Ranger Archive
Thread: making better traps?
if i take artisan engineering will it give me more points to experiment with?
Jaled,
From what I understand, you get a bit better chance to have the traps hit effectively, but other than that, experimenting on them does little or nothing.
B
hmm.... ![]()
since we're unrivaled masters of trapping and all that, we should be able to experiment with our traps to make them better, its only logical.
I would propose that experimentation should be able to affect duration of traps, that is really the thing that could be most improved on, imo. Novice scouts could recieve 1 point to experiment with at hunting 2, then you gain 1 point every 2 boxes all the way through the top of the ranger line. ie. -
Point 1 at Scout trapping 2
Point 2 at Scout trapping 4
Point 3 at Ranger trapping 2
Point 4 at Ranger trapping 4
Or, you could work it out another way, if you wanted to have a different number of points. (How many do artisans get? Six?)
I only get 1 point to experiment with as is. I have no artisan training, I assume advanced artisans can use their full compliment of points. But, scouts/rangers should not be required to have artisan to do this.
Just some thoughts as I grind through Trapping 4. ![]()
IMHO it doesn't matter if ya make the trap outta good or poor materials, experiment or don't, the traps have minds of their own and work on a union schedule. I tested my theory recently... I threw a Sonic Pulse (made of hi quality material and experimented on)...poof...nothing. Threw a second one from another batch... made of leftovers from Kmart basically... nailed a bunch of krahbu who were eating on us... go figure.
Traps are cool, they get funny comments (Jeah's "What in the name of all that is holy was that???" as I tossed a Flare comes to mind) and sometimes they can pull your happy lil Ranger butt outta the fire. Other times I might as well be tossing them meat, they rampage on. I dunno, can't figure it out... mayhaps I am not smart enough or patient enough to sit and craft 80 gazillion variations...hmmm... if i use this bone, this hide, this metal, hold my tongue like this... poop on it.... better weapons, more training, and thank the SOE devs that my Ptraps work ok.
As an aside, as experimenting on traps was basically worthless, and factories are eating into my meager profits, I said bye bye to artisan almost totally... Pistoleer 1-1-0-1. I get better missions off the terms, the beasties die faster, and I get hurt less as I kill faster.
JB
Better living through chemisty, or physics, or whatever....
Im a master artison , now training for master scout (going on to ranger/CH and dropping artison) and i only have 1 point to experiment of traps/tents.
What do you have to build up to get experiment points for these?
JB,
"work on a union schedule"
Hey! That should be "work on a GOVERNMENT schedule". ![]()
B