Ranger Archive
Thread: The Ranger Lodge
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Owen-Lars
Mon Aug 02, 2004 3:02 am
#1
Ranger Lodge: Introduction
This zone/building acts like a hub with quests and other systems linked into it providing a meetingplace, base of operations for rangers and a great place for new rangers to hang around and train up.Access to this building is restricted to Rangers only or people who are in group with a ranger.
From this building the ranger will have many options available to him making him 1: Attractive to groups and 2: A more competent hunter. Hopefully this collection of systems and content would provide a great feature that will make being a ranger and playing a ranger much more interesting and challanging past the master levels.
Expanding on the hub idea, the Ranger Lodge is the central point that links many systems together. All these systems will be covered later on in detail but include:
1.0: Ranger Lodge: The Building
2.0: ROCD (Ranger Organic Contract Database)
3:0:Hunting Permits
4:0: Jakra Lan Quest
5.0: Hunting Cabin Quest (coming soon)
Jakra Lan Story 1
Jakra Lan Story 2
In the following posts i will cover these parts in detail in a way that will hopefully correctly portray my ideas. Hope you enjoy and dont fall to sleep 
NOTE: I RECENTLY MADEA WALK THROUGH VERSION OF THE RANGER LODGE USING AN FPS LEVEL EDITOR. ONLY THE FLOORS, ROOFS, WALLS, CORIDOORS ANDSTEPS ARE IN ATM BUT IM HAVING PROBLEMS LAUNCHING THE COMPILER SO ALL I CAN SO IS USE THE 3D VIEW IN THE EDITOR TO WALK AROUND. HOPEFULLY ONCE IVE FIXED IT (IF EVER) I CAN TAKE SCREENIES AND IF SOMEONE CAN HOST IT, YOU CAN DOWNLOAD IT AND WALK AROUND THE LODGE YOURSELF 
Message Edited by Owen-Lars on 08-02-2004 06:16 PM
Message Edited by Owen-Lars on 08-02-2004 06:37 PM
Owen-Lars
Mon Aug 02, 2004 3:14 am
#2
5.0 Malrol Katal: Hunting Cabin Quest
Coming soon 
Wont be long now, just goto give my mind a rest
Message Edited by Owen-Lars on 08-02-2004 06:10 PM
Owen-Lars
Mon Aug 02, 2004 6:44 am
#3
Jakra Lan Story 1: TailsOf The Forgotten Forest
Coming Soon
This will be a story based on the character Jakra Lan
Message Edited by Owen-Lars on 08-02-2004 06:10 PM
Oreet
Mon Aug 02, 2004 10:59 am
#5
it all sounds great, but that is a TON of work to spend on Rangers. Don't get me wrong, i love being a ranger, but i think there are lots of other things in the game that need to be fixed before they should spend that kind of time on rangers.
we have JTL coming soon.
we have the combat rebalance
we have the smuggler revamp (which is LONG overdue)
we have the entertainer content being added
and i am sure that after a lot of that, they will begin doing publishes geared towards improving JTL.
there are some things that should be fixed for rangers, but other professions need attention. Smugglers first and foremost. The poor smugglers have been getting the short end of the stick since the game was launched. BH's need some more revamps to actually encourage them to hunt jedi. 5k credits for a jedi kill???? what are the devsthinking??? entertainers literally have no content at all, as their missions from the terminals are jokes. i think i heard that squad leader was in line for some revamps as well.
but with all of that said, i would love to see at least something similar to this implemented. maybe it'll be in publish 20 or 21.
Owen-Lars
Mon Aug 02, 2004 11:03 am
#6
lol thats why this is just a brainstorm post.
I dont expect these to be implemented now if ever. Just like throwing some ideas around.
Almagill
Mon Aug 02, 2004 11:15 am
#7
Owen-Lars wrote:Ok guys what do you think so far?
me like
One thing that struck me immediately (apart from wow, you put a lot of work in that!) was that a building similar to the Tat PA halls coul dbe used for this, with some modification of the artwork to introduce some more 'back to nature' flavour.
There is a room on the right hand side of these buildings that for some reason nobody seems to use. It's a kind of long thin storeroomy thing which would make a grand wee office for the Permits Clerk.
One way of combining the Lodge with the idea of Ranger Only zones would be for the Permit Clerk to be not just a mission giver but a version of the faction recruiter. You can only get a permit of you have skills above x level, clerk does a check to see if you're good to go, if you are you get something like a faction TEF. Nopt one that makes you a target to all, but one that allows you entrance to, and access to the enhanced spawns, within the Ranger Only Area. (ROA's could function in a similar way to the battlefields, in so far as they are clearly marked out and only appropriately flagged rangers (the ones with the permit) get an enhanced spawn rate / creature harvest level.
Like the idea of the Contract database too. It would mean rangers can pick and choose which contracts they want to take with some level of guarantee that they'd get paid on completion.
Yup, I like.
BTW, for generating a 3d walkthrough, Adobe used to have a 3d environment engine called Atmospher that, with a browser plug in, would let people build 3d chat rooms, towns, landscapes, etc and then other folk could visit using an avatar. If its still available might be a good way of putting up some version of the Lodge for people to drop in and check out? (Just a thought, inarticulately expressed, as usual)
Owen-Lars
Mon Aug 02, 2004 11:24 am
#9
The original design was actually using the Tat Guildhall. I just wanted to spice things up so i made it into a custom building that could be used with existing texture plates etc.
Im happy for anything that looks ranger ish.
Nemo0
Mon Aug 02, 2004 6:33 pm
#10
Very nice. I recommend you update your link post with a new link. Now if only we could sneak into the Devs' boss's office and leave some of this stuff in his to make Devsdo pile (along with a nice bowl of punch) so that it would actually get done.
Owen-Lars
Tue Aug 03, 2004 2:35 am
#11
Link Page Updated Nemo.
If only our camo realy did camo players, we may have a chance at pulling your sneak operation off
Springbok
Tue Aug 03, 2004 8:43 am
#12
For Layout: I like the cave system idea, but mix it? Use a Frontiering 4 static tent, as the entrance. The Laser Fence is perfect for the idealogy of "only rangers or those grouped with rangers may enter". For the stone igloos, say the middle one, allow the ranger (and friends) to enter it, to be greeted by steps leading down. You enter your floor plan. A bunker rather than cave if you will, with architectural rooms, but made of the natural rock your in, rather than metal.
Perhaps place the shuttle to get there about 250-500 meters away form the Hunter's Lodge. This way the ranger may 'track' the Lodge, have the lodge not show up on map / radar, like a regular camp is not. While still people can still "find" the lodge by chance, this adds to the RP factor~you can only find the Lodge if your looking for it~mentality. 
My only thoughts, other than simply brilliant. You have outdone yourself Owen, and thats a feat. Six stars mate =).
Gelotri
Tue Aug 03, 2004 10:07 am
#13
Absolutely an awesome job Owen. I hope this gets some serious nods. Would definitely add some content to Rangers and everyone else, not to mention making us a bit more useful.
/salute
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