Ranger Archive

Thread: Making Rangers useful

Kroxigor
Thu Dec 18, 2003 11:30 am
#1

How about this. Make rangers able to trap baby creatures. They wouldnt be able to tame or train or any of the CH's skills. Just trap the creature to be given or sold to another player for him to get it trained and tamed at a later date.


Also i'd like to see the Camo kits work for PVP.It would be cool if you showed up as a white or yellow dot on the radar. You can evenhave the camo kits be harder to make like before.


The last thing I wish would happen is to make all the Ranger abilities work.....let me explain.


1. The Big camp STILL, STILL, i say again STILL doesnt repel creatures


2. The 2 Traps we can make for adv. Trapping still dont work


3. Unless im wrong, Camo kits are supposed to have a chance to hide you from NPC's, which i havent seen.


I Mastered Ranger and have stuck with it. I'd like to see it be worth more than track.


Ssythian, Master Ranger/Master Pistoleer

PiRat314
Thu Dec 18, 2003 12:39 pm
#2

I like the idea about being able to trap babies. I saw in someone's house a small cage. The examine box described it as a small cage for holding creatures, probably just a decoration that I hadn't seen before, but still... I bet some creature handlers would pay well for being able to buy and tame a creature in captivity.
TottCophii
Thu Dec 18, 2003 5:25 pm
#3

I agree with trapping baby creatures... these trapped creatures could only be tamed by CH's. Give rangers a bit more of a purpose.


I also think a rangers-only hunting lodge would be good. If controlled correctly we could have hunting cabins built by master rangers on Endor, Dathomor and Yavin. I think this way we could become a primary profession again.


4/2/4/4 Ranger




Cora, Nicodemas, Pebou
"I'm a poster who plays, so the devs ignore me"
SWG and the NGE is like a circus, it's fun to watch (play the forums) but not something you'd want to be in.-


Lucry_BeCas
Thu Dec 18, 2003 6:42 pm
#4

If you are a master CH you didn't take a bludgeoning. Only the dabblers did. You may have to buy a better pet, but so be it...those....are...the breaks. At least the master title brings a bit more than Dath camo kits, a HTFB that is a bit flawed, 2 crappy traps and Areatrack (the only worthwhile thing).



Lucry Be'Cas -Tempest
Ex-Mining Magnate, Pistoleer and animal lover.
I Believe in a Thing Called Love
Good eye sniper!
dhcpSilicon
Fri Dec 19, 2003 1:12 am
#5

I dunno...I'm a Master CH and Master Ranger and I kind of think that with the serious bludgeoning CH got in this patch, the last thing they need is for yet another class with the ability to give people pets. If you want the ability to tame and sell animals, please invest the points into CH! If you just want to sell animals, invest into BE!
Rippedface
Fri Dec 19, 2003 1:32 am
#6

I have a Master Doc character and a Ranger. The high level camps are pretty much useless when for 3K I can buy a 110 med level droid with crafting station. Crafting in camps should only work with the field bases and you should have to have camps to heal. That would make ranger camps much more important.
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