Ranger Archive
Thread: Final Week 2 Submission
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Xyridin
Mon Aug 04, 2003 3:04 pm
#40
Not a big deal, mainly a cosmetic thing....
If the chairs provide a boost to healing rate, I'd like to see the beds on the HighTech+ camps actually work. Maybe with a slight boost to regen for using them, but... the models are there, and the look good. Why not set them up to actually work?
BASnappl
Mon Aug 04, 2003 6:38 pm
#41
Wow, a lot of these issues I haven't even ever thought about (mainly because I haven't yet focused a lot on levelling up my ranger skills) but as I read this post I found myself nodding after every sentence. Bravo Mineras, if even half of these changes are implemented I'll be a happy ranger.
Undoubtedly
Tue Aug 05, 2003 12:59 am
#42
I too am going for Rifleman/Ranger, I think this combo will help put Ranger on the map as well as long as the /conceal skill, if the devs do intend to bring it back one of these days, can be added earlier than Master Ranger level in the skill tree.
I would like to see /conceal work like /maskscent perhaps, where every level you get a (camoflauge) bonus added to your chance to remain /conceal'd from creatures, NPCs and PCs, and perhaps at Master Ranger level you receive a substantial bonus to make attaining the title desirable. If it is only given at the Master Ranger level it will be less rewarding build a hybrid Rifleman/Ranger as we will be so severly handicapped at short range (to get a full Ranger w/ Rifleman you basically can take no other skills besides the rifle branch of Marksman) that the character will be at a chronic disadvantage (already are) to Pistoleers and other shorter ranged marksman (who can still shoot just as far as any Rifleman at this point & time.)
As it stands I only have enough skill points left for a few modest pistol abilities, I've given up all my carbine abilities (and my shot at Master Marksman for that matter) in order to get myself into the Wayfaring branch of Ranger. Right now I basically just have enough to /warningshot off anything that comes close and /burstrun my ass out of harm's way...
I would like to see /conceal work like /maskscent perhaps, where every level you get a (camoflauge) bonus added to your chance to remain /conceal'd from creatures, NPCs and PCs, and perhaps at Master Ranger level you receive a substantial bonus to make attaining the title desirable. If it is only given at the Master Ranger level it will be less rewarding build a hybrid Rifleman/Ranger as we will be so severly handicapped at short range (to get a full Ranger w/ Rifleman you basically can take no other skills besides the rifle branch of Marksman) that the character will be at a chronic disadvantage (already are) to Pistoleers and other shorter ranged marksman (who can still shoot just as far as any Rifleman at this point & time.)
As it stands I only have enough skill points left for a few modest pistol abilities, I've given up all my carbine abilities (and my shot at Master Marksman for that matter) in order to get myself into the Wayfaring branch of Ranger. Right now I basically just have enough to /warningshot off anything that comes close and /burstrun my ass out of harm's way...
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