Ranger Archive

Thread: Top 5 Report (Oct 27)

RazaKuhn
Thu Dec 04, 2003 10:04 am
#53

Beau,


Couldn't help the me too post, but dart gun is an EXCELLENT idea.


I'm thinking the Hunter in Jurassic Park 2 with the T-Rex.

NRaas
Thu Dec 04, 2003 10:39 am
#54

"Dart Gun"


I'm cool with that... I'll add a note under the "Ranger Bow" request, that suggests this as a possible alternative.


"No graphicfor Stash"


Removing the graphic would cause mucho confusionif another player attempted to place anotherstructure at that location...



  • As they would not know that the location was being used bythe invisible stash.




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Dr4g0nf1y
Thu Dec 04, 2003 11:04 am
#55

Personally I like the idea of the "Dart Gun" just as much or maybe more than the bow idea.


...but if you think about it how much damage could a dart gun do to a large creature? Not much, unless it was based on DOT. I really like the idea of a DOT type weapon the best and a "Dart Gun" would be the coolest way I can think of (at the moment ). Another idea to make this a little easier to add to the profession would be to make them craftable for different effects (poision, bleed, etc) and have them function like the way traps do. (give them a set number of uses per crafted dart for example)


Suggestions?, Comments?



"Removing the graphic would cause mucho confusionif another player attempted to place anotherstructure at that location..."


Hey! Thats where you would keep your most valuable stuff.....burry that shiznit under your house!

Keiner
Thu Dec 04, 2003 11:29 am
#56

I agree with the idea of a Ranger specific weapon. Beausoliel's dart gun idea sounds excellent!


Also, a new trap idea I mentioned once before.. I think it could be useful.. A "Shockwave" trap that knocks down all the creatures in a certain radius. Maybe it could check against each creature and only knock down some of them if it seems too powerful... I think it might be good if you get agro'd by a large mob unexpectedly, knock em all down an burst run! Or of course it would give you a little time to wear them down if you stay and fight.


With mounts and vehicles around, we need all the navigation bonuses we can get if we are to be relevent at all... I think we should be able to make mounts move up hills faster, maybe even gallop a bit faster... and what about a swimming bonus for ourselves? And our burstrun should be noticably longer.


I have a few other ideas stewing in my mind, but I'll think on them a bit more before posting





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CU4 revealed!
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RIP Keiner Macht'fr 8/1/2003 - 4/18/2006
RIP Z'Bree Macht'fr 8/10/2003 - 12/18/2005
RIP Bri'zhee Khan 1/20/2004 - 12/10/2005
RIP Keino Mahhk 11/10/2004 - 12/11/2005

oh yeah, and "alot" is not a word...
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