Ranger Archive

Thread: Quality Correlian Herbivore

JBMat
Sun Oct 19, 2003 2:40 pm
#1

On the scylla server... you find one quality Corellian herbie meat dropper, you call me. Meat on this planet has sucked forever. Bone was good for a while. Meat and hides are at a new low, prompting me to hope the next shift will bring better. Until then, be ready to travel for herbie.


JB

Neologist
Sun Oct 19, 2003 4:29 pm
#2

Any planet will do really, I just need to know an animal name and planet for extremely high quality herbivore.


thanks!


Neo

Neologist
Mon Oct 20, 2003 12:33 am
#3

Can someone tell me what critter is best to hunt for high quality corellian herbivore meat?


Thanks!


Alila
Mon Oct 20, 2003 2:59 am
#4

you should know that meat resources cycle just like any other, at the moment, on eclipse, all corellian herbivores drop good meat (it's all the same stuff, ANY herbivore creature drops "corellian herbivore meat - abak" at this time).


you'd be well advised to hunt:


Gronda
Murra (Mountain Murra if possible)
Brackaset
Vynock
Durni


And most variations thereof, higher on the list is larger.




Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a total mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
Neologist
Mon Oct 20, 2003 3:55 am
#5






Alila wrote:

you should know that meat resources cycle just like any other





Right, I know, I just didn't know which creature gave high quality meat. Some creatures give low quality, some give high quality, some give carnivore etc. Was just looking for which creature gave high Q herbiv.


Thanks for the list, I'll check those out!

JaraKsynn
Mon Oct 20, 2003 3:57 am
#6

Also would like to add Krahbu (spelling), The Horse like creatures, The violent ones are nice, easy to drop and a lair will easily net you 300 units of meat. as far as quality goes, every server has different stats on the ressources, and have there own unique ressource shifts. Currently on Lowca the Corelian Herbivore meat is OQ 962, but the rest of the stats are all under 200.



As a related note, regarding ressource shifts, do fish and eggs also shift? I would assume yes because they are a ressource after all. But have not played long enough to see a shift on those two items.

Japhy_Chilastra
Mon Oct 20, 2003 7:07 am
#7

Right, I know, I just didn't know which creature gave high quality meat.



That should be "I just didn't know which creature is giving high quality meat right now." A creature might give a high quality meat this week and next week it can be garbage with the resource shift. Herb meat is also one of those meats that often have two different varities going at the same time on a single planet. Hope that helps a little.




Japhy Riesling
Master Ranger/Pistoleer
Anchorhead Irregulars - Chilastra
Ailsa
Mon Oct 20, 2003 7:00 pm
#8






Neologist wrote:





Alila wrote:

you should know that meat resources cycle just like any other






Right, I know, I just didn't know which creature gave high quality meat. Some creatures give low quality, some give high quality, some give carnivore etc. Was just looking for which creature gave high Q herbiv.


Thanks for the list, I'll check those out!






The text marked in bold is incorrect. If you kill the lowliest herbivore meat-dropping creature on Corellia it will give the SAME quality herbivore meat as ALL other herbivore meat-dropping creatures on Corellia. There is never more than one type of a given (animal)harvested resource on any planet at any time. You will get the same exact herbivore meat off of any Corellian creature you kill (meaning all the attributes of that herbivore meat will be identical) until the herbivore meat resource shifts. The same holds true for all the other meats, hides, and bone - only one of each type on each planet at any time.



It would be more correct to say that a certain planet may have higher quality herbivore meat than the other planets.. but not that a certain creature drops higher quality herbivore meat than another creature from the same planet.



NRaas
Mon Oct 20, 2003 7:48 pm
#9

"only one of each type on each planet at any time."


When everything is working properly, this is correct.



  • However it is possible for the system to dole out multiple quality resources on the same planet at the same time.

Currently...



  • Corbantis : Yavin4 : Scaley Hide

  • There are actually two versions being given by the creatures.

However when this occurs, the same type of creature can give both types of resource.


Namely...



  • I kill a Crystal Snake and receive Type A Scaley Hide...

  • But the next Crystal Snake I dispatch might give me Type B Scaley Hide.

----


So it is possible to have multiple types... But it is not the norm.



  • The norm is to have only oneresource per category per planet at any one time.




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Ailsa
Mon Oct 20, 2003 8:07 pm
#10

That has never happened on my server. The only time it does is if the resource all of a sudden starts shifting, but of course the previous resource is gone then.

BlakkStar
Tue Oct 21, 2003 5:34 am
#11

Right now on Starsider there are two types of insect meat on Corellia and two types of scaly hide on Dantooine. Furthermore both types come from one type of creature on each planet.



Starsider: Blakk Star (Lost Child of the Ras'ka)- Master Ranger/TKM
Ahazi: Kojo Anonkye (Master of Ras'kan Martial Arts)- TKM/Stickfighter(Master Fencer)
Kettemoor: Underdog (Badass Bothan B-Boy)- Master Musician
Neologist
Tue Oct 21, 2003 11:23 am
#12

Hmm, then my multiple stacks of tatooine herbivore and tat bones and tat hides must be from holding stuff during and after a resource shift. I've just assumed the different stacks were based on different creatures.


Well that helps me decide then what to clear out of the old inventory. No point having a stack of 100 hide that is no longer dropping, it just takes up space.



Thanks!!!

NRaas
Tue Oct 21, 2003 11:41 am
#13

"No point having a stack of 100 hide that is no longer dropping, it just takes up space."


Agreed.


Generally, I use those spurious stacks for creating my camps... Rather than burn up the more valuable larger stacks on personal stuff.





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