Ranger Archive
Thread: What Equipment/Items do you carry with you?
Page 3 of 3
darmokVtS
Mon Feb 21, 2005 11:57 am
#27
Quite exactly the same that I listed on the last thread about this, just the surplus AV-21 deed is now used by my alt and I now carry a sorosuub yacht deed in the inv (as I do not really use the yacht it can be "abused" quite good as a starship avail at any starport :-)) and I think I forgot "a stack of junk bone", "a 100% fishing pole" and "a crate of imperial PSG's" on the last list
.
Not to forget I now actually carry powerups with me, yay for anti decay kits (both accounts are old enough and my alt's vk's are not worth bothering so I made my best hammer and best scythe undecayable for now).
Not to forget I now actually carry powerups with me, yay for anti decay kits (both accounts are old enough and my alt's vk's are not worth bothering so I made my best hammer and best scythe undecayable for now).
Message Edited by darmokVtS on 02-21-2005 08:04 PM
agent156
Mon Feb 21, 2005 4:28 pm
#28
JascoSmlee wrote:Oh yeah, I have a 10 sided dice set too
agent156 wrote:
Chance Cube
I have one crate of each of the dice wating for the day that I get a group of people to play DnD with me in SWG. But any of the White Wolf stuff would rock too. Or the old Star Wars RPG, that would be to funny.
One of the many "usless" things I have left over from my artisan days. I have a Sabacc deck that is 76 6 sided dice named for each card. Enough fireworks to burn down Cnet...
tekniko
Tue Feb 22, 2005 2:13 pm
#29
A T-21, a sliced Tusken rifle, a sliced EE3 carbine, and a sliced Scout Blaster;
a full set of encumbrance sliced Ubese armor (+6 crawl with rifle tape!) and a special shirt with some skill modifiers;
an assortment of traps, usually phecnacine darts, glow wires, noise makers, and adhesive mesh traps;
a few field bases;
a fishing pole and bait;
camouflage kits;
a few spare goodies for new players;
armor and weapon repair kits;
a crafting tool with some sort of bonus;
various resources;
Vasarian brandy;
synthsteak;
neutron pixie and muon gold for tight spots;
K-18 Rations for those REALLY tight spots.
a full set of encumbrance sliced Ubese armor (+6 crawl with rifle tape!) and a special shirt with some skill modifiers;
an assortment of traps, usually phecnacine darts, glow wires, noise makers, and adhesive mesh traps;
a few field bases;
a fishing pole and bait;
camouflage kits;
a few spare goodies for new players;
armor and weapon repair kits;
a crafting tool with some sort of bonus;
various resources;
Vasarian brandy;
synthsteak;
neutron pixie and muon gold for tight spots;
K-18 Rations for those REALLY tight spots.
frightwig
Tue Feb 22, 2005 2:48 pm
#30
darmokVtS wrote:
Quite exactly the same that I listed on the last thread about this,
I was about to say the same thing..
Probably about the same items as I wrote in that post (somewhere among the replies). I forgot to add my weap/droid/general crafting tool though, and a crate of Imp PSGs.
Aerec_Krouse
Tue Feb 22, 2005 3:29 pm
#31
Clothes (if for some reason I'm not wearing armour)
A Shirt with a melee def bonus and a def vs stun bonus (forget the amounts)
A pair of Camo trousers with a mystery bonus (I can never remember what it is)
Pair of Hide Boots
A long Coat thing
Armour
Full set of Comp armour
Mabari Steelweave Jacket (Thanks Mr Fortuna!)
Stormtrooper Helmet (Thanks Captain Veers!)
Weapons
"Loopys" Power Hammer (sliced I belive)
Power Hammer (Also Sliced and does more min/max than the Loopys)
Scythe (2.7 sec speed)
Scythe (2.0 sec speed)
2 D18 pistols (to give away)
1 Sliced Republic blaster (to give away when a player who I offered it to decides to come back in game)
The following is all in a Spec Ops Backpack - relabelled Karrimor Panther 3 (to hark back to my REAL scouting days as a nipper, dib, dib, dib
)
Traps
1 crate of GlowWire (reminds me, I must get to Sun Sand and Sea for some more)
1 crate of WireMesh
Some noisemakers
Some P Darts
Camps
1 Crate of HTFB Units
5 Scout Camps (For threatening people with in PvP: "If you try to attack me I'll set up a camp and bore you to death" usually gives me enough time to /burstrun away
)
Food, Stims, Drink and Resources
Some Veghash - I always forget to eat it, so it's probably mouldy by now
1 crate of Brandy
1 crate of Stim B's
1 Crate of Health Wound Kits
1 Crate of Action Wound Kits
5k bone, meat, hide and metal
I also have a droid with a storage compartment... There's a Christmas hat in there amongst other things
A Shirt with a melee def bonus and a def vs stun bonus (forget the amounts)
A pair of Camo trousers with a mystery bonus (I can never remember what it is)
Pair of Hide Boots
A long Coat thing
Armour
Full set of Comp armour
Mabari Steelweave Jacket (Thanks Mr Fortuna!)
Stormtrooper Helmet (Thanks Captain Veers!)
Weapons
"Loopys" Power Hammer (sliced I belive)
Power Hammer (Also Sliced and does more min/max than the Loopys)
Scythe (2.7 sec speed)
Scythe (2.0 sec speed)
2 D18 pistols (to give away)
1 Sliced Republic blaster (to give away when a player who I offered it to decides to come back in game)
The following is all in a Spec Ops Backpack - relabelled Karrimor Panther 3 (to hark back to my REAL scouting days as a nipper, dib, dib, dib
Traps
1 crate of GlowWire (reminds me, I must get to Sun Sand and Sea for some more)
1 crate of WireMesh
Some noisemakers
Some P Darts
Camps
1 Crate of HTFB Units
5 Scout Camps (For threatening people with in PvP: "If you try to attack me I'll set up a camp and bore you to death" usually gives me enough time to /burstrun away
Food, Stims, Drink and Resources
Some Veghash - I always forget to eat it, so it's probably mouldy by now
1 crate of Brandy
1 crate of Stim B's
1 Crate of Health Wound Kits
1 Crate of Action Wound Kits
5k bone, meat, hide and metal
I also have a droid with a storage compartment... There's a Christmas hat in there amongst other things
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