Ranger Archive
Thread: CU: TESTERS CLICK HERE
SolaasD
Sat Apr 09, 2005 12:47 pm
#79
Dregar (SolaasD)
- Used On All Test Centers
On Further note I have made a city on the CU Test Center. "New Antaria" and Have also founded a Guild there, "Antarian Rangers"
The city can be found on Tatooine at ""1772, -4884""
Feel free to send me an in Game Mail or Tell to join the city and or Guild.
Owen-Lars
Sat Apr 09, 2005 6:56 pm
#80
Scout xp has been ajusted, let me know what you think of the new xp.
Have the gains changed?
Have the requirements changed?
frightwig
Sat Apr 09, 2005 7:19 pm
#81
Owen-Lars wrote:Scout xp has been ajusted, let me know what you think of the new xp.Have the gains changed?Have the requirements changed?
Requirements are still the same, but it from what I've killed/harvested so far it seems that I'm getting at least twice the scout XP I was before.
I posted in the trapping thread, but I think the trapping xp still seems far too low.
As a 3002 marksman, I'm killing a level 4 durni and getting 300 rifles XP, 30 combat xp, but only 27 trapping XP. (scout xp for harvesting it was about 86).
Trapping XP seems slower to gain than combat xp in some cases.
WildBil2Me
Sat Apr 09, 2005 7:20 pm
#82
Owen-Lars wrote:
Scout xp has been ajusted, let me know what you think of the new xp.
Have the gains changed?
Have the requirements changed?
Started a thread asking the same question on the Test Forum. Hopefully we can find out how the SLs, CHs, BEs etc. see this.
Owen-Lars
Sat Apr 09, 2005 7:53 pm
#83
Good good
I reported the trapping xp thing in a report and a few issue threads.
WildBil2Me
Sat Apr 09, 2005 8:58 pm
#84
Tracked down and killed everything I could find between level 1 and 11. I've confirmed the manner in which it works (though I have no calculation to predict it.)
Each CL Numerical level has a set XP readout. In the thread I link to above I've mapped out CLs 1- 10. (still looking for a 9 sorry.)
No matter what the harvestors template the XP yield appears ok... just added hunting 3 and will check to see if the harvesting mod has an effect though I doubt it.
One thing that should be noted. EVERYTHING that I killed and harvested... no matter what resource I harvested across 2 planets (naboo and coronet) was anything other than "fat and healthy."
Almagill
Sun Apr 10, 2005 6:08 am
#86
Oh yeah, might as well take me off the list.
Things change, I'll be back.
Things change, I'll be back.
DaveG
Sun Apr 10, 2005 6:14 am
#87
Heh, well I've stopped, but I thought I should put myself down since I *have* tested. I'm just waiting to hear that bug where you can't do anything but run around is fixed. When that is fixed I'll get back to it, but until it is, it's pointless trying to test anything because you can't when that bug kicks in.
Almagill
Sun Apr 10, 2005 6:24 am
#88
DaveG wrote:Heh, well I've stopped, but I thought I should put myself down since I *have* tested. I'm just waiting to hear that bug where you can't do anything but run around is fixed. When that is fixed I'll get back to it, but until it is, it's pointless trying to test anything because you can't when that bug kicks in.
Nah, I'm out altogether. Patches are coming out faster than I can d'l them.
Can't even read the boards as the frelling BS levels are so high.
Can't post any responses as I'm now one of the great +uninformed+
Sake of my sanity, I'm going off to juggle stuff round on my Live toons and get them to a point where they will be able to do anything under the new system.
Wale
Wed Apr 13, 2005 12:14 am
#90
Brutha (Wale)
I will be testing out unarmed and one-handed / Ranger
This is my first character on Test Center so any help or info is great
-JungleKing-
Fri Apr 15, 2005 3:52 am
#91
TC: -MioCid-
Sorry folks to post this that later, but my f**ng Internet Explorer and its crazy pet "The Firefox" decided when im able to do things in the forums, and normally they let me post only for a short period of time. 