Ranger Archive

Thread: Rangers What else can we do!!!

Fderrr
Fri Apr 02, 2004 11:36 am
#1


I'd like to start a new thread on ideas for ranger, Please no post on Harvest bonuses here. New ideas to make the profession more fun, or full featured.

My Ideas


1) Make the Ranger camps heal BF also.. Place a radio in the corner of the camp that plays different songs for different planets, give it the equivalent of a novice Entertainer. It goes without saying the entertainers should be able to heal BF in camps also at this level.


2) Advanced traps... allow us to combine traps together and make more advanced traps. Use the lower level traps as components in the larger one. If need be make us need a food and chem staton to make them.. we have one in the camp as it is. IF we combine an adhesive mesh and a Tranq trap (forgot name) we could get both for 1 shot instead of 2 shots. Or if 2 Adhesive meshes are combined we should be able to trap a creature for much longer.


3) we are the profession that is ment to look in every nook and cranny on a planet.. why not give us survey skills at the same time. the Devs did this for combat medic and terrain negotiations. so crossing skills over is not unheard of.


4) make it so that when we AreaTrack it forces a couple spawns(i've seen the other posts on this, but its a biggy). I forget how many times I've done area track and got nothing... then 10 seconds later I see a lair appear right infront of me.


5) IN Area track have the lairs appear, with what spawns there. this would be Great and would be perfect as the master skill box bonus for the tracking tree.


6) have a skill where we can see what CAN spawn in the area, and select a creature. then when a selected creature is in range (300M) we should get a system message informing us that selected crature is in range.


7) IF combo traps are not possible can we get trap throwing speed increase per skill box.


8) allow us to capture baby animals for CH to tame. Give use that for advanced trapping.


9) I was a while back the posts on making creatures harvestors for ranger, where we can capture creatures and place them in a pen that would allow us to harvest resources. I Loved it.. any news on that.

AgonThalia
Fri Apr 02, 2004 11:44 am
#2

I like everything in this except for the healing of Battle Fatigue. This should only be healed by entertainers.

I for one dont feel relaxed when my wife turns on the radio and Brittney Spears is singing about her new found sexual angst yet again.

I like entertainers, I tip like a drunk texan to the ones who arent afk.

As for the trap ideas, there have been some excellent suggestions on those, and your suggestions fit in very nicely for what we want.



Draknev
The Last Ranger Correspondent
Subterfuge and Sabotage, Concealment and Camouflage:
Colonel: Rebel Alliance

ByygPapa
Fri Apr 02, 2004 5:42 pm
#3

I would like:


1) forced spawns from areaTrack


2) the much-ballyhoo-ed "track" skill, but make it force us to go to several waypoints (spread far apart) before the final spawn (and yes I mean of a specific creature that we choose, even Krayts), this way we are encouraged to wander more.,,


and


3) a system by which we can discern the current stats of the organics on a planet, this could be an NPC cantina bartender that only rangers can speak to and pay for the info (cash sink, RP value), a ranger-only droid (DE love), or an apparatus included in the high level camps (reason to have high level camps)





ASSAULT BOWCASTER: BECAUSE YOU ONLY HAVE ONE ASS TO RISK...
TeddyRuxpin
Fri Apr 02, 2004 7:45 pm
#4

I like the camps heal BF idea, it would be useful for me because on my server there are hardly anyentertainers to be found. Last time I wanted one, I had to travel from Dathomir to Theed to find one! Not exactly cost effective.A lot ofpeople seem to take novice entertainer,for just that reason, but try asking any of them to stop shooting things to dance for you! In fact I've had to take up novice entertainer myself, because finding really is that rare, I dropped it once and couldn't find anyoneelse entertaining- so now I'm scared to drop it again in case I never get my BF healed.


Maybe there's been some drop inentertainers on Eclipse, maybe they're all logging on at times when I'm not there - whatever the case is, it is ridiculous that the camp doesn't heal you in the same way it does withHealth and Action (in fact BF healing is more logical if you think about it, I can see how a camp relaxes your mind, how does it make you healthier?). It won't detract from musicians, any more than out camps negate the need for a medic, but at least then we have another option.


Personally I would like there to be an option to sit and watch the campfire - it's relaxing, and every camp has one. Plus if the bigger camps do eventually get bigger fires (one small feature that has been asked for), then slightly faster healing could logically follow.


Last, but not least, it would make camps useful again!
Nemo0
Fri Apr 02, 2004 9:36 pm
#5






TeddyRuxpin wrote:

I like the camps heal BF idea, it would be useful for me because on my server there are hardly anyentertainers to be found. Last time I wanted one, I had to travel from Dathomir to Theed to find one! Not exactly cost effective.A lot ofpeople seem to take novice entertainer,for just that reason, but try asking any of them to stop shooting things to dance for you! In fact I've had to take up novice entertainer myself, because finding really is that rare, I dropped it once and couldn't find anyoneelse entertaining- so now I'm scared to drop it again in case I never get my BF healed.


Maybe there's been some drop inentertainers on Eclipse, maybe they're all logging on at times when I'm not there - whatever the case is, it is ridiculous that the camp doesn't heal you in the same way it does withHealth and Action (in fact BF healing is more logical if you think about it, I can see how a camp relaxes your mind, how does it make you healthier?). It won't detract from musicians, any more than out camps negate the need for a medic, but at least then we have another option.


Personally I would like there to be an option to sit and watch the campfire - it's relaxing, and every camp has one. Plus if the bigger camps do eventually get bigger fires (one small feature that has been asked for), then slightly faster healing could logically follow.


Last, but not least, it would make camps useful again!





Being on Eclipse, you should always find entertainers in Coronet as well. Saves a bit on travel time.


Lythender Nirou
Master Ranger/Master Rifleman
Eclipse Server





Lythender Nirou
Crazy Bothan


KaiRaene
Fri Apr 02, 2004 10:05 pm
#6

If anything Fishing should very slowly heal battle fatigue but still its not that bad to have to see a group of ents for ten minutes.


I want to see static herds of Bantha that if spooked will trample you to death. Would love to see a stampede of kaadu too.



New home of SWG Rangers!

"Ranger isnt a profession. Its a lifestyle for sure. But upon the desert plains of Tattooine that wandering hermit you see was once a proud Ranger. It may not be a profession anymore but the lifestyle can never be lost, changed or deleted. "




brandedglacier
Fri Apr 02, 2004 11:22 pm
#7

I haven't looked at the outdoorsman proposal lately, but I think a radio or something along those lines would fit into a modular attachment, perhaps crafted by an entertainer. Or maybe an smuggler could craft and aroma therapy spice for thecampfirethat lowers BF, but at a much, much slower rate of course. For some reason the modular camp idea has me the most intrigued out of everything in that doc. I drop HTFB's every chance I get, if only they had a use other than getting people to say 'Nice!' or 'Ooooo!'



-----------------------
Cerstian Rowen - Ranger/TKA - Kettemoor

Rangers offering directions?

"Take a left out of the spaceport, then go up. *looks at compass, tilts head, squints eyes* Yup. Up. Then go north a bit. Hang a right at the mission terminal and....you'll be as lost as I am"
-Ehope
JBMat
Sat Apr 03, 2004 3:50 pm
#8

I would go for BF healing in camps, if an entertainer was there. No one can be mad at that. And with the new "points" thing and stage time for entertainers, they could get points/time in camps.


on a personal note - Brittney Spears - spare me - I would take a bat to the radio. Girl's about as smart as a durni, and only half as useful.


JB


Fderrr
Sun Apr 04, 2004 3:24 pm
#9

Am I the only one who would like to see rangers have survey skill. This would augment out income. For rare resources people could pay for rangers to serach the for a good location to place resources.


29 points is painful just to have survey skill


Nemo0
Sun Apr 04, 2004 3:54 pm
#10






Fderrr wrote:

Am I the only one who would like to see rangers have survey skill. This would augment out income. For rare resources people could pay for rangers to serach the for a good location to place resources.


29 points is painful just to have survey skill









You only need 15 points for survey (novice artisan). And there is no way they will give it to us. If you want to survey, get novice artisan. You have a limited number of skill points to make sure one person can't do everything. Moving skills around defeats that purpose.


Lythender Nirou
Master Ranger/Master Rifleman
Eclipse Server




Lythender Nirou
Crazy Bothan


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