Ranger Archive
Thread: Rangers creating spawns
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KaiRaene
Thu Apr 15, 2004 6:02 am
#1
Okay, I think we have discussed this before why couldnt a Master Ranger be able to focus on finding pikets? So, in that sense the Master Ranger becomes a mission terminal without payout. Have a similar interface as Areatrack but have the option to find creatures that tend to inhabit/spawn in that area.
Being able to create spawns like a mission terminal would be a great use of skill points and would make alot of people consider Ranger. Tho, I guess the hologrinders would keep Ranger while they grind thru all the combat professions. 
I dunno.... just a thought that popped up.
C_Rotius
Thu Apr 15, 2004 10:43 am
#2
Thats a great idea! A ranger should be limited in the level of creature lair that he/she could spawn....maybe something MUCH lower than the equivalent combat skill to Ranger skill. And maybe one could never get the best types of creature. I like it....that would be pretty kewl.
Squidwalker
Thu Apr 15, 2004 11:03 am
#3
This has been talked about before. And actually first by Q3PO. It's the /track command (as opposed to /areatrack) that we keep talking about. The idea being, you /track and list of creatures native to that area show up on a list. You pick one, and it creates a spawn of that creature. You get a wp to it. The chance factor of it is that the tracking skill may or may not take you to the spawn, it might wander, or something else might have spawned.
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