Ranger Archive
Thread: Medic skills??
Page 3 of 3
Vorpaks
Tue May 03, 2005 1:56 pm
#27
*strangles on PG rating*
*cough* Thanks man. I'll eat this... um, later.
Almagill
Tue May 03, 2005 2:02 pm
#28
aaaaaaaaaargh stoppit
you're making me want to go over to TC and lick the frog.
MR/MCM? I might go look later.
you're making me want to go over to TC and lick the frog.
MR/MCM? I might go look later.
TomedNor
Tue May 03, 2005 2:42 pm
#29
Aenedor wrote:
TomedNor wrote:
<snip for space>
You are only able to use one stim per minute which is a huge disadvantage with A's and B's.
Medic 0/0/4/0 gives you a 'stim free' 300 point heal every 15 seconds, and post CU youonly need medic 4/0/4/0 to get Novice Doctor at which point, as you say, you can heal wounds again and give yourself and others a small health buff.
As to whether it is worth the sp. I dunno.
Hmm, there's a thought... I was still thiniking just some minor medic skills, I think I'll respec to novice doctor tonight and see how I like it....
Hmm, what to do, not enough skill points..... I might hold off on the trapping line and anti-sniping in rifleman and see if that gives me enough skill points to keep novice doctor until the Ranger revamp.... hmmm
Calculus_Entropy
Wed May 04, 2005 12:24 am
#30
Vorpaks wrote:
Emryl wrote:hmmm another train of thought....MCM/MRanger??feasable??
I don't think you have enough points... but I haven't checked with a skill generator. I am pretty sure you will be about 11 points short for that combo though.
Remember that they dropped the SP requirements.
Page 3 of 3