Ranger Archive

Thread: should starting professions cost less?

Seraph00X
Mon Jun 28, 2004 6:45 am
#1

I was going to post this elsewhere, but I thought I'd get much more thoughtful responses from you guys, as well as a little sympathy

So I've been thinking about our skill point shortage (and other players shortage) and how the starting professions novice skill blocks all cost 15 skill points. I started BE last night, thinking a master ranger/be tissue manufacturer would be an interesting combo, and that maybe if I had the points I could do some cloning as well. to my dismay I found that if I take BE 4-0-4-0, sack my rifle abilities 1, and keep master ranger, basically I look like this:

master scout, master ranger, marksman 4-0-0-0, medic 0-0-0-4, rifleman 2-1-0-0, and I'll have like 2 skill points left over I think.

basically the problem I'm wrestling with is that if I do what I plan, I'll pretty much always suck in combat (to a degree), but at least I can keep master ranger.

So after all that, I've been thinking how much better life would be for everybody if they brought down the cost of the 6 novice skills from 15 to 10. they would still cost more than any other skill blocks, but would allow a little more freedom to players... heck, even redicing from 15 to 12 would be great for my template going to 10 would get me 15 extra skill points... hardly a plethora of points, but once you finish master ranger 15 skill points is a lot.

I think it would benefit players from all professions to have this, but naturally the first people I thought of were my fellow rangers, and how we pretty much get master ranger and an elite combat prof, or an elite crafting prof, or a tiny bit of both (meaning not enough of both to really be very effective)

I know this probably isn't the place for this post, but I didn't know where else to go with the idea. At elast I was able to voice my opinion in a place wher eI won't get flamed to death over it

See you guys on the other side



cheers-
Serje Misre, Master Ranger, Kauri
Pas Ok'Lya, master schleper, Test Center

"Even though the Old Republic didn't work, I'd rather have a government run by beuraucrats than run by a dictator willing to destroy an entire planet in order to flush out a handful of dissidents."
Calculus_Entropy
Mon Jun 28, 2004 7:13 am
#2

I think Skill Point costs are ok. I wish I had more, but think of what could be done if extra points were given to the stackers...



Calculus Entropy
Ranger Blue Glowie Emeritus
Garindan used /areatrack to find Han.
Seraph00X
Mon Jun 28, 2004 7:16 am
#3

true.. there are p[eople I'd rather not let have more points to spend

maybe I just have to bite the bullet and fork over another 15 bucks a month in order to have the stuff I want... not sure if I can justify that to myself though



cheers-
Serje Misre, Master Ranger, Kauri
Pas Ok'Lya, master schleper, Test Center

"Even though the Old Republic didn't work, I'd rather have a government run by beuraucrats than run by a dictator willing to destroy an entire planet in order to flush out a handful of dissidents."
kujan
Mon Jun 28, 2004 7:28 am
#4



blah nevermind. i really should read the whole post next time.

Message Edited by kujan on 06-28-2004 07:30 AM



________________________________________
Sex is for fags.
Sex!? That sounds pretty gay.
dhcpSilicon
Mon Jun 28, 2004 8:29 am
#5






Seraph00X wrote:
true.. there are p[eople I'd rather not let have more points to spend

maybe I just have to bite the bullet and fork over another 15 bucks a month in order to have the stuff I want... not sure if I can justify that to myself though






Or wait for Pub10 and unlock your second slot - that's my plan.


My second character will probably be a shipwright, to supply Silicon with his flying fix.

Seraph00X
Mon Jun 28, 2004 8:30 am
#6



dhcpSilicon wrote:


Seraph00X wrote:
true.. there are p[eople I'd rather not let have more points to spend

maybe I just have to bite the bullet and fork over another 15 bucks a month in order to have the stuff I want... not sure if I can justify that to myself though


Or wait for Pub10 and unlock your second slot - that's my plan.

My second character will probably be a shipwright, to supply Silicon with his flying fix.






Ah HA! I hadn't thought of that



cheers-
Serje Misre, Master Ranger, Kauri
Pas Ok'Lya, master schleper, Test Center

"Even though the Old Republic didn't work, I'd rather have a government run by beuraucrats than run by a dictator willing to destroy an entire planet in order to flush out a handful of dissidents."
Phenix1050
Mon Jun 28, 2004 9:03 am
#7

I am very worried about the new unlocking method...people can then have two jedi....since all Jedi need are pearls and crystals and buffs...


There will be: BH's (to kill jedi), millions of Jedi (a lot of people with one light/one dark), doctors (to buff Jedis), and....Rangers (to....um....watch?)


Point being that I will probably will unlock...not sure if I'll go the Jedi route...so many people get Jedi now, I'mnot sure it'll feel right walking into a city to grab a shuttle and have 50 dark Jedi grinding XP on the chubbas outside.



PHE'NIX ANTARUS
BOTHAN ELDER RANGER
BEST LOOKINGSPY EVER--FOUNDER OF SATGWNIWNU
BURNING H*TPANTS SINCE 2003


This is horrible! I return to find my new title on the forum is "Jedi". What's up with that? If they wanted to confer that I'm rare and learned, they'd make my title RANGER. and then make it camo colored.
Seraph00X
Mon Jun 28, 2004 9:51 am
#8

I've heard unlocking with the new system is supposed to make mastering 36 professions look like a cake walk.... this is from a guy who was frantically grinding last week though, so it could be bullplop.



cheers-
Serje Misre, Master Ranger, Kauri
Pas Ok'Lya, master schleper, Test Center

"Even though the Old Republic didn't work, I'd rather have a government run by beuraucrats than run by a dictator willing to destroy an entire planet in order to flush out a handful of dissidents."
Fred_Skinner
Mon Jun 28, 2004 1:08 pm
#9

I had always thought that skill points should be valued differently, more in line with how the boxes can be combined then the "class-ness" they form in a profession. As it is now, they serve as a "level-limiter" and I would prefer that they should work more dynamically, in a way that reflects power balance more closely.


Unfortunatly this is a HUGE job to do, and I think they did it the current way to get SW:G out the door (I would imagine). It also makes it more predictable to "plan" your careers out. If there was a way to plan out everything in this new "dynamic" skill point set perhaps it might fly. For example, how are you going to know, in a dynamic system, that the combination of Rifleman/CM is going to cost more then Rifleman/Swordsman? and, should it? You would have to have a feature in-game to map out all the combinations ahead of time and see where the new costs are.


Now, possibly, there might be a cost adjustment from interdependant professions that are not required in pre-reqs but certainly are needed to get anywhere, like ours. I don't know if there is quite another example like ours (SL perhaps?) and you could go the SP adjust route or do like what we have been asking and add in all the to hit, damage, defencesand efficiancies that would have been in those professions bought by that added skill point adjustment.


I guess we all just assumed it would be easier to add inthe latter.




Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


Kiryoku
Mon Jun 28, 2004 1:39 pm
#10

if they did this, i would rather see it tied in with races...


i'm a really big fan of the racial bonuses they have now, as it allows dabblers in professions to have an edge because of their race - but after you've reached mastery, a lot of these bonuses don't do a whole lot...


in addition to those bonuses, a system like this would be nice: each race has 2 basic professions for which they only spend 10 (12?) skillpoints to obtain...


human - artisan, marksman

bothan - scout, marksman

rodian - brawler, marksman

mon calamari - artisan, medic

zabrak - brawler, entertainer

trandoshan - brawler, scout

wookiee - brawler, medic

twi'lek - entertainer, marksman


eh... something like that... all of these can be done differently (i had particular trouble with wookiees and trandos)...


but the real point is that it would increase the diversity of the races a little, and give each a real bonus... usually the really useful skills (from these basic professions) comes in the novice box - even if you weren't going to master it, having access to those skills easier just because you were a certain race would be an "edge"...


i wonder how many bothan bounty hunters, and rodian commandos we'd end up with though... hrmm... sure beats everybody being zabrak though...



kago

-------------------------------------------------------
Skunkworks Ship Designs and Body Shop
A 10/15/12/17/10/10/17 point FS Shipwright (ridiculous, no?).
Custom Starship Components
(5708, 467) Valinor, Dantooine
Seraph00X
Mon Jun 28, 2004 1:40 pm
#11

I had a huge post coming breaking down all the numbers and the reason I brought this up, but then I realized that this is something that's probably been brought up thousands of times before, debated, and brainstormed on, but it's still the same.

So never mind me, guys... I'm just cranky because I can't have my cake and eat it too

If only I could be master BE and master Ranger and stand a snowballs chance against a durni..... /shakeheadsadly

Message Edited by Seraph00X on 06-28-2004 01:43 PM



cheers-
Serje Misre, Master Ranger, Kauri
Pas Ok'Lya, master schleper, Test Center

"Even though the Old Republic didn't work, I'd rather have a government run by beuraucrats than run by a dictator willing to destroy an entire planet in order to flush out a handful of dissidents."
Fred_Skinner
Mon Jun 28, 2004 2:03 pm
#12






Kiryoku wrote:

if they did this, i would rather see it tied in with races...


...snip...

human - artisan, marksman

bothan - scout, marksman

rodian - brawler, marksman

mon calamari - artisan, medic

zabrak - brawler, entertainer

trandoshan - brawler, scout

wookiee - brawler, medic

twi'lek - entertainer, marksman


...snip...



That is a good idea too. This discussion should, perhaps, be moved to Core Systems from here on?




Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


hellsvenom299
Mon Jun 28, 2004 2:42 pm
#13

Is it just me or does grinding out jedi once get old. Who would do it twice?
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