skills to be)
When you Harvest you get 97% normal and 3% Prime at FB 2, at master it would be 90%/10%.
Prime Harvesting adds X% to the stat of the resource.(Not really adding it, we just know what the best part of the critter is.)
Ex: Todays meat Stat. Harvested by a Scout.
DR=923, FL=737, PE=786, OQ=790
Ex: Todays Prime meat Stat. Harvested by a Ranger
DR=943, FL=757, PE=806, OQ=810
I am sure there are a lot of different ways to twist this as well. This would add something high level to Ranger without lower(Nerfing)
the harvest qty. of the Scout or raising the Harvest qty. of the Ranger. It would give the Ranger something to sell that a Novice Profession cant.
Live Animal Trap(Net)
Somewhat like a post by(Tierin) I just went and looked that up.
(Only on babies). Only works on creature levels that are tamable by a CH.
Idea 1. You walk up to creature and throw the trap. Then you fight him like normal but instead of the creature dieing it goes Incap.
Idea 2. Because babies are so easy to kill. You just throw the trap if the trap doesn’t fail then the baby goes Incap.
Then you go pick him up by clicking on him. Now he is in you backpack as a Trapped Animal Deed(like a BE deed). Now the only person that can use the Deed is a CH. When the CH clicks on it, it dose a taming check, if the check fails the creature dies(Wild Animals don’t like to be caged). If the check is good then the CH has a new Creature. I know this one may step on someone’s toes but it’s an idea. Also unlike taming, the baby is not leaving with us willingly so all other critters of the same type in the area will argo on us. Note this is not a trap you leave on the ground and you have to be there to use it. Also no one can release the animal, its ether tamed by a CH, it dies from a failed tame, or it is delete from the backpack. That way people can’t go into town and release it. Why should we have it well we are Trackers and a Trappers, you do the math.
Hunting Blind and /gametrail
/gametrail, there is a lot of different tracking ideas here is one more. Do a /gametrail this pulls up a screen like the survey tool dose with the different creatures that can be found on planet. Select Creature, you look around and get % number of the possibility that that creature will walk thou the area “A Game Trail”. Once you find a good % you drop a Hunting Blind. The Hunting Blind works off the last creature that you did a /gametrial on. The higher the % the better chance and faster the creature may come along(spawn). The HB should give you a System Tell from time to time on how things are going. “Its not looking good”, “You think you hear something”, “This is not a good day to Hunt”. To change creatures you should have to put down a new HB. HB should also give +’s to Camo.
And Just for fun
/whittle – show me an outdoorsman/women that dose not whittle something out of wood. We need to be able to forage small amounts of wood. Now while we sit in our camp under the trees of Endor we can whistle and whittle a little piece of art. Oh no, is there a /whistle, if not guess we need to have that to.
Yes this is my first post, why is it in the Ranger Forum because Rangers are simply the best.
BladePride wrote:
Yes this is my first post, why is it in the Ranger Forum because Rangers are simply the best.