Ranger Archive

Thread: Increase in Assistive Pack Creatures

JBMat
Wed Oct 22, 2003 6:50 pm
#1

It's you Squid, the Devs hate you personally, and are out to get you. Quick, become a Hairdresser and your worries are over.


Ok, kidding aside... You are correct, and it's been noted and posted in the forums. Bad thing, we are all calling it something different and it's tough to search for as there is no common name for it, other than BAF (bring a friend).


Anyhow, yeah, previously solo creatures are now social. Thetitle of "scout" on an animal means you shoot it first, the entire pack comes running to help. Save scouts til last.


I noticed it on grondas and hambabas, had to change tactics to solo them again.


JB

Squidwalker
Thu Oct 23, 2003 12:30 am
#2

Is it just me or has anyone else noticed that it seems more creatures now are assistive then used to be? A fellow ranger friend of mine was discussing that with me last night and after thinking about it I have been experiencing that now it seems. I'm on Lok so I know most things are agro and usually assistive. He was hunting Female Snorbals, and I was for a while with him, and they would not assist when attacking one. We could take down any femail version of them and be fine from all the other of the lair. Yesterday he kept getting packed on by all of them.


He moved to Naboo and did some hunting there where it seemed more animals then before are now assistive. I asked if he had tried all sorts, and even some low levels. Again, I don't have a confirmation but wondering if anyone else has noticed any change.


I know they said a change should be put in Tuesday to solve the "No animals Spawns in the wild of advanced planets" issue. My thought was maybe that change got put in, and it had some inadvertant effect on the assistive trait of creatures.




Teranus Blan'Fyl
OldSchool Ranger
Short-Timer
wookranger
Thu Oct 23, 2003 9:45 am
#3

Sometimes the "scout" thing is confusing. For example, mamiens on Yavin4 sometimes have scouts, but since the last big patch they are all social-assist. So what's the point of them having a scout?
ClomaxCrom
Fri Oct 24, 2003 1:26 am
#4

Yes, but I dont see how this is a bad thing? I like the challenge and it does seem more realistic when attacking lairs. Just gotta pick them off. although the huurton stalker is "Stalker:no" and I dont get that.



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-Clomax Crom,
Account Status : Canceled on 3/13/04
I can't find anything to make me enjoy the game any longer. have a good one folks.
Nhzuk
Fri Oct 24, 2003 2:16 am
#5

My experience so far hasbeen that Scouts do not affect the social assist of MOBs (they all BAF now). Rather, if you target a (scout) it will run to the lair (if you do not kill it quickly) and "call for help," i.e. more MOBs spawn.. same effect as shooting the lair. This is very noticable to meas a Rifleman since most MOBs run right at my blazing T-21 knowing that, as they close, the big scary rifle is useless and they can hit me hard.... very smart rabbits with big, gnashing teeth.... time for the Holy Hand Grenade!


I try to save the (scout)s for last to keep some small amount of crowd control.


Nhzuk

nkbrillo
Fri Oct 24, 2003 3:25 am
#6

everything packs now, i swear. very few critters don't pack it seems. this actually helps me, as i send in my pets to tank, while i spam fan shot and take down all the animals at once. hunting outputs have increased a lot since the last patch. I love it!



Nepthen Kesslyte- Grinder
Katlyin Kesslyte- Chef, Merchant
I T E C
wookranger
Fri Oct 24, 2003 6:27 am
#7

Still, Ican't see big herbivorous creatures like fambassocially assisting each otherin the wild. They most likely have brains the size of walnuts, and would probably scatter if they heard gunfire, like other herb creatures (deer, giraffes, sloths). Then again, what the hell am I talking about? This isn't real life, lol.


drunkenbard
Fri Oct 24, 2003 6:42 am
#8

I had to modify a lot of my notes too.
Imagine how funny it was to attack a Swamp humbaba and all 7 of its buddies
assisted it.

Nearly soiled my armor





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Sildas Grim [Master Teras Kasi Ranger]
Sunrunner
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Helping Meatlumps meet their Maker since 2003




Nitra
Tue Oct 28, 2003 9:04 am
#9

the main thing that irrates me about this .

is you use to could lie prone and get off 3 shots before the creature attacks you .

now if you lie prone you still get the three free shots
at the targted creature .

but after the first shot all his buddies are coming right for ya .

while the targeted creature stands in the back ground .
NRaas
Tue Oct 28, 2003 10:20 am
#10

"but after the first shot all his buddies are coming right for ya ."


"while the targeted creature stands in the back ground . "


A fix is in the works for exactly that problem.





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NotApplicable
Tue Oct 28, 2003 11:07 am
#11

This is great news!!! I may actually be able to use the prone position again. Of course I have to stand in the same spot for 10 seconds or it will warp me back to where I was 10 seconds earlier. Funny that kneel doesn't do that...


Thanks,


Not




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Daksidhe
Tue Oct 28, 2003 11:35 am
#12

Hello Folks,


Several, previously non-baf, critters are now social. Except for a certain few, all those critters are still easy to pull 1 at a time.


The easiest is with a pet of any sort. Even with the future CL10 cap, it's still a non-issue.Place yourself 70 meters away, target a critter and send pet in. Here's the trick, before the pet actually hits, the "friend" will engage the pet. Call the pet back to you before it hits your first target, and you only get the friend. It works on most creatures. I use this on Dathomir every night.


Another system, for those without any pet, is traps. (But as you all know, they don't always work.) Unequip a ranged weapon to be safe, throw a slow or snare trap, run back to 70-80 meters, equip weapon and target the add.


For those other critters that swarm you, it's just taking the time to see which ones cause it.Bantha's for instance do'nt all attack, except if fighting near the Matriarch. On Dathomir, the Bolma's will swarm you, but only if pulling the Alpha, or fighting near it.


Jakl,


Flurry, Master Ranger/CH

Dyrwen
Tue Oct 28, 2003 8:31 pm
#13

Heh, no kidding. I learned the hard way about Humbabas. Took down two at once tonight though. Just me an the baby grand wrix. Warningshot saved me from soiling the armor as NRass managed. Just wish I could take on this hounds, wrixes, and other social carnivores. Seems like the herbivores are just easier to take down socially.




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