Ranger Archive

Thread: Let us see the Overal Quality before we make the kill.

Ricbr
Tue Sep 16, 2003 1:29 pm
#1

Could this possibly be a nice feature that we can get when we examine a beast? Maybe scale it based on our level...eventually leading us to see the entire stats of each type item we can harvest before we shoot?


I would imagine a trained Ranger could tell if a beast has the potential for some decent overall quality meat and hide before we take a shot. Think of it in real like...You seea large healthy bear with a good coat...compared to a skinny bear with flies all over it..patches of fur missing..we would know which one is a bit better in quality items..wouldnt we.


Despite the fact that we should be able to see the amounts we could harvest, whether a creature will pack attack of if the pack will just watch it fall...we should know the important things about a beast. Sure would save alot of time if we take on a large creature only to get around 100 OQ meat.


Just a thought..not sure if it was brought up before. Something for our Ranger Correspondant to think about as well for a possible idea from us???

NRaas
Tue Sep 16, 2003 1:44 pm
#2

"Could this possibly be a nice feature that we can get when we examine a beast?"


- I don't know what the developers thoughts are in regards to displaying more information in the /examine window.


- I get the impression by the removal of the numeric amounts for each resource, that he is going for a more "go test it out on your own" approach.


- Namely, we can get that information by simply killing a beast and harvesting it to see what quality it is (that is what I do myself).


- Personally, I have suggested simply being able to /examine the "fat/medium/skinny"attribute of each resource, so I know which to harvest before ending up with 1 hide.





Ranger Threads
State of the Profession
The Outdoorsman
(please refresh once you arrive to receive the latest version)
Fred_Skinner
Tue Sep 16, 2003 1:51 pm
#3

I've had a few situations were I might have been more aggressive on the "marginal" critters (what I mean by that is I may have some trouble defeating them) had I known if the resource was good (normally I'd pass them by). If it was a choice between that or knowing if his buddies were going to help, I'd rather have the latter.



Frederick Skinner
Antarian Ranger, Ranger(0030), Master Rifleman, CH(4214)
Ranger is not a profession. It's a lifestyle.


LegacyISA
Tue Sep 16, 2003 2:13 pm
#4

I agree Fred.


Also (and I realize this isn't reality), you can't see much about quality of hides or meat or bone on animals in real life while they're on the critter. To use a deer as an example, youmight have a very nice looking hide, to look at it. Then you get him all skinned out, and find out it isn't so good.You might find all kinds of undesirable qualities, like bad grain, scars, thin hide, etc. And in the course of the game, while it'd be nice to know, I'd rather not have people swarming the 'mob-of-the-day' because someone conned one, and now they all want the quality harvesting.


-Onei Linn

Tsion
Tue Sep 16, 2003 2:21 pm
#5

Considering you have to kill a grand total of ONE MEASLEY CREATURE to get this info, I say it's not worth it.



O'Reilly Freeborn
O'Reilly's Organics ò inside the Transcendence Mall, East Lianorm - On the Lake at 3300, 2700, Naboo, Corbantis
Professions: @ Master Heavy Swordsman / Master Brawler / Scout/ Medic / Merchant - Retired Master Ranger
Badges:&Master Explorer/Jabba's Badge of Trust/Imperial Badge of Merit/Rebel Badge of Courage/Nym's Badge of Honor


Page 1 of 1
Previous Next