Ranger Archive
Thread: Some XP gains for camp and traps
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Japhy_Chilastra
Thu Sep 04, 2003 6:27 am
#1
First few traps xp and here's what I got
Sharp Bone - 16xp
Adhesive Mesh - 79xp
Sonic Pulse - 90xp
High Quality Camp - 100xp Now costs 30 hides instead of 20. (it was 20, wasn't it? hehe)
Japhy_Chilastra
Thu Sep 04, 2003 6:32 am
#3
Ahh that's interesting too..
When you craft em, all you have now is Experimental Quality and it's 0% but you get the message it was a great success everytime. Makes sense because we can't experiment with them (at least for now)
Phecnacine Dart - 40xp
Japhy_Chilastra
Thu Sep 04, 2003 6:37 am
#4
A few more
Glow Wire Trap - 40xp
Noise Maker - 30xp
Flash Bomb - 70xp
mochloD
Thu Sep 04, 2003 7:25 am
#6
what about the additional resource costs on the Basic Field Camp (or whatever it is)? im at work and dying to know what the increase resources are (im crossing my fingers PRAYING that its hide/bone and not metal).
Rivian
Thu Sep 04, 2003 8:16 am
#7
New Field Base Campsno longer use poly, they use 40 hide 25 bone and 20 metal, so yes they still use metal
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