Ranger Archive

Thread: Resources shifting faster???

Caliet
Wed Mar 30, 2005 2:04 pm
#1

Don't know about other resources but I have been collecting the same Rori Wooly for about 2 weeks on Eclipse.



Brazbit Darkwynd
Sunrunner
Master Musician, Master Entertainer, Master Image Designer, Dancer, Master CorSec Pilot
NerfBurger
Wed Mar 30, 2005 2:20 pm
#2


When a resource shifts afinite amount is spawned, so high demand resources shift much faster if a lot ofscout/rangers are harvesting it.


Think of it this way, if50scout/rangers are harvesting a killer avianor wooly it will shift very quickly because so many are harvestingfrom that finite ammount, theycan harvest the whole spawn in amount in 5-7 days.If the stats are so-so, or there is not a huge demand for something,then very few scout/rangers will harvest it and it can stick around for 2 weeks+

Message Edited by NerfBurger on 03-30-2005 01:23 PM



QMPFLURRY ANTARIAN RANGERSPMQ
DEKAS OLO [FAR]
MASTER
RANGER - RETIRED
MASTER PISTOLEER - MASTER BOUNTY HUNTER - SQUAD LEADER

agent156
Wed Mar 30, 2005 2:27 pm
#3

What lol? I've seen several avians meats hunted on Corbantis like... man there aren't even words for how hard they where hunted.

11 days and 12 days.

Its random I tell you.

And we just had a very hot Wooly on Yavin last at least 11. It was hunted very hard also.
Cryos_Merovingian
Wed Mar 30, 2005 2:36 pm
#4






NerfBurger wrote:


When a resource shifts afinite amount is spawned, so high demand resources shift much faster if a lot ofscout/rangers are harvesting it.


Think of it this way, if50scout/rangers are harvesting a killer avianor wooly it will shift very quickly because so many are harvestingfrom that finite ammount, theycan harvest the whole spawn in amount in 5-7 days.If the stats are so-so, or there is not a huge demand for something,then very few scout/rangers will harvest it and it can stick around for 2 weeks+

Message Edited by NerfBurger on 03-30-2005 01:23 PM




No offense... but I don't blieve it.


We've had some pretty good spawns of carn meat recently that have been harvested in OBSCENE quantities and the spawn has lasted for a suprisingly long time.


My guess... and I do stress guess... is that it's random.




___________________________________
CRYOS MEROVINGIAN
Elder Ranger

thpokc
Wed Mar 30, 2005 3:08 pm
#5

The random seems more in order rather than a fixed amount. Of course it could be that it is a fixed amount of the resource but the amount is randomized also. Then both theories would be correct.



Cebri Flyingwaver - Master Ranger/Master Rifleman
Once a Ranger, always a Ranger... the spirit will live on
Cryos_Merovingian
Wed Mar 30, 2005 3:14 pm
#6

Ok, it's time I tell you the truth. I control the shifting of spawns. Yup, you heard me... I decided, on a whim, when how and why a spawn will shift. How, you ask? well... I have three alts - Tiggs, Garva, and God. Through the powers of these alts, I am able to go in and completely mess with your minds. You know when you get an insanly uber spawn of a resource that doesn't actually drop from anything but NPCs? Yup, that's me being a jerk - muahahahahahhahahaha.

So now you the know the truth.



___________________________________
CRYOS MEROVINGIAN
Elder Ranger

Caliet
Wed Mar 30, 2005 3:19 pm
#7






thpokc wrote:

The random seems more in order rather than a fixed amount. Of course it could be that it is a fixed amount of the resource but the amount is randomized also. Then both theories would be correct.






That response is worthy of the politician forums. Way to try to make peace between the warring parties.



Brazbit Darkwynd
Sunrunner
Master Musician, Master Entertainer, Master Image Designer, Dancer, Master CorSec Pilot
JBMat
Wed Mar 30, 2005 5:05 pm
#8

Each galaxy is different. Each resource is different.


Was a span on my server where good stuff seemed to get gone in 5 days, but the bad stayed like unwanted guests. Now we had decent bone hang out for over a week.


Nobody knows, it's one of them things.


JB
Tarnak_Archvold
Wed Mar 30, 2005 5:34 pm
#9

Cryos might have stumbled upon an argument against fixed amounts. The "only NPC loot" resources. If all resources had a fixed amount, then these types would stay around for an eternity, at the harvested amounts are close to zero (and that is counting the loot drops).
As they do shift, a resource must have at least a maximum amount of tile it will stay.
Some kind of "or" situation might be the real code ... ([resource shift] if [time in shift]>=[max time in shift]) or if ([harvested amount]>=[max harvest amount])

The beauty of such a construct would be that is someone find a way to harvest ungodly amounts by them self throe an exploit. Then the total amount of one resource that was released on a server would be limited, and the CSR's alerted to the existence of the exploit.




"Once upon a time Rangers roamed the galaxies... Before the dark times, before the NGE. "
Once a Ranger, Always a Ranger.
NerfBurger
Wed Mar 30, 2005 5:59 pm
#10






Cryos_Merovingian wrote:






NerfBurger wrote:


When a resource shifts afinite amount is spawned, so high demand resources shift much faster if a lot ofscout/rangers are harvesting it.


Think of it this way, if50scout/rangers are harvesting a killer avianor wooly it will shift very quickly because so many are harvestingfrom that finite ammount, theycan harvest the whole spawn in amount in 5-7 days.If the stats are so-so, or there is not a huge demand for something,then very few scout/rangers will harvest it and it can stick around for 2 weeks+

Message Edited by NerfBurger on 03-30-2005 01:23 PM




No offense... but I don't blieve it.


We've had some pretty good spawns of carn meat recently that have been harvested in OBSCENE quantities and the spawn has lasted for a suprisingly long time.


My guess... and I do stress guess... is that it's random.








Sorry I should have got more detailed in my first post.


Yes, I believe it is random as well, but that does not change the fact that a finite number of the resource is spawned, sometimes 10 million, sometimes 50 million...who knows really. It would explain how some high demand resources come and go so fast, and others stick around a while. And why some crap resources just never seem to go away.




QMPFLURRY ANTARIAN RANGERSPMQ
DEKAS OLO [FAR]
MASTER
RANGER - RETIRED
MASTER PISTOLEER - MASTER BOUNTY HUNTER - SQUAD LEADER

thpokc
Wed Mar 30, 2005 7:53 pm
#11

Caliet, I will take your comments as a compliment.



Cebri Flyingwaver - Master Ranger/Master Rifleman
Once a Ranger, always a Ranger... the spirit will live on
darmokVtS
Thu Mar 31, 2005 12:31 am
#12

When ressources "shift out in just x days" it might as well mean the spawn was spotted late :-).




Kope Sanisa, Medic / Imperial Pilot Ace
McGyver, Smuggler / Imperial Pilot Ace
Allanar Jansan, Commando / Freelance Pilot
thpokc
Thu Mar 31, 2005 1:51 am
#13

Is it me or does it seem that the resources we are hunting are shifting faster? On Shadowfire it seems that we had some animal resources shift after just a couple of days.



Cebri Flyingwaver - Master Ranger/Master Rifleman
Once a Ranger, always a Ranger... the spirit will live on
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