Ranger Archive

Thread: -=Traps=-

MadDoc76
Tue Aug 31, 2004 3:18 am
#1

How come you guys can throw "Traps" all day long, but they are only for Mob's and not NPC's & PC's?
I mean, I've looked up & down this board, & see nothing about this.,Do you know how cool that would be to be about to throw a debuffing trap on other players in PVP? Or to slow down a jedi that is using FR3? Oh & the Camo thing.,, ? How come You can't use this in PVP? Just some thoughts.,


Maddoc)~
Owen-Lars
Tue Aug 31, 2004 3:36 am
#2

lol how many posts did you look at?


I see a new post about traps working on npcs and pcs almost every day. Infact there is one on the front page at the moment.



As for my opinion i think only certain 'special' traps should work on Pcs and NPCS. Ultimatly i would like them to be used in conjunction with stealth for example placing ground traps infront of a target so when you do attack they run into them etc.


I dont ever want to see phen darts workable on npcs hehe or pcs hehe or sonic pulses in pvp, i think if they work in pvp the existing traps could move too much towards grenades of sorts, i dont want this to happen.


Our speciallity in pvp should be to have the ability to walk up to players without being seen and place traps for them to fall in or limit their effectivness, not lob devices at them.


Obviously these are just my opinions, people are entiltled to others but this is how i want to see ranger traps work.





THORTAC BALCOR
The Lost Ranger
RANGER
MadDoc76
Tue Aug 31, 2004 4:05 am
#3

Yea .,., I was being Funny.,,. about not seeing post.,., But Should this not be the way it is.,.? Just makes sence to me that the ranger should be able to us the traps on NPS & PC's.,,.
Owen-Lars
Tue Aug 31, 2004 4:13 am
#4

Well its hard to balance because for ages we have all thought that BHs would get creature traps. Now that they cannot it throws the market open but i still think that traps for use on players and npcs need to be different from those we use on creatures. Im all for it now that BHs lost their 'option' on player traps but it needs to be done right and perhaps linked to other systems/abilities.



THORTAC BALCOR
The Lost Ranger
RANGER
AgonThalia
Tue Aug 31, 2004 5:58 am
#5

Does it make sense for traps to affect (or is it effect)... yes.. its affect NPC's and PC's.. however, what makes sense and what happens in the game often dont meet.


The same poison that will stun/ slow a rancor wont affect a sentient? Now that's just silly. The devs have stated that traps are not going to be used in PvP. I dont agree with that assessment, i dont like it. But im not in charge (yet)


So, what we are focusing on is making the traps we do have actually work well... including the 1 working trap that rangers get.



Draknev
The Last Ranger Correspondent
Subterfuge and Sabotage, Concealment and Camouflage:
Colonel: Rebel Alliance

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