Ranger Archive

Thread: What's missing from Ranger?

Jaled-bare
Fri Oct 03, 2003 11:48 pm
#14

I went fishing tonight, and it still needs work. They did make small improvements, but it's still really... weird. Once you do manage to hook a fish, you loose control. My toon fought with a fish for a literal 8 minutes before finally losing it. (figures)


While I realize this is WAY down on the priority list, we need more in the fishing line. Let us make tackle boxes, flys, jigs, crankbaits, etc. Then let us choose what to use, and just flush the system out more. I don't really have a solution on a better interface, but the current one isn't fun. Tug up, left, or right isn't very interactive or fun for that matter. oh and shouldn't we be able to craft fishing poles too? seems logical to me.


just a couple thoughts.

Keito_Temreh
Sat Oct 04, 2003 6:46 am
#15

Just want to say i LOVE Ki's ideas for PVP bases and camps. And yes i want a single man camp that provides the benefits of our bigger ones but takes less resources.



Keito Tarmeh Master Bounty Hunter/Master Pistoleer Valcyn : Retired
Brant Hogan Master Combat Medic/Master Carbineer Bloodfin : Retired
Notam Vavaso Master Pilot/Master Carbineer/Master Bounty Hunter Chilastra : Active
Keito_Temreh
Sat Oct 04, 2003 6:54 am
#16

"Need our stealth abilities to be improved and made effective against people. As I see it, we apply /conceal and we can then become a yellow dot on the Radar. Even if Overt we should become a yellow dot. And maybe if we stand still we disapear all together from the radar but when moving we become yellow again until it wears off or breaks. The Ranger would also be the one to have the higher chance of breaking another Rangers conceal."


BEST solution i've seen ever regarding this to PVP, we are not attackable unless we fire. Can't be hacked. Current problem right now is if they remove us from the radar all the hackers will make a program to reveal us, they did it in DAOC and Shadowbane. If we can't be attacked while concealed this would solve this issue. However there should be a chance of it breaking against a player just as well as an NPC or creature. If it breaks and we are overt then we should become attackable. Any other way and it would be too strong. Basically turn us into a white dot and untargetable. if yellow we could still be attacked by a player of either side, this wouldn't be too pretty lol.




Keito Tarmeh Master Bounty Hunter/Master Pistoleer Valcyn : Retired
Brant Hogan Master Combat Medic/Master Carbineer Bloodfin : Retired
Notam Vavaso Master Pilot/Master Carbineer/Master Bounty Hunter Chilastra : Active
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