Ranger Archive

Thread: Ranger skills clarification.

icarus-uk
Tue Jul 27, 2004 11:44 am
#1

Hello thar everyone. Im on my way to becoming a ranger and I would just like a few clarifications on skills, and rangers in general.


Ive been reading the ranger boards for a few days and see that there seem to be alot of complaints with current skills, but I also get the impression that things are planned to be fixed? Of course it may be a long way off, but things will be changed, right?


Anyway on to the main reason for my post. I was a little confused about the applications of some of the ranger skills. Primarily, the ability to track players. What do current rangers use this skill for? Is it only usefull if your a ranger/bounty hunter? Also the ability to track NPCs, is that usefull at all?


Also, is the conceal ability only usefull if you use a ranged weapon, and use the ability to conceal to give you time to fire a few shorts first before your prey finds you to attack? Or is the conceal ability also usefull for those of us who use melee weapons?


In addition, what to you rangers spend your rangery time doing? Is it a case of hunting animals, harvesting and then selling the materials, or do you find other uses for your ranger skills? I cant see myself perpetually fishing.


Penultimate question, is the Ranger usefull in any kind of PVP? I cant say I'd miss dueling or being cinvolved in the GCW, but of course I may change my mind later. Has the ranger any place in pvp combat? I notice that traps cant effect non critters, to me this seems very strange, as it would give the ranger a good advantage in combat. Or should the ranger just stick to critters?


Finally, Im planning on being a TK master, Ranger master, and some Creature Handling. Is that a good template? Or should I pick a different third chioce to dabble in?


Thankyou for any advice or answers you can give. It would be much apprieciated.

Seiryuu
Tue Jul 27, 2004 1:01 pm
#2

TK works well with Creature Handler. Stand behind your pets (if not buffed/armored) and they can tank while you hit with specials from 10 meters out. You can auto-attack from 4 meters with practice and still let your pet tank. Ranger will give you a few skills to compliment your hunting. Together it is an effective combination.



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ShyGirl
Tue Jul 27, 2004 1:05 pm
#3






Seiryuu wrote:
TK works well with Creature Handler. Stand behind your pets (if not buffed/armored) and they can tank while you hit with specials from 10 meters out. You can auto-attack from 4 meters with practice and still let your pet tank. Ranger will give you a few skills to compliment your hunting. Together it is an effective combination.



Actually, I never though of that.... great if you are un-buffed, thanks Seiryuu !




Xinea Nith
Elder Ranger - All Around NGE n00b


Phenix1050
Tue Jul 27, 2004 1:07 pm
#4

Ranger works well with any of the effective Master combat classes really, if you know how to use them. For meleers and Ranged alike, having traps that root the target to the ground are nice. Riflemen and Riflewomen can root a target to the ground and use specials to kill it from afar. For the meleers, having a traps that slows targets down is a nice feature that allows a creature to be kited more effectively.


The best trap may be the Glow-wire trap which provides an increased chance to hit on all creatures. If you're buffed and armored and using a melee prof, there is no better entrance than a phen dart and a couple of glow-wire traps. The creature is slow, can't aggro right away, and is easy to hit. stay around 10m out on the creature and you're a killing machine.


In the end, with tactics, a Ranger can be an effective hunter. Many of us want to be faster and more powerful hunters, but right now, with a little patience, our skills allow even borked combat profs (pistol) to be somewhat effective in PvE.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Springbok
Tue Jul 27, 2004 1:33 pm
#5

1. Good template. I am MR/TKM/CH myself. Works for me =).


2. Con's. You summed up pretty well.


a) Wayfaring-stinks, unless your a riflemen. Terrain negotiation is a joke, seeing as how you get more bonuses in it (cept that peky crawling a brawler has no use for). Wayfaring-foraging? Can be useful, especially for your CHing. Oh and forget about the rare forages, non-existant, taken out.


b) Frontiering-the tech camps looks pretty sweet ( i would prefer large but still nature bound, camo-esque, we collect bones, meat, and hide and can make a chem crafting station and glass tubes with red stuff in it for the hospital feel?) But largely they are useless. Unless at frontiering 4 the artisan is about to have a cardiac if he doesn't get that schematic done on the middle of lok NOW! =).


c) traps- Useless on large game, aka Krayts (doesn't land it seems), useless on NPC's, useless on PC's.


Pro's.


a) Tracking-Helpful. Makes life easier finding a certain elite trainer (especially for rangers since never many around at 4 in the morning to train you) Harvesting bonus' are nice, helpful.


b) Frontiering- camps look sweet. The compliments roll through-players can see em from the freakin' horizon it seems.


c) Traps- when they do work on the animals, they are really quite helpful, albiet the stun.


d)Wayfaring- Conceal. Use this. on others. You still get scouting xp if your pals aren't seen by the critters. Helps. Not to mention if someone isnt buffed / riding through on a mount/vehicle, tehy are gettign hit if they not seen. Continue with mask scent on yourself. If your friend not buffed and you helping them lvl, this will alow red cons to aggro on you, not your camo'ed friend, then your pal can hit one of 'em without making the others mad (since they still can't sense him there or something =P)


e) Lastly. Your a ranger. Simply put. End of discussion. =)


Camina

MR/TKM/CH

Shadowfire
ShyGirl
Wed Jul 28, 2004 12:07 am
#6






icarus-uk wrote:

Anyway on to the main reason for my post. I was a little confused about the applications of some of the ranger skills. Primarily, the ability to track players. What do current rangers use this skill for? Is it only usefull if your a ranger/bounty hunter? Also the ability to track NPCs, is that usefull at all?


Also, is the conceal ability only usefull if you use a ranged weapon, and use the ability to conceal to give you time to fire a few shorts first before your prey finds you to attack? Or is the conceal ability also usefull for those of us who use melee weapons?


In addition, what to you rangers spend your rangery time doing? Is it a case of hunting animals, harvesting and then selling the materials, or do you find other uses for your ranger skills? I cant see myself perpetually fishing.


Penultimate question, is the Ranger usefull in any kind of PVP? I cant say I'd miss dueling or being cinvolved in the GCW, but of course I may change my mind later. Has the ranger any place in pvp combat? I notice that traps cant effect non critters, to me this seems very strange, as it would give the ranger a good advantage in combat. Or should the ranger just stick to critters?


Finally, Im planning on being a TK master, Ranger master, and some Creature Handling. Is that a good template? Or should I pick a different third chioce to dabble in?


Thankyou for any advice or answers you can give. It would be much apprieciated.






1, Tracking players: I use it to help defend bases, basically I am the look out.


2, Conceal, I use conceal on players whom do not the ability to mask scent... Other than that, I might use it when I travel around places where there are lots of aggro NPC's. However, most of the time I skip this option because I'm buffed up.


3, Spending time: Mostly hunting for meats, hides.. Enjoying the scenery and scout for player bases.

4, PvP:Nope.... to be successful in PvP you have to focus on combat templates only. You assisin PvP by /areatracking for enemies... (Traps, do not work against players).


5, Teplate: If you go CH, MRanger... I would suggest MRifle. Send your critters to tank meanwhile you perform ranged attacks... (That's what I would have done if I were in your shoes)





Xinea Nith
Elder Ranger - All Around NGE n00b


icarus-uk
Wed Jul 28, 2004 12:18 am
#7

Thankyou very much. As for my template, Im already a TKA, and on my way to ranger. Which third choice would suit well in your opinion?
ShyGirl
Wed Jul 28, 2004 12:27 am
#8

Well, if you have already invested in TK, I would stay TK....


TKM is lethal !! (Fast, efficient and self sufficient as she doesn't require medics/docs, ironically not even pets)




Xinea Nith
Elder Ranger - All Around NGE n00b


ATemA
Wed Jul 28, 2004 3:46 am
#9

Hi there


I`m also just starting on my Ranger proff,and wondering what skills to combine.


My proffs.are(and I love the gameplay these gives me)


Novise Ranger

Novice CH

Novice Pistoleer


Mymain plan is to become Master Ranger/then master CH.The pistoleertree has got a def.branch that I quite like,and was planning to get to 0-0-4-0,just to drop it when I reach master CH.(and with the excessive points,perhapes some branshes of medic...)


This is both a sugg.and a q(as I have become aware of latley*that I`ve combined combined three"broken"occupations)


Any thoughts..?


*...and yes...I am a noob

Seiryuu
Wed Jul 28, 2004 8:26 am
#10

My main plan is to become Master Ranger/then master CH.The pistoleer tree has got a def.branch that I quite like,and was planning to get to 0-0-4-0,just to drop it when I reach master CH.

I will warn you right now that Creature Handler by itself is not very effective for hunting. You will want at least some weapon skills to get by. (Marksman Pistols IV will work, but keep some.)



-----
Visit www.swgcreatures.com for all your creature needs.
Tell 'em Lantyssa sent you!

Math got you down? Need a tissue? Try my Chef and Tailor Tissue Calculators!

Looking for a special? Try this Excel spreadsheet on Special Abilities.
Ranger_Nizzle
Wed Jul 28, 2004 11:40 pm
#11






icarus-uk wrote:

Hello thar everyone. Im on my way to becoming a ranger and I would just like a few clarifications on skills, and rangers in general.


Ive been reading the ranger boards for a few days and see that there seem to be alot of complaints with current skills, but I also get the impression that things are planned to be fixed? Of course it may be a long way off, but things will be changed, right?


Anyway on to the main reason for my post. I was a little confused about the applications of some of the ranger skills. Primarily, the ability to track players. What do current rangers use this skill for? Is it only usefull if your a ranger/bounty hunter? Also the ability to track NPCs, is that usefull at all?

Some of us, including myself, use area track to track npc's such as the hermit quest and the like. You usally get paid for finding a npc someone needs. As for player tracking, if someone griefed me in pvp or something I may hunt then down and kill em' in the wild. hehe. Also, BH's have asked me to track jedi also.

Also, is the conceal ability only usefull if you use a ranged weapon, and use the ability to conceal to give you time to fire a few shorts first before your prey finds you to attack? Or is the conceal ability also usefull for those of us who use melee weapons?

Ranged only, I think.

In addition, what to you rangers spend your rangery time doing? Is it a case of hunting animals, harvesting and then selling the materials, or do you find other uses for your ranger skills? I cant see myself perpetually fishing.

It is mostly hunting and selling for me, plus, with area track, hunting specific creatures is easy. I can grab a few static lairs while I'm doing missions for the same type. However, I personally like to explore and just be in the wilderness soemtimes too.

Penultimate question, is the Ranger usefull in any kind of PVP? I cant say I'd miss dueling or being cinvolved in the GCW, but of course I may change my mind later. Has the ranger any place in pvp combat? I notice that traps cant effect non critters, to me this seems very strange, as it would give the ranger a good advantage in combat. Or should the ranger just stick to critters?

Ranger has no specific skills directed towards pvp, as far as I can tell. We get small melee/ranged defense mods at master, it helps a bit.

Finally, Im planning on being a TK master, Ranger master, and some Creature Handling. Is that a good template? Or should I pick a different third chioce to dabble in?

Sounds like a great template to me.


Thankyou for any advice or answers you can give. It would be much apprieciated.

no prob.










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Taeko Ta'rawi
Master Ranger
est. Aug '03


"Here lies the Ranger Profession
Born June 26th 2003
Passed into eternal life Sept. 16th, 2005
R.I.P."
Ranger_Nizzle
Wed Jul 28, 2004 11:42 pm
#12

Oh! You're on Bloodfin. I hope to see you around. drop me a line if you ever need help.



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Taeko Ta'rawi
Master Ranger
est. Aug '03


"Here lies the Ranger Profession
Born June 26th 2003
Passed into eternal life Sept. 16th, 2005
R.I.P."
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