Ranger Archive
Thread: Skill Mods...do these bonuses really work?
All of these,
Creature knowledge, what does it do anyway?
Creature harvesting, I suspect you get more resource per harvest?
Camo, hmmmf, yeha, right, whatever, don't get me started.
the list goes on, my question is do you see any increases in your successs/fail rates?
How do some of these plusses help?
I CAN say that I have a high success rate foraging, and I DO get 2 things at a time as advertised about 50% of the time.
Comments?
Creature Knowledge lets you know more information about creatures
First, you learn if the creature is aggressive of not and if it is tamable by a Creature Handler
Second, you learn the type of resources you can harvest from the creature(hides and meat)
Then you can learn the challenge level (kinda like the consider command but a little more accurate)
After that, you can see the creature's ferocity... not sure about what it does, tough
The couple last things you learn are the creature's special attacks but I haven't really encoutered creatures with specials since I trained this skill(Field Bioscience III in Ranger I think)
I believe the last item you get with creature knowledge is the damage a creature does, its possible that mabye with mods you can get more? I wonder if they will tell you if its a family oriented creature or not . . that would be terribly usefull.
Ray,
Master Ranger
It is currently not possible to harvest more then one resources, and i say this being the highest possible in that field at the moment. I have heard a rumor that in a group eventually, different people will be able to harvest more then one resources.
Ray,
Master Ranger