Ranger Archive

Thread: Current List of Ranger Bugs (Post 8/12 patch)

dashida
Tue Aug 19, 2003 12:22 am
#27

Agreed. I dont mind as much if the traps depend on the DR of the raw materials but I'd do not want to have to go to an Artisan to get some quality traps created or need to experiment on crafting stations. I also plan on dropping the artisan line later on.





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Kashir Moor · Master Ranger · Teräs Käsi

XionLion
Tue Aug 19, 2003 1:55 am
#28

Just more bugs...



  • The slash command: /Harvest is bugged... if you attempt to harvest resources using this command you do not receive anything, do not get xp, and the radial choice to harvest manually is removed from the creature. There is no documentation for /harvest and no /help for it even though the command does attempt to work (and some have argued that it does work for them in the past)

  • Most flying creatures continue to drop beneath the landsape on sloped surfaces thus preventing harvesting/looting.

XionLion
Tue Aug 19, 2003 2:29 am
#29

One note on the Voritor Lizards on Dantooine... post patch I've picked up 12 voritor lizard armor plates as LOOT ... not forage...


So start checking the Lizards for LOOT instead!!!


- Zarn in his new voritor lizard bone armor...

Aitro
Tue Aug 19, 2003 3:51 am
#30






XionLion wrote:


  • During character creation Bothans are given +10 conceal +10 cover butthese skills were removed from the Ranger line at end of beta





Oh Snap! Really?


**edit**, the only reason i made a bothan cause it said they get +camo +cover bonuses.


Bah.. Bring it back!


Heh, probably the reason why no one plays bothan...







----------------------------------------
VK-139 wrote:
i only deguilded to get away from the 15 GOON clone campers but im back in now so no worries
sbjnyc
Tue Aug 19, 2003 11:25 am
#31

Just more bugs...



  • The slash command: /Harvest is bugged... if you attempt to harvest resources using this command you do not receive anything, do not get xp, and the radial choice to harvest manually is removed from the creature. There is no documentation for /harvest and no /help for it even though the command does attempt to work (and some have argued that it does work for them in the past)





The slash command does work but you will have that problem if you try to harvest a resource that is not on the corpse. I have macros for each of the harvest commands (/harvest bone; /harvest hide; /harvest meat; am I missing anything?), put them on my tool bar and use them extensively.

XionLion
Tue Aug 19, 2003 3:26 pm
#32

the bug with /harvest is that if you don't type it in properly... it flags the corpse as being harvested and nothing was harvested yet there is no /harvest help that tells you the proper usage (and SOE asked us to flag bugs like that)


- Zarn

XionLion
Tue Aug 19, 2003 10:12 pm
#33

/bump


PLEASE post all of your current bugs in this thread for MINERAS's sake.. so he doesn't have to read a bazillion threads.


- Zarn

kaizoid
Wed Aug 20, 2003 12:24 am
#34

let us harvest more than one resource from a dead creature....that would be a big seperationbetween scout and ranger....



Methav Alamane
Master Bio Engineer / Ranger
Pax Imperius
Scylla

XionLion
Wed Aug 20, 2003 3:54 pm
#35

just a friendly bump for the sake of making sure people are still posting their bugs here.


- Zarn

sbjnyc
Thu Aug 21, 2003 9:07 am
#36




XionLion wrote:

the bug with /harvest is that if you don't type it in properly... it flags the corpse as being harvested and nothing was harvested yet there is no /harvest help that tells you the proper usage (and SOE asked us to flag bugs like that)


- Zarn




I'm not sure what you mean by typing it in properly.



  • /harvest hide - harvests hide from the corpse.

  • /harvest bone - harvests bone from the corpse.

  • /harvest meat - harvests meat from the corpse.

The only bug I know of is that if you try to harvest a resource that is not on the corpse, you can no longer harvest anything from the corpse. I've never tried this in a group so I don't know if when I try to harvest bone from a spider-type and then a grouped scout then tries to harvest meat if he would succeed or not.

XionLion
Thu Aug 21, 2003 11:51 am
#37

the bug is... if you mistype or use improper syntax... you get no harvested materials yet it flags the corpse as being harvested...



so if you type /harvest hydes it will harvest nothing.. and flag the creature harvested... it has no error checking .



- Zarn

Vorais
Thu Aug 21, 2003 2:15 pm
#38

Need help with one of the commands. ... Doesn't seem to be of any use to me besides the "expolit" of it. From the description it should be doing something totally different from what it does and I can only get it to work in the other way. Am I doing something wrong or is the "exploit" the actual use of this function? Please let me know how to use this in the proper manner.



PS "Exploit" and ... are used instead of the command incase anyone doesn't already know about it and it truely is not intended to be used that way.




Iopik
Intrepid Server
XionLion
Thu Aug 21, 2003 2:41 pm
#39

<giggle>


For those who suck as subtlety...


HE'S TALKING ABOUT /RESCUE.............


Yes its borked...


Taurin the dev messaged that they are fixing the bug asap... although I can't confirm that it was fixed this a.m.


- Zarn

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