Ranger Archive

Thread: A Guide for Ranger Skills

Tringard
Fri Sep 24, 2004 1:29 pm
#27






Nemo0 wrote:





Tringard wrote:






Nemo0 wrote:


It's looking quite nice. I've made a few recommendations (in Christmas colors to follow the trend) but you'll probably want to ignore most of them.







Calculus_Entropy wrote:
...

The fundamental differences between /conceal and /maskscent isare that /conceal uses Camo Kits and can be applied to people that do not have this skill. Camo Kits are crafted from planet specific components and are only useable on the planet for which they are intended.


...








Message Edited by Nemo0 on 09-24-2004 01:07 AM



while there was a slight problem there, is->are doesnt quite fix it






But there are two differences. It uses camo kits and it can be applied to other people.






ahhh, indeed, nevermind then



Tringard

Former MCM / Master Carbineer
Then, Ranger in training/TKM, medic
Now, unsure of myself
Aokista
Fri Sep 24, 2004 2:39 pm
#28

Hi Calc,

Can you throw in the current obvious bugs in this excellent guide?

E.g. HTFB does NOT repel aggro creatures as the text says.
The dizzy trap does NOT work as creatures cannot be dizzied.

And similar other bugs?

Thanks

Aokista



Aokista Ghegeun
Master Ranger, Creature Handler 1/2/1/3,Pistoleer 0/0/4/0
- Dark Enforcers Army-
Intrepid Server
Temujin23
Sat Sep 25, 2004 3:12 am
#29


Looks okay. My only issues with the revised edition involve the marketing aspects. Consider:


1) Those of us who are dedicated to the profession no matter what have no need of such a list. Scratch one demographic.


2) Those who wish to become rangers because they made that august decision as soon as they heard of the profession and will eventually migrate into the group described above will greatly benefit from this list. This is where it shines.


3) Those who have no idea what rangers are or what we do but might be interested in learningwill not be able to make use of this list due to the glaringomission of such terms as 'l33t' and 'ub3r.' Scratch the MTV demographic.


As I've deftly illustrated, the appeal and usefulness of such a guide is limited at best.



Kidding, of course. It looks great. Maybe we'll get some love.


al-djinn'i

Naritus Ranger (just two survival boxes from master-- yay)/TKM



Wake up! Time to die.
Almagill
Sat Sep 25, 2004 7:35 pm
#30



Tringard wrote:


Nemo0 wrote:


Tringard wrote:


Nemo0 wrote:
It's looking quite nice. I've made a few recommendations (in Christmas colors to follow the trend) but you'll probably want to ignore most of them.


Calculus_Entropy wrote:
...

The fundamental differences between /conceal and /maskscent is are that /conceal uses Camo Kits and can be applied to people that do not have this skill. Camo Kits are crafted from planet specific components and are only useable on the planet for which they are intended.

...


Message Edited by Nemo0 on 09-24-2004 01:07 AM


while there was a slight problem there, is->are doesnt quite fix it



But there are two differences. It uses camo kits and it can be applied to other people.



ahhh, indeed, nevermind then





In which case you can only have 'the main differences' and not the fundamental differences, as you only have one fundament...



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