Ranger Archive

Thread: 9.10.03 Ranger Issues List Please Read and Sign or add Feedback

BastionKK
Fri Sep 12, 2003 3:26 pm
#79

I would like to see the track maybe go faster at higher levels...for example at box one of tracking it takes like 15-20 secs of relatively little movement to gte the track. Maybe, at higher levels the track could could in like 5 or 6 seconds and maybe with more and more movement possible without losing concentration. Not to draw similarities but, in EQ tracking is instant. The way it is now it's not worth my time to stand around for 20 secs to get teh track done....in fact, I had previously put this ability on my first toolbar, but due to the time it takes to get the thing to work...it has already fallen to toolbar 3 and is on its way to 4 =)


but for what its worth:


/sign


-Bas

DarkFloyd
Fri Sep 12, 2003 3:30 pm
#80

/sign


I definately like some of your ideas on environmentally-minded types of abilities. I like that the Ranger class would have abilities that would make them the outdoor-loving types, which is what the Ranger should be. I also like your idea of sneaking up on a creature and petting it giving you points. The stick would be very cool.


My only concern is that although I like all these ideas, the devs probably won't want to implement all of them, because there are a lot, maybe a bit too much. But good list, for sure, and great post.




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Merelori
Fri Sep 12, 2003 7:14 pm
#81

/sign
Chilung
Tue Sep 16, 2003 3:42 pm
#82

Very good post Raspi. I can probably tell where you got several of those ideas.


Right or wrong....great contribution.






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