Ranger Archive

Thread: Cpl items for the Ranger FAQs Trapping

Kinshi
Tue Feb 08, 2005 3:59 pm
#1

Didnt see these tidbits mentione din the Ranger FAQ so thought I would add them

You dont get as much Trapping XP if you use a droid to launch traps than if you toss the trap yourself. (the XP is roughly half using a droid)

You can macro trap tossing!

Basically goes like this (and requires a droid with a trap launcher, and I recommend putting in 2 trap launchers as the launching speed is faster, and you can hold more traps)

Target your creature then launch the macro

/say t "program droid to use 't' for launch trap
/pause 2
/say fm "program droid to use 'fm' for follow me
/ui action toolbarSlot01

2nd macro

/say t "program droid to use 't' for launch trap"
/pause 2
/say fm "program droid to use 'fm' for follow me"
/ui action toolbarSlot00

What I did was I made schematic for my traps, made some crates, and loaded up the droid. I would find a nice, non agressive red-con creature, hop off the bike, call the droid, get back on the bike and launch the macro. You may want to add more instances of 't' & 'fm' in case the droid gets out of earshot or gets stunned.

It takes about 3 seconds for reset the trap launcher, traps like Sonic Pulse bombs & Glow Juice traps for the lower tiers are best to use because you can chain toss them and get XP everytime the traps land (unlike adhesive mesh which has no effect if the creature is already affected)

The purpose of the "follow me" statement is the droid will run away if attacked (assuming he doesnt have a combat module). If you issue a follow me command, the droid will stop running and stick with you. You can then run around hands free on the bike, clear of danger, issuing commands to the droid, and he will spam traps at the creature until he runs out. Just make sure you stay in earshot of your droid.

Its best to let him run, sometimes as creatures will break off pursit of the droid fairly early, and a LOT of times if you issue the follow commmand the creature will stop attacking the droid. (also saves wear and tear on the droid)

I did this on Endor vs Roba Boars, and basically was getting 386 trapping XP every 4-8 seconds. Forget tossing traps at Rancors, those things can kill ya ;-). those piggies wont even DB if you mess up.

For added benefit get yourself a pet and buff it up. Then use the pet to tank for you, and then you can not only have the droid spam traps with the macro, then you can sit there and toss traps too for even more XP (that same boar will give 787 trapping XP if *you* toss the trap)

Using this method I went through half of Ranger Trapping IV in an hour (thats 35,000 XP!). I went through a full crate (5 traps per crate).

---

If you really want to maximize XP gain, set up a camp or base as close to the spawn as you can. Unequip your rifle so you dont accidentally auto-attack, then hang in your camp and sic the droid on the creatures. You can run in and out of the camp, giving commands to the droid, while not getting aggro yourself, and not causing the camp to be abandoned. You then maximize your trapping AND camping skills at the same time (not to mention the more you run around unaggroed w/ camo on, the more scouting XP you get too) - this is MUCH more fun than using a camping macro.
ShyGirl
Tue Feb 08, 2005 4:18 pm
#2

I'm speechless....


Why use /ui action toolbarslot00 and 01, Seems like a waste of toolbarslots and complicated to maintain. I would have done a:


Macro Name: DroidTrap


/say t

/pause 2

/say fm

/macro DroidCrap


Oh, I meant DroidTrap




Xinea Nith
Elder Ranger - All Around NGE n00b


JBMat
Tue Feb 08, 2005 4:26 pm
#3

???


Why waste a droid slot on something that doesn't fight? May as well buy a harvestor, at least they do something useful. Trap droids rank one step below harvestors. And harvestors are about as useless as the wings on pharples.


Even stim droids have more use. What traps can the droid toss - for half xp- that do something.... survey says.....


That's right Johnny, tell them about their lovely parting gifts, useless wire mesh, glow juice and stink bombs.


Instead I would rather toss Pdarts, glowwire and spurs and get some quality xp a little slower and let the droid help me drop larger game faster. Current record for a tortur lair, unbuffed, no heals, 3.25 minutes... yes I freaking timed it. That was from first shot to the reward, 9 torturs, no meagers, 6 bulls. Good xp, good harvest, decent money.


FAQ, hardly. Anyone ever asked about trap droids before, since the week they were introduced and tossed to the back of the closet?


JB
Kinshi
Tue Feb 08, 2005 4:39 pm
#4

That works too :-) Im not much of a macro'er so I know not the ways of macro refinement

I came up with this after getting frustrated by having something eat me every time I tossed a trap at it, and by how slow the trap throwing was (I really hated having to stop running to toss a trap)

I dont hunt with armor or doc/entertainer buffs normally (just BE modded clothes and food buffs), so having a creature aggro on me is a bad thing. SInce I hunt this way, it was making trapping go sloooow because I was getting beat up too much ( I also run Overt so heading to Dath to chase Rancors was a really risky idea)

ANother way to save wear on the droid is to carry adhesive mesh traps on your person, then snare the critter, and back off with the droid and let it spam traps with the macro so it doesnt get hit by melee damage. Then just toss mesh traps as needed (mixing in some bone spurs or flash bombs helps too, as it confuses the creature and it doenst know which way to run to attack your for a while, and as such walks really slow.

As far as my droid,it has 2 launchers and spits traps like a machine gun (mine is a R3 w/ 2 trap launchers a combat module, and a storage module)
Kinshi
Tue Feb 08, 2005 4:52 pm
#5

Such negative vibes..I gotta disagree totally with ya on the usefulness..I use that harvester droid ALL THE TIME (I send it off to harvest while I start attacking the next target amongst many other things, like using it to spilt singles out of spawns, using it to avoid aggro, using it to kill off lairs, using it to cover my butt if I have to run,

BTW My R3 combines a Harvester, 2 trap launcher, combat module, and storage..best of all worlds for me

YES, the trap effect could be more useful but to just totally discount the traps and the droids as a waste in their current, thats not right

YES you can go stand in with a bunch of folks and toss traps at a rancor for XP, but I say BORING, and unoriginal at best. Yea it prolly gets you to Master w/ less work in the long run, but it would put me to sleep.

When you go out in the wild..no buffs, no armor, just you, a weapon and your clothes, and whatever food you pack in, then a LOT of things become useful that dont seem that way otherwise.
ShyGirl
Tue Feb 08, 2005 6:18 pm
#6






Kinshi wrote:
Such negative vibes..



I feel a little guilty (I didn't like your idea).... But I simplified your macro So, that makes me feel less guilty.


/negativeVibesDisable





Xinea Nith
Elder Ranger - All Around NGE n00b


Jolandir
Wed Feb 09, 2005 12:35 am
#7

I never used droids to getting my top level in Ranger for this, they didn't even have them at that time. I use them now because I can have them trap while I shoot and my pets attack and I don't pause in my attack. Thus for actual fightint they come in pretty handy, but if it is strictly XP you are looking for then of course do it without droids.


Jolandir
JBMat
Wed Feb 09, 2005 7:04 am
#8

Wire mesh traps are about useless, except for xp. We all know that.


Of all our traps, the best and most useful are Pdarts, glow wire, spurs and the adhesive mesh. None of those stack. Therefor, the effectiveness of a trap droid on a macro is moot, unless you are xp grinding, as all it tosses are show traps. Sure, it can toss the others, and waste about 80% if them.


If you are xp hunting, go to the POI on Talus with a load of wire mesh, stinkers and glow juice. You can max xp in one toss session. Max out... as in I went from about 0 to "you have maxed your trapping xp dumbass, save your arm" in 20 minutes.


The trap/harvestor droids are a joke. While you guys are telling lil tin can what to do, and how to do it (harvestors must be told everytime as I recall) I have my fighter on guard, we are laying waste to lairs left, right and center and I am pulling in harvest with both hands, and xp follows right along.


Hmm.. one combat module... may hold off an aggro if you get incapped, for about 3 seconds before it falls down and goes boom. Then you get DB'd if fighting something so inclined. I have been incapped and watched as my fighter finished off the Rancor for me. Yeah, you need that combat module so tin can does not run off when intimidated so you can group it with you.


Droids are a Ranger's best friend, if the Ranger fights unbuffed and unarmored. But the droids better be the fighter type, as all the others do is get in the way. You may be dropping creatures without a fighter, but you can tag along on one of my hunts and see what a fighter does and become converted.


JB


Fodder650
Wed Feb 09, 2005 8:24 am
#9

I disagree about a trap droid being useless. All of my droids except my dedicated stim launcher have at least one trapping module in it. Now talking from a usefullness aspect and not a leveling one. I like how it doesnt cost a combat turn for it to through a trap and it can be done up to 60m. This is especially useful when fighting unbuffed as I usually do when im hunting.

To make it more useful would be the ability to load multiple types of traps. Having only one trap per droid is really annoying. But i load mine up with flash bombs, sonic pulses, P-darts and glow-wires depending on what im hunting.



Canon Fodder - The former Ranger/CH now unplayed Smuggler
Down to one account and thats only because its a station pass
Currently a Droid Commander in City of Villians (really)
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