Ranger Archive

Thread: Concerning the tripwire trap

Droopu
Thu Aug 28, 2003 10:59 pm
#1

So here's an idea (more a thought, really) I already posted on the scout board...


First off, I'm not a ranger yet. I have the points and all, but I'm waiting till the changes (tracking! woot!) go in before investing. So I humbly grovel beneath you all


Now, this new tripwire trap. It works on NPCs ja? So I wonder if that would count AT-STs as well.


Because that could lead to hilarious things Can you imagine groups of overt rebel ranger with combat skills running around Imperial controlled towns loaded to the teeth with tripwire traps.... Heh.. Trap AT-ST, blast owner


TC rangers.. Are the traps in there yet? If so.. A test, I wonder.. Here's the idea. Covert rebel ranger. Use trap on Overt imperial. Do you get a TEF? CAN you use the trap as a covert? Because that gives you a pretty useful first attack...


And if that works (I'm sorry about rambling on here.. I'm just sorta tossing ideas out as they come) then can imagine if you have a rebel combat group with a covert ranger. Wait till attacked by an imp with an AT. Send the ranger out to trap the AT while firepower is aimed at the imp himself.


We have (almost) balance!


Lol.. SO many rebel rangers if this works




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Mishtaq
Jack of all Trades (6 professions and counting!)
Starsider
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ChunkyMunky
Thu Aug 28, 2003 11:22 pm
#2

I feel kinda bad for saying this, but I've toyed with the idea of dropping a covert detector and placing my camp on top of it. Large camps tend to draw people to it, and with the covert detector I can open fire on people while they are still covert (in theory). Yeah, it's mean. But I've been caught on fire one too many times



ChunkyMunky - Chilastra
Clan Immortal, Naboo

Who are you, why are you naked, and how did you get in my head?!
Droopu
Fri Aug 29, 2003 1:08 am
#3

As far as I know, the only current 'rule' with Rebel vs. Imperial PvP is that there ARE no rules.

Basically, if it works due to a game system, use and abuse it. So dropping a camp on top of a covert detector is not only legal.. I think its INGENIUS!!! Well done!



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Mishtaq
Jack of all Trades (6 professions and counting!)
Starsider
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DeltaXi65
Fri Aug 29, 2003 4:07 am
#4

Guys,


It WOULD be ingenious, if the detector wasn't considered a "structure". You'll get the too close to a building spam.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

Gronchar
Fri Aug 29, 2003 4:18 am
#5

Excuse me for my ignorance. What is a covert detector?



-- Soh Darklyter (Tempest)
ChunkyMunky
Fri Aug 29, 2003 4:52 am
#6

Tried it last night. Set the deed (the footprint is massive), and camp will fit right on top. No building spam at all. Of course it was 2:00 in the morning, and no one walked by to try it out, but at least I know it's possible now



ChunkyMunky - Chilastra
Clan Immortal, Naboo

Who are you, why are you naked, and how did you get in my head?!
ChunkyMunky
Fri Aug 29, 2003 5:10 am
#7

Gronchar, a covert detector is a faction perk that allows you to see covert members of the opposing faction. If it works like it should, you will be able to fire on them without them going overt. (But you have to be overt to use it)



ChunkyMunky - Chilastra
Clan Immortal, Naboo

Who are you, why are you naked, and how did you get in my head?!
Solusandra
Fri Aug 29, 2003 6:41 am
#8

*Of a sudden, imagines tons of Rangers setting up their camps on detectors... *

Very nice! Now quick, bury this thread... I wouldn't want any more imps catching on. (Yup, an often-times overt ranger!)

DeltaXi65
Fri Aug 29, 2003 6:51 am
#9

Chunk,


It works!


This is awesome.


Unfortunately, I can pretty much guarantee its not supposed to.


B




BRISC RUBAL
SCOUT CORRESPONDENT EMERITUS
Jedi w Politician w Epic Roleplay Carebear
Tarkin Memorial Brigade Founder w Fight Club Propagandist
AXIS Meatshield w RIVAL Glow Stick Waver

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