Ranger Archive

Thread: Rifleman vs Pistoleer for ranger Serious Discussion

Freaklegion
Sat Feb 21, 2004 3:17 pm
#27

I'm a Rifleman / Ranger, and I'm on the hologrind so don't know how long it'll last, but it's probably my favorite 2 classes so far (could be because I did a lot of non-combat classes already).


It really depends on what you want to do, a Ranger/Rifleman is better in PvP (i imagine), because you're so quick that people can't close that range to get at you in hand-to-hand.


I think that PvP Rangers should be ranged to get the best use of their Ranger skills, but who knows...



Dakanara - Flurry
Tqnz
Sun Feb 22, 2004 7:16 pm
#28

I've started with Rifleman, but I have level 4 in the marksman pistol tree.


I really like being able to take critters out with my T21 from a distance. But with that said, the pistol comes in handing if I get rushed. Since my mind is usualy hurting when I get rushed, the FG I use uses the action pool. However I've allways wanted to be a smugglar, so I may drop rifles for that.






--------------------------------

T'qnz Valtmir - Kettemoor
SWG Underworld. A community of underworld / criminal role players
www.swgunderworld.com
jason67
Tue Feb 24, 2004 7:25 am
#29

I would vote Master Rifleman all the way. My main char is a Master Doc/Master Rifleman. She is a killing machine. I sent my alt(ranger) to follow and just harvest in the wake. I went to endor and would simply find lairs(spiders are most common), I would target the lair and spam Strafe2(with new foods dont' have to worry about mind at all). Most of the MOB's would drop dead before they ever reached me. Strafe2 hits as a cone and can easily do 5k+ damage on most normal Mob's. That means most Mob's die in 2-3hits, as an area effect shot the means I clear most lair Mob's in 2-3 hits and just keep shooting lair till it dies. When the new spawn pops they usually die at the lair.



Rifleman is usable at a low lvl but ultimately is not dabble friendly. It is a very long grind and the lower levels can be very frustrating as you tend to miss alot and shoot slow. But what a huge difference once you reach master. You can shoot nearly as fast as a pistoleer and do double the damage. Not to mention that you get AP2 on T21's and only AP1 on the fwg5. My rifleman out damages any other profession including pistoleer, commando, tka. I use to get pissed when Commando's would come through and flame everything. Now I laugh and kill everything in site before their flames can tick twice lol. Even at close range you don't have many problems once you hit Master Rifleman.



Anyways hope that helps.







HostageH
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