Ranger Archive

Thread: It's nice to be part of a useless profession (Just My Opinion)

JokitoRoyo
Wed Feb 16, 2005 9:10 am
#27



Hey folks.. the thing to remember here is that Stile is still a ranger and therefore part of the fold. He is upset and he has voiced his opinion. He may have done it with a little more finesse, but regardless some if not all of what he is saying has at least flittered around in all of our minds.


The important thing here is to not lash back out out someone who is upset and has reached thier breaking point.(Believe it or not, we all have a breaking point.) We have all made this great community. Let's not smash it to hell when someone has a career crisis.


Stile I am sorry to se you have reached the point. I know what it is as I have been there myself. I took a vacation from the game. It was the only thing I could do. I believe that with the CU and GCW revamp things are going to change dramatically and hopefully for the better . Best thing to do Stile is to take a break or try another profession. Get your mind straight, and then when/if you come back you'll always be welcomed.



Message Edited by JokitoRoyo on 02-16-2005 11:20 AM

Message Edited by JokitoRoyo on 02-16-2005 11:34 AM



-Deleted Pesoj Maub Ex-Master Ranger/Ex-Master Rifleman Ex-SOE Customer

Come on by forum.swgranger.com the camp is up and the punchbowl is deployed!
Jrileydag
Fri Feb 18, 2005 9:27 am
#28




Atetsiohi Edeu
Elder Ranger
The Wandering Druid of Chilastra

DocDiablo
Sat Feb 19, 2005 5:37 pm
#29

Hmmm...I appreciate that we all know the weakness, and that yall think we should just be quiet about it, but I will tell ya what. I been playing SOE games for the better part of a decade and if one thing is for sure in all of the, the squeaky wheel gets the grease. While I don't feel Rangers are useless, they are just way to watered down. Traps, for one, need to be useable on people too, and they need to be alot more reliable and effective. Not sure bout yall, but most of the traps are pretty unreliable, and takes for ever to land one, if you really ever do. That alone would make us useful in a group (which after the revamp, will be more important then ever before). The rest of the stuff, I think is fine where it's at (useful, but not overpowering), except maybe harvesting. Rangers should be the only ones who can really make honey out of horse...well, you know. meaning, they should get ALOT more units per kill then anyone else. Making Rangers the only ones who can effectively hunt those little teeny critters and actually get something back from it.


I'll tell you what else. It's time we controled the market again. Vet rewards or not, we should stop letting people tell us how much they are going to pay us for OUR time. Personally, I never hunt anything that doesn't yield me 30 cpu (or more) per avg 100 unit creature. That's even selling myself short in my opinion, but I am damn sick and tired of doctors making hundreds of millions off of our hard work, then saying it is our fault that the market is so spendy. So let's take control back, and let them know how hard it will be without us. If people are not willing to pay good money for our time (which we can't just turn on a macro and let it run for a few days like most crafters/docs), then they can go out and try and get it them damn selves. If yall want to be like a family, it's time to start acting like it. If SOE aint gonna help us out, we gotta help each other out. Let's figure out an average amount of money per kill (not unit) and stick to or around there...for everyone.



------------------------------------------------------------------------------------------------------------
In-Game Name: Warbizzle


Ever dance with the devil in the pale moonlight?
~Doc
agent156
Mon Feb 21, 2005 5:21 am
#30

Doc I'm with you. Well mostly.

50 cpu for Good Woolly that 240 units of goes into a 285k suit of armor... that gets my goat. It realy does. But I would really just prefer that every one stoped this marking everything up 1000% or more.

I once had a Chef contact me about some meat. She offered a price. I looked the meat and the chef schems up. My meat would have been 5% of the cost she was sell the product for. I mail her and say "I'm thinking about going Cheff how much of your time does it take to make a case of that?" Answer "30 seconds if that, its all about harvesters and factories." Ugh. The meat in that case was about 2 to 5 min. of my time. Ugh again.
earthshredder
Mon Feb 21, 2005 8:45 am
#31



Stile2112 wrote:
Ok, here we go.
First off, i've been Ranger 3 times. In between these time, i mastered other professions. Plus i had and alt account which mastered several other professions. I got the 2nd account because i "DIDN"T" want to drop Ranger to master another profession in the beginning. (Did i clear that up for ya)
Second. For those who saw my post as a rant of fustration, i say thank you. I received about 24 email from players who understood my position. These players and myself would like to see changes made to this profession to make it what we believe would be even more fun to play. We want to see camps that provide a usefull function again. We want to see things added that are Ranger Spacific. Revamp the traps, make camps that have moduler sockets that can be upgraded. Add a cooking mod to the tents that allow you to create Ranger bonus foods.
There alot of great ideas out there, but i fear that there will never be any changes and that the DEVS will throw chincy little bones our way now and then. I might be asking for too much, but the one thing that would make play longer is a profession that is creative.
Area Track is ok, nothing big. Ya you can find things faster, but i have never had a problem finding what i wanted and unless your going after a spacific creature for it's resource, then again, Area Track is just OK.
Camps. Look i love the HTFB. It's the one camp i went crazy about the first time i saw it. But it's useless. I can pull out my Med droid and at Novice Medic, i can heal myself and anyone else with me.
Traps. After i made my last box, i haven't used them since. I kill most anything just fine without them. There a great idea, but need to be changed
Camo Kits. Used them only a few times. Again, there just ok. Mask sent works just fine for me. Ya it breaks now and then, but no biggie.
Wayfaring. Crawling fast might be good for others, but nothing i would want to spend skill points on.
Master Ranger. NADA!!!! we get nothing. Now that is just not fair.
I don't think you'll find a more deadicated group of player as you would in Rangers. It's just i'd like to see the happy wand waved our way and i don't have the heart to come back in 4,6 or 9 months and read about the same'ol things.
I love the Ranger title above my name, because i am a Ranger. I'm a former Army Ranger with the 75th, Alpha company. I'm a gulf war vet and feel passionately about the word Ranger and what it stands for. Yes i know this is a game and i know this profession is not modeled after an Army Ranger, but i've invested pleanty of time into in and would like it to see it get its due changes.
Just my thoughts

Message Edited by Stile2112 on 02-15-2005 08:46 PM





I haven't really seen any of the older vet Rangers post to this. But most of your ideas have been presented, re-packed, presented, re-packed, presented.

And to this day, NOTHING! NADA!

I see the frustration, and I agree. No offense against the elders on this forum who wait it out, because we all have. Let the guy vent. Get off his back.



"That which does not kill me........makes me stronger"

ShyGirl
Mon Feb 21, 2005 9:45 am
#32






DocDiablo wrote:





I'm sorry Doc,


I have to disagree with you. I feel that the pricesare fair, if I felt otherwise I wouldn't hunt / track.


Needless to say... It seems you have everything under control, you say that you set the price for your time and your customers pay that price. Seems there's no need for a "major strike".


Just takeDoc's as an example.... they "define" the price for Avian Meat... if the price would be to low nobody would set out to hunt for it.... So, it's not like as if they decide. I'veexperienced occasionswhere the price was set to low and forced to beadjusted as nobody wouldtake the bait. So, we act upon a fair reward, whilst ignore the less profitable ones(Who's got the control?).





Xinea Nith
Elder Ranger - All Around NGE n00b


darmokVtS
Mon Feb 21, 2005 10:39 am
#33

While I know that the SP that I invested on Ranger-skills come with not-so-high "payback" I also know that I do not see anything else where I could put those SP in that would enable me to do the things I like doing in this game in a better/more efficient way :-).




Kope Sanisa, Medic / Imperial Pilot Ace
McGyver, Smuggler / Imperial Pilot Ace
Allanar Jansan, Commando / Freelance Pilot
ubb
Mon Feb 21, 2005 10:54 am
#34

Man I will love being a Ranger. Only 4 more boxes to go










Ranger Code
8
DocDiablo
Mon Feb 21, 2005 11:11 am
#35






ShyGirl wrote:





DocDiablo wrote:





I'm sorry Doc,


I have to disagree with you. I feel that the pricesare fair, if I felt otherwise I wouldn't hunt / track.


Needless to say... It seems you have everything under control, you say that you set the price for your time and your customers pay that price. Seems there's no need for a "major strike".


Just takeDoc's as an example.... they "define" the price for Avian Meat... if the price would be to low nobody would set out to hunt for it.... So, it's not like as if they decide. I'veexperienced occasionswhere the price was set to low and forced to beadjusted as nobody wouldtake the bait. So, we act upon a fair reward, whilst ignore the less profitable ones(Who's got the control?).








I think my main point kinda went by the wayside here. First off, unlike most professions, we actually have to spend time (and alot of it sometimes) doing our thing, even well after master. We are making a living, great, but crafters are making a killing off our hard work. They are low balling the heck out of us, then tripling (and sometimes more) the price of our hard work. I don't mind getting paid what I get paid, what I mind is not being able to afford a dang thing with it, even though most of the stuff I want to buy is a direct product of MY hard work. I guess I don't care about gettng paid more, I care about paying less. If they won't raise our wages, they should be dropping their prices.



------------------------------------------------------------------------------------------------------------
In-Game Name: Warbizzle


Ever dance with the devil in the pale moonlight?
~Doc
ShyGirl
Mon Feb 21, 2005 11:18 am
#36






DocDiablo wrote:


Ever dance with the devil in the pale moonlight?



Every full moon


Make a deal with the crafters..... you provide them with resources, they pay you + they provide you with a fair number of their wares?


I don't see why you couldn't make such deal?




Xinea Nith
Elder Ranger - All Around NGE n00b


darmokVtS
Mon Feb 21, 2005 12:12 pm
#37


DocDiablo wrote:

I don't mind getting paid what I get paid, what I mind is not being able to afford a dang thing with it




Which server has that wierd and completly non-standard economy where ressource hunting is not one of the most profitable things to do not counting crafting?

I am a very, very casual contract hunter and never ever felt anything like "poor" , if I'd spend all of my playtime on ressource hunting (like the oh so evil filthy rich crafters do on crafting) I very likely would be at the credit cap by now heh.

Message Edited by darmokVtS on 02-21-2005 08:14 PM




Kope Sanisa, Medic / Imperial Pilot Ace
McGyver, Smuggler / Imperial Pilot Ace
Allanar Jansan, Commando / Freelance Pilot
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