Ranger Archive

Thread: Just how was the Camp xp accumulation rates have been increased??? Its been INCREASED if anything!

Baleine
Fri Sep 05, 2003 6:26 pm
#1

Yet another area the patch let me down, on top of the missing two handed move cost decrease, the posture down timer, and area track.


The patch notes clearly state "Camp xp accumulation rates have been increased" but if anything its been increased by 50%. Previously I could hit the cap in a high quality camp solo with no wounds in 17 minutes. Now I have to stay in the camp closer to 28 minutes to even top 1k exp.


Am I crazy or does half of what is in the patch notes either is completely not there or is there but is a nerf of some kind?




_______________________________________________________________
Al' Hammers :: Master Heavy Swordsman, Master Creature Handler, Hunt Master
"I kick arse for Mon Mothma"
EenieMeenieMineeMo
Fri Sep 05, 2003 6:29 pm
#2

Well, you are crazy. Just read your post's title.



Just how was "camp xp accumulation rates have been increased"??? It's been INCREASED if anything!



Haven't tested with my scout yet, but I had to post this, your message made me laugh about you complaining it increased, when the patch notes *said* it increased... : )




--EenieMeenie MineeMo
Novice Weaponsmith of Sunrunner
StealthNuck
Fri Sep 05, 2003 6:32 pm
#3

That is pretty funny...hehe

I've noticed the same though, the camp XP accumulation rate has not increased a bit for me.

Increased....decreased...bah, I'm think that's right.



Caius - | Master Useless Class | Master Rifleman
Eclipse
Fellstaff
Fri Sep 05, 2003 6:34 pm
#4

You know, you can always fish for your survival exp, no resources required for that I'm actually going to test this and get back to you on the exp for fishing. As for camping, exp was about 1000 in 15 in a high quality, not its 1000 in about 30.... but to make up for it, you can sit in the camp and use up tons of resources grinding out more camps



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Isa Lodeah - pre-pub 9 FSCS unlock (31/32), post-CU Padawan
Onib - pre-pub 9 Jedi Initiate 4134, post-CU full template Padawan
Baleine
Fri Sep 05, 2003 7:00 pm
#5

Yes I realize I've made a fool out of myself with this thread. For some reason I had read "decrease", not increase, back when this was put on test center. It baffles me why they went with an increase, though. Why lower the exp requirements for the skill if you're going to increase the time it takes to accumulate the exp? It makes no sense whatsoever and we're right back where we started: with a skill that makes grinding bofa treats to become a chef like a party in comparison to what how much passive grinding has to be done to advance.


As for fishing, I was good at it before but they seem to have changed theway it works and I haven't seen a *caught* yet, at all. And only rare *bite*'s.




_______________________________________________________________
Al' Hammers :: Master Heavy Swordsman, Master Creature Handler, Hunt Master
"I kick arse for Mon Mothma"
Fellstaff
Fri Sep 05, 2003 8:02 pm
#6

Fishing results
.497 meter fish - 112 xp
.123 meter fish - 53 xp



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Isa Lodeah - pre-pub 9 FSCS unlock (31/32), post-CU Padawan
Onib - pre-pub 9 Jedi Initiate 4134, post-CU full template Padawan
Fellstaff
Fri Sep 05, 2003 8:05 pm
#7

How to fish:
Bait the hook, equip the pole, cast (use /fish or the 'start fishing' from the radial on the pole.
When you see Nibble, select Tug Up/left/right, and click OK
After the update it should either say Waiting or BITE!
Usually its BITE!, so select Tug Up/Left/Right again and click OK
Next update you either get waighting or CAUGHT SOMETHING!

Yes, its that easy, just do one action after Nibble, one after BITE! and you usually get a fish on.. from there, do nothing and wait for it to reel in, or get away



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Isa Lodeah - pre-pub 9 FSCS unlock (31/32), post-CU Padawan
Onib - pre-pub 9 Jedi Initiate 4134, post-CU full template Padawan
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