Ranger Archive
Thread: Devs Use /forage for Camo Flora
/forage is not very useful still, and /conceal is very difficult to work with considering the unique floral requirements. Let us use a floral survey tool and give us a /camoforage option so we can find our own ingredients.
Thank you,
Izzy - Starsider - Master Ranger
That's the first thing I did. I'm not wasting resources that I can use to make money when camo seems to drop at the... well... drop of a hat.
*shrug*
Oh well, at least mask scent is still resourceless.
Lazy? Let me see..extracting via dropping a harvester next to someone elses farm and then going to bed..or extracting by locating the resource yourself, kneeling and harvesting.
I do not think it means what you think it means.
Mabe make it an option.....
The bigest drawback of this is I wont be able to use this in a factory, since forage doesn't produce anything stackable. With out a stackable item for that 4'th component it eliminates the option to produce this in a factory. I ran around the 3 starting planets and snaged the stuff i didnt already have. Threw down a factory. Made schematics, that were experimented up to 7-8 charges. Did runs on each. The factory packs them in boxes of 25, which is so convenient. For 3 invintory slots i have 3 x 25 x 7 =525 aplications.
You might question why the heck i would want that many aplications for those planets
but its nice knowing i have that there for that "just in case" its only 3 slots in a back pack anyways. I just did these 3 since i had most of the stuff, and the other things were bazaar purchasable.
anyways my 2credit on the forage issue..
If you didn't notice, there are 10 planets. There are 4 requirements for camo per planet. That means I have to keep track of 40 different materials. Camo is a very useful skill, I don't mind collecting from each planet, but why shouldn't a Ranger be able to obtain enough floral to make camo without an artisan? /forage is a skill already, why not make it applicable to this?
Izzy - Starsider - Master Ranger